You have become a legendary warrior, and so your epic myth begins.
Focused Attack
Starting at 3rd level, you can focus a decisive attack with precision and talent. When you target a creature with an attack on your turn, you can decide to attack with focus. Doing so gives you advantage on the first attack roll you take against a creature during this turn.
Natural Instinct
By 7th level, your instincts are so honed that you have advantage on initiative rolls.
Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn except your attack rolls have disadvantage.
Athletic Mobility
Starting at 10th level, your speed increases by 10 feet and difficult terrain doesn’t cost you extra movement.
Also when you are prone, standing up uses only 5 feet of your movement.
Epic Attack
Starting at 15th level, your focus in decisive attacks are so precise and talented that they become an epic all on their own. You have advantage on your attack rolls.
Legendary Strike
Starting at 18th level, you can perform legendary strikes. If you take the Attack action on your turn that isn't apart of a feature to give an additional attack (not including a bonus attack) and have advantage on an attack roll against against one of the targets, you can forgo the advantage for that roll to make an additional weapon attack against that target and forgo advantage on the additional attack, as part of the same action.
I like it, but Epic Attack is waayyy too powerful. Plus, it makes Focused Attack kinda pointless. Maybe instead either have it either add Advantage to a second attack per turn?
And Legendary Strike is a bit confusing, I had to read it twice to understand it.
I like it, but Epic Attack is waayyy too powerful. Plus, it makes Focused Attack kinda pointless. Maybe instead either have it either add Advantage to a second attack per turn?
And Legendary Strike is a bit confusing, I had to read it twice to understand it.
Yea the idea was to do a Reckless attack without giving enemies advantage against you. Since Reckless attack gives all your attacks advantage and it isn't even the only feature you gain at level 2, I thought 13 levels higher at level 15 and only gaining one feature would be enough to make a reckless attack that only gives you advantage.
The idea was also to add onto Focused Attack similar to the Champion with its critical increase rolls at 3 then 15.
Legendary strike is similar to Samurais level 15 feature, except the added bonus of being able to make an additional attack out of an advantaged bonus attack since it is level 18 instead of 15 and also the prime feature of the subclass. (So samurai can do this for 1 extra attack while this subclass can do it twice if using a bonus action at advantage and removing the advantage.)
I’d say epic attack should be a +2 to all attack rolls instead of advantage (I’ve heard advantage is equivalent to +4 to attack bonus)
I kinda am not a fan of the fact that there is no gimmick to this class. It’s just kinda OP buffs. I do have one idea for how this class could be more unique.
My idea: Replace the level 3 ability with a set of “epic points” that you get. You can spend those epic points to do different things such as getting advantage, higher damage, and better attack bonuses. This would make the class simple but still somewhat unique.
I’d say epic attack should be a +2 to all attack rolls instead of advantage (I’ve heard advantage is equivalent to +4 to attack bonus)
I kinda am not a fan of the fact that there is no gimmick to this class. It’s just kinda OP buffs. I do have one idea for how this class could be more unique.
My idea: Replace the level 3 ability with a set of “epic points” that you get. You can spend those epic points to do different things such as getting advantage, higher damage, and better attack bonuses. This would make the class simple but still somewhat unique.
Good points. I'm trying to not go with points such as battlemaster or a ki system such as the monk. Since this is a legendary warrior, I want them to be always legendary instead of only if the have points. I'm also trying to have the features function in simplicity like a baseline fight does except more advance since this is now a legendary warrior fighter.
I have made edits to reduce epic attack to only a bonus action attack, so extra attacks won't gain the advantage. Also changed the legendary strike.
You have become a legendary warrior, and so your epic myth begins.
Focused Attack
Starting at 3rd level, you can focus a decisive attack with precision and talent. When you target a creature with an attack on your turn, you can decide to attack with focus. Doing so gives you advantage on the first attack roll you take against a creature during this turn.
Natural Instinct
By 7th level, your instincts are so honed that you have advantage on initiative rolls.
Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn except your attack rolls have disadvantage.
Athletic Mobility
Starting at 10th level, your speed increases by 10 feet and difficult terrain doesn’t cost you extra movement.
Also when you are prone, standing up uses only 5 feet of your movement.
