I have a question on making subclasses, whenever I input a fixed value for a subclass, and when ever i add a scale too at like at level over ride at higher levels, why doesn't this scale? I had too use Scale Value from before soo that it will scale but only for snippets and its not available for the rest?
The “Level Scaling” section is there so we can input numbers at specific levels for one specific reason, so that when we put the {{scalevalue}} snippet into the field for the feature, that code has a series of numbers to display. The reason that’s all it is doing is because that is all it is designed to do.
If you want to have a set of numbers that scale at higher levels for an actual Action attached to that class feature, then you need to do that elsewhere. After you add an action to a class feature and hit save, it automatically backs you out to the form for the main class feature. If you click “edit” for that action you will see a new section all the way at the bottom that wasn’t there before called “Level Override.” What you enter there will work for both the {{fixedvalue}} snippet, as well as actually affecting the numerical reference for that action. Enter the various overrides for the different levels and save, then re-save the Action, then re-save the class feature, and finally re-save the entire Homebrew using the main [SAVE CHANGES] button under basic Information.
Whenever you change or add anything, always hit that main [SAVE CHANGES] button so the system knows to update to the new edits. After that, you may experience a slight delay before those changes hit a character sheet that’s already using your subclass. The delay can range anywhere from a few seconds, possibly up to 2 minutes when there are lots of us on doing stuff.
What do you mean you have too do that else where? for optional class feature? do i have too make another feature that nobody can see that uses a prerequisite so that it shows that it scales?
Excuse me but the Level Over ride for the fixed value doesn't seem too work, when i put 2 on the 3rd level fixed value, and then at 5th level level Over ride, that fixed value will supposedly become a 3, it doesn't work even if i have saved it based on your description on editing.
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I have a question on making subclasses, whenever I input a fixed value for a subclass, and when ever i add a scale too at like at level over ride at higher levels, why doesn't this scale? I had too use Scale Value from before soo that it will scale but only for snippets and its not available for the rest?
The “Level Scaling” section is there so we can input numbers at specific levels for one specific reason, so that when we put the {{scalevalue}} snippet into the field for the feature, that code has a series of numbers to display. The reason that’s all it is doing is because that is all it is designed to do.
If you want to have a set of numbers that scale at higher levels for an actual Action attached to that class feature, then you need to do that elsewhere. After you add an action to a class feature and hit save, it automatically backs you out to the form for the main class feature. If you click “edit” for that action you will see a new section all the way at the bottom that wasn’t there before called “Level Override.” What you enter there will work for both the {{fixedvalue}} snippet, as well as actually affecting the numerical reference for that action. Enter the various overrides for the different levels and save, then re-save the Action, then re-save the class feature, and finally re-save the entire Homebrew using the main [SAVE CHANGES] button under basic Information.
Whenever you change or add anything, always hit that main [SAVE CHANGES] button so the system knows to update to the new edits. After that, you may experience a slight delay before those changes hit a character sheet that’s already using your subclass. The delay can range anywhere from a few seconds, possibly up to 2 minutes when there are lots of us on doing stuff.
I hope that helps.
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What do you mean you have too do that else where? for optional class feature? do i have too make another feature that nobody can see that uses a prerequisite so that it shows that it scales?
Excuse me but the Level Over ride for the fixed value doesn't seem too work, when i put 2 on the 3rd level fixed value, and then at 5th level level Over ride, that fixed value will supposedly become a 3, it doesn't work even if i have saved it based on your description on editing.