Firstly, I am unsure if this is the appropriate subforum to post this in (either here or Support), so apologies if this is mis-placed.
I am in the process of creating a few magic items (rings) that give both buffs and debuffs to the user (conditionally) using DDB's homebrew item creator and I am unable to find 'Modifier' options applicable to multiple effects I am trying to implement/recreate:
Advantage on attacks made against the wearer - I noticed there was an option for "Attack Rolls Against You" as a Modifier Subtype for the "Disadvantage" Modifier, but the same subtype option is not available for the "Advantage" Modifier.
Dealing half damage (weapon attacks) - I am looking for a Modifier option similar to "Half Proficiency", except applied weapon attack damage, which I was unable to find (unless it is possible to do this within the "Damage" Modifier option, which I am unsure of).
Modified critical hit threshold for weapon attacks - I am trying to recreate an affect similar to the "Improved Critical" trait from the Fighter class's Champion Martial Archetype ("Your weapon attacks score a critical hit on a roll of 19 or 20"), but I do not see any Modifier options to do so.
Are there any other ways I can recreate these desired modifier effects or similar options I could use?
No. Those are all done with plain text descriptions.
Fair enough. Would omitting those desired modifiers affect interaction with DDB's other features if a player used the items? (Very new here, still figuring things out)
Firstly, I am unsure if this is the appropriate subforum to post this in (either here or Support), so apologies if this is mis-placed.
I am in the process of creating a few magic items (rings) that give both buffs and debuffs to the user (conditionally) using DDB's homebrew item creator and I am unable to find 'Modifier' options applicable to multiple effects I am trying to implement/recreate:
Are there any other ways I can recreate these desired modifier effects or similar options I could use?
No. Those are all done with plain text descriptions.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Fair enough. Would omitting those desired modifiers affect interaction with DDB's other features if a player used the items? (Very new here, still figuring things out)
Nothing on your character sheet can actually affect anything else, so the first one won’t matter.
Whenever a spell does “half damage on a failed save” that is only ever handled as plain text currently. Same with the critical hit threshold.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Got it. Thank you for the help!