Epic Attack
Starting at 15th level, your focus in decisive attacks are so precise and talented that they become an epic all on their own. When you target a creature with a bonus action attack on your turn, you can decide to attack with focus. Doing so gives you advantage on a bonus action attack roll you take against a creature during this turn.
Legendary Strike
Starting at 18th level, you can perform legendary strikes. When you hit a target with your first attack roll attempt or with a bonus action attack roll, you can add your proficiency bonus to the damage roll if you are proficient in the attack.
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You have become a legendary warrior, and so your epic myth begins.
Focused Attack
Starting at 3rd level, you can focus a decisive attack with precision and talent. When you target a creature with an attack on your turn, you can decide to attack with focus. Doing so gives you advantage on the first attack roll you take against a creature during this turn.
Natural Instinct
By 7th level, your instincts are so honed that you have advantage on initiative rolls.
Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn except your attack rolls have disadvantage.
Athletic Mobility
Starting at 10th level, your speed increases by 10 feet and difficult terrain doesn’t cost you extra movement.
Also when you are prone, standing up uses only 5 feet of your movement.
Epic Attack
Starting at 15th level, your focus in decisive attacks are so precise and talented that they become an epic all on their own. You have advantage on your attack rolls.
Legendary Strike
Starting at 18th level, you can perform legendary strikes. If you take the Attack action on your turn that isn't apart of a feature to give an additional attack (not including a bonus attack) and have advantage on an attack roll against against one of the targets, you can forgo the advantage for that roll to make an additional weapon attack against that target and forgo advantage on the additional attack, as part of the same action.
I like it, but Epic Attack is waayyy too powerful. Plus, it makes Focused Attack kinda pointless. Maybe instead either have it either add Advantage to a second attack per turn?
And Legendary Strike is a bit confusing, I had to read it twice to understand it.
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Yea the idea was to do a Reckless attack without giving enemies advantage against you. Since Reckless attack gives all your attacks advantage and it isn't even the only feature you gain at level 2, I thought 13 levels higher at level 15 and only gaining one feature would be enough to make a reckless attack that only gives you advantage.
The idea was also to add onto Focused Attack similar to the Champion with its critical increase rolls at 3 then 15.
Legendary strike is similar to Samurais level 15 feature, except the added bonus of being able to make an additional attack out of an advantaged bonus attack since it is level 18 instead of 15 and also the prime feature of the subclass. (So samurai can do this for 1 extra attack while this subclass can do it twice if using a bonus action at advantage and removing the advantage.)
I’d say epic attack should be a +2 to all attack rolls instead of advantage (I’ve heard advantage is equivalent to +4 to attack bonus)
I kinda am not a fan of the fact that there is no gimmick to this class. It’s just kinda OP buffs. I do have one idea for how this class could be more unique.
My idea: Replace the level 3 ability with a set of “epic points” that you get. You can spend those epic points to do different things such as getting advantage, higher damage, and better attack bonuses. This would make the class simple but still somewhat unique.
Good points. I'm trying to not go with points such as battlemaster or a ki system such as the monk. Since this is a legendary warrior, I want them to be always legendary instead of only if the have points. I'm also trying to have the features function in simplicity like a baseline fight does except more advance since this is now a legendary warrior fighter.
I have made edits to reduce epic attack to only a bonus action attack, so extra attacks won't gain the advantage. Also changed the legendary strike.
You have become a legendary warrior, and so your epic myth begins.
Focused Attack
Starting at 3rd level, you can focus a decisive attack with precision and talent. When you target a creature with an attack on your turn, you can decide to attack with focus. Doing so gives you advantage on the first attack roll you take against a creature during this turn.
Natural Instinct
By 7th level, your instincts are so honed that you have advantage on initiative rolls.
Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn except your attack rolls have disadvantage.
Athletic Mobility
Starting at 10th level, your speed increases by 10 feet and difficult terrain doesn’t cost you extra movement.
Also when you are prone, standing up uses only 5 feet of your movement.
Epic Attack
Starting at 15th level, your focus in decisive attacks are so precise and talented that they become an epic all on their own. When you target a creature with a bonus action attack on your turn, you can decide to attack with focus. Doing so gives you advantage on a bonus action attack roll you take against a creature during this turn.
Legendary Strike
Starting at 18th level, you can perform legendary strikes. When you hit a target with your first attack roll attempt or with a bonus action attack roll, you can add your proficiency bonus to the damage roll if you are proficient in the attack.