Title says it all. My 2014 build monk on d&d beyond is doing the higher die that 2024 monk build is using.
Is this intentional?
I have a level 6 monk. 2014 Rules say 1d6. However my monk built on 2014 rules using d&d beyond says 1d8 on the character screen, matching what 2024 uses for that level.
However when I import a character to foundry it’s going back to 1d6.
Is this a bug? I’m very new to al this so I’m kinda confused.
Title says it all. My 2014 build monk on d&d beyond is doing the higher die that 2024 monk build is using.
Is this intentional?
I have a level 6 monk. 2014 Rules say 1d6. However my monk built on 2014 rules using d&d beyond says 1d8 on the character screen, matching what 2024 uses for that level.
However when I import a character to foundry it’s going back to 1d6.
Is this a bug? I’m very new to al this so I’m kinda confused.
It's a bug in D&D Beyond's implementation. They've said they're aware of it, but we don't have any timeline on a possible fix.
I have had this problem since they released the 2024 monk. Still waiting for them to fix what should be an easy thing. But alas, why would they? :-(
While I agree this is something that should've been implemented properly at release, it's likely that the way the underlying data model is structured makes it not particularly easy. Most of this stuff was implemented long before the 2024 updates were more than a twinkle in Jeremy Crawford's eye. The idea that they would someday have to support two completely separate versions of a bunch of it within the same tool at the same time probably did not enter into anyone's mind back then, so it's not surprising that (e.g.) having two totally separate Monk damage die progressions is hard.
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Title says it all. My 2014 build monk on d&d beyond is doing the higher die that 2024 monk build is using.
Is this intentional?
I have a level 6 monk. 2014 Rules say 1d6. However my monk built on 2014 rules using d&d beyond says 1d8 on the character screen, matching what 2024 uses for that level.
However when I import a character to foundry it’s going back to 1d6.
Is this a bug? I’m very new to al this so I’m kinda confused.
It's a bug in D&D Beyond's implementation. They've said they're aware of it, but we don't have any timeline on a possible fix.
pronouns: he/she/they
thank you!
No problem!
pronouns: he/she/they
I have had this problem since they released the 2024 monk. Still waiting for them to fix what should be an easy thing. But alas, why would they? :-(
While I agree this is something that should've been implemented properly at release, it's likely that the way the underlying data model is structured makes it not particularly easy. Most of this stuff was implemented long before the 2024 updates were more than a twinkle in Jeremy Crawford's eye. The idea that they would someday have to support two completely separate versions of a bunch of it within the same tool at the same time probably did not enter into anyone's mind back then, so it's not surprising that (e.g.) having two totally separate Monk damage die progressions is hard.
pronouns: he/she/they