*Hello everyone! I am sorry I haven't been on all that much. I've been needing a breather to refocus myself as things have become more hectic in my life. I will try and roleplay later tonight with three new characters I have made. *
(you doing okay friend?)
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they/her Always open to chat. Just send me a PM
I won't be grain of sand Slippin' down the hour glass Watchin' every minute fall through I will pay the price Never satisfied, I'm never gonna be refused
*Hello everyone! I am sorry I haven't been on all that much. I've been needing a breather to refocus myself as things have become more hectic in my life. I will try and roleplay later tonight with three new characters I have made. *
(you doing okay friend?)
*Unfortunately I have been stagnant. My ideas come and go for characters but nothing sticks. That and real life issues arising have been taking a toll on my psyche but I'm doing better now.*
Rollback Post to RevisionRollBack
"Forgive the mess, I am trying to regain my sanity again."
*Hello everyone! I am sorry I haven't been on all that much. I've been needing a breather to refocus myself as things have become more hectic in my life. I will try and roleplay later tonight with three new characters I have made. *
(you doing okay friend?)
*Unfortunately I have been stagnant. My ideas come and go for characters but nothing sticks. That and real life issues arising have been taking a toll on my psyche but I'm doing better now.*
(I get that. main reason I don't do a lot of characters is that I can't really hold onto ideas)
Rollback Post to RevisionRollBack
they/her Always open to chat. Just send me a PM
I won't be grain of sand Slippin' down the hour glass Watchin' every minute fall through I will pay the price Never satisfied, I'm never gonna be refused
It's grainy, colorless, and seems to have been taken during the trick itself. Also notable is that it seems to be one piece instead of the two it was a moment ago. "Practical effects, mostly. I mix sleight of hand and magic, while most magicians use one or the other. I think it's the blend that makes it really magical." A butterfly lands on the photo. It seems to be real, although a bit cold as it sunbathes in front of her. He holds out a paw to shake. "Teddy the Terrible. How about you?"
She shakes his hand with two of hers, turning slightly to face him while a pair of her eyes focuses on the butterfly. "KK. I don't have any official title at the moment. A pleasure to make your acquaintance, Teddy the Terrible."
*Sorry for the delay*
He bows. "You as well, KK. You look like someone who appreciates a good scare. You know any places I could show off my skills? I'm hoping to attract potential employers."
*Apologies for the delay on my end as well*
She thinks for a moment, before getting an idea. "I do know of one place... say, have you ever heard of the Faceless Fair?"
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
I won't be grain of sand Slippin' down the hour glass Watchin' every minute fall through I will pay the price Never satisfied, I'm never gonna be refused
He bows. "You as well, KK. You look like someone who appreciates a good scare. You know any places I could show off my skills? I'm hoping to attract potential employers."
*Apologies for the delay on my end as well*
She thinks for a moment, before getting an idea. "I do know of one place... say, have you ever heard of the Faceless Fair?"
"Yeah, actually. I came here because I heard about the place. But I don't know how to even start getting a job there. It seems kinda far out of my league."
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*I might bring back my TV man. I may change his class, though.*
*glad to hear.*
*Just want to say, Isaac would have found a bed Ted liked and put a spotlight over the area he was in to accommodate him.*
*That's really kind of him, especially since Ted was 50/50 on just leaving when he saw the Craftsman. Most purple/pink strugels, the ones who would be making quality furniture, wouldn't be caught dead with a blue/white strugel unless they were doing business.*
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*A 3'5 black furred tabaxi cultist named Twiddletoes with enormous eyes and ears that wants to take over the world and his 6'7 boyfriend who is an Executioner for the Cult of the Dying Light who is helping him.*
Rollback Post to RevisionRollBack
"Forgive the mess, I am trying to regain my sanity again."
