Hey, I'm trying to modify the "Fighting Spirit" Class Feature found in Xanathar's to give just Temporary Hit Points and nothing else. It reads as follows:
Praetorian's Constitution
Staring at 3rd Level, you can use a Bonus Action to gain 5 Temporary Hit Points. This increases to 10 Hit Points at 10th Level and to 20 Hit Points at 15th Level.
This Feature can be used a number of times equal to your Proficiency Bonus, and you regain all expended uses after a long rest.
Is this too powerful or too weak? How could it be improved keeping in mind that I just want it to provide Temporary Hit Points and the three levels (3rd, 10th, and 15th) are Path Feature Levels?
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
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Hey, I'm trying to modify the "Fighting Spirit" Class Feature found in Xanathar's to give just Temporary Hit Points and nothing else. It reads as follows:
Is this too powerful or too weak? How could it be improved keeping in mind that I just want it to provide Temporary Hit Points and the three levels (3rd, 10th, and 15th) are Path Feature Levels?
Cheers
A subclass is best looked at holistically so I can't give you an in depth review of the feature. Right now, it seems fine.
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Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett