As much as we all love tunnel fighter feat it was way to powerful and having it at level 18 with cavalier was really out of reach for most players as they would hardly be able to reach that in most campaigns. so i figured id make a new subclass. The Interceptor Fighter. Let me know what y'all think about it. It looks like it will scale well but I'm kinda bias.
hmm any suggestions to balance it out. I would like to have more opportunity attacks as with cavaliers 18th lvl feature or the tunnel fighter feat but not so op ^^ I'm open to suggestions.
maybe make a point system like superiority die for battle masters so you'll start out with like 1 then as you go up in lvls you will get more as some kinda rate
As much as we all love tunnel fighter feat it was way to powerful and having it at level 18 with cavalier was really out of reach for most players as they would hardly be able to reach that in most campaigns. so i figured id make a new subclass. The Interceptor Fighter. Let me know what y'all think about it. It looks like it will scale well but I'm kinda bias.
https://www.dndbeyond.com/subclasses/657318-interceptor-fighter
everything looks great except the defender stance which is simply to many opitunity attacks at such a low level
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hmm any suggestions to balance it out. I would like to have more opportunity attacks as with cavaliers 18th lvl feature or the tunnel fighter feat but not so op ^^ I'm open to suggestions.
maybe make a point system like superiority die for battle masters so you'll start out with like 1 then as you go up in lvls you will get more as some kinda rate
how about if an attack of oppurtunity you make gets over the targets ac by 5 or more it does take up a reaction
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here