Just as the title said, I'm looking for a way for a custom feat, that sets the PC-s AC to 10 when they get it, against any modifier, be it DEX, Worn armor, ect.
10 is every creature’s base AC. The “Set” Modifier sets something to the designated # unless they would otherwise have a higher number in that thing. So in essence, every PC is already automatically “Set” to an AC of 10 or higher.
Just as the title said, I'm looking for a way for a custom feat, that sets the PC-s AC to 10 when they get it, against any modifier, be it DEX, Worn armor, ect.
What you want is not possible outside of plain text.
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SO sad :(
10 is every creature’s base AC. The “Set” Modifier sets something to the designated # unless they would otherwise have a higher number in that thing. So in essence, every PC is already automatically “Set” to an AC of 10 or higher.
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Yes, but what I want to achieve is to make the pc unable to get their AC higher than 10 in any way as long as they have this feat, or item on them.
I understand that. What I am attempting to explain is that there is no functional way to do that and why.
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