*That's really kind of him, especially since Ted was 50/50 on just leaving when he saw the Craftsman. Most purple/pink strugels, the ones who would be making quality furniture, wouldn't be caught dead with a blue/white strugel unless they were doing business.*
*Let it be known that no Woodtwist is elitist! Money can come from anywhere, but so can friendship. "Tell your friends, Woodtwist treats all equally!"*
*within the lore, it was initially for PR, but Isaac has grown to believe it*
*That fits with the strugel lore so well that I'm surprised you don't actually have my "extensive" notes on it.*
*My notes, by the way:*
Strugel Culture
Strugels are creative creatures with a focus on art and comfort. Their forays into high-powered technology are few, but significant. They work together in almost all things, relying on the group to make sure everything is working as intended.
Wars are not an interest for them, and neither are feats of strength. In their eyes, raw power is actually not very impressive compared to skills and craftsmanship.
Strugel clans have four main categories, each identified by the color of their dyes and their physiques, as they have vastly different roles on Honkachu. Each color also has a set of virtues that each member must follow to be a "good citizen." The clans are as follows, from least to greatest:
White/Blue: Brutes. These strugels are typically in charge of farming, digging, and enforcement, as they or their ancestors committed a "grave offense" and are "undeserving" of more expressive jobs. They are tough beyond belief and, in the event that Honkachu has to fight, these folks are going out to the front lines and most likely coming back. They either have no dyes at all or, in the case of more elite "Brutes," have blue dyes (ground from the feathers of Frer-Awk, which are vulture-like birds native to Honkachu) in their fur, the only pigment they are allowed to own.
The virtues of the Brutes are Loyalty, Hope, and Stoicism, as one day they may be allowed to go up a caste if they stick together and endure.
Pink/Purple: Craftsmen. These strugels are the most common, and are considered the baseline for their society. They work the machines day in and day out, keeping everything in order. They cook, they clean, they build, and most importantly, they invent. Those with pink dyes must defer to elders with purple dyes, and all their inventions are credited to their clan, not themselves. They tend to be more lithe than other strugels, often with thinner, quicker paws as well.
The virtues of the Craftsmen are Fear, Creativity, and Enthusiasm, as the world we live in is brutal and cold, and we must face it with all our might and minds.
Silver/Gold: Nobles. These strugels are the ruling class, and are usually the only ones to own businesses that deal with other races on a regular basis. They are usually the fattest, craftiest strugels, and many of them have very impure bloodlines. The thing that makes a Noble strugel is that they have the position, no matter what they had to do to earn it. They invent as well, but they rarely deal with machines directly. Gold strugels are typically taught to be agoraphobic as soon as they can walk, while Silver strugels are usually taught to be misanthropic at around the same time.
The virtues of the Nobility are Control, Deceit, and Thriftiness, as one must be willing to make sacrifices in the veins of truth and love in order to keep society running in this dark world.
Orange/Red: Mystics. These strugels are separated from society, and are often the victims of rumor and black propaganda from the Noble stugels in an attempt to keep them in check. Mystics are raised with devotion to the god of strugels, the forge, and the hearth, Volstadt, and spend most of their lives on Honkachu Mountain. They have thinner fur, stronger muscles, and higher tolerance to heat than to cold. They are nearly exempt from any sort of fear or tyranny, and they dye themselves with colors that demonstrate strength and passion more for fun than for identification. They rarely interact with the majority of Honkachu except to give assistance from either their gods or the history they keep endless records of, inscribed in snailsteel damascus. To have a weapon, tool, or armor forged by these mystics is a great honor, and one rarely afforded to the Nobles who would rarely use them anyway.
The virtues of the Mysitcs are Wisdom, Agency, and Compassion, as there is no use worrying about a present or future we have the knowledge and power to change.
Technology and Magic:
Snailsteel. Snailsteel is a very strong, beautiful metal that has many uses. Normally it is extremely strong, but as it is worked, it rapidly softens and becomes more conductive to heat. Strugels typically work the Snailsteel as little as possible so that it keeps its luster. Re-hardening and polishing are beyond the capabilities of most Strugels, so the metal is often lightly softened and cut instead of being directly forged, leading to the spiral patterns so sacred to the Strugel people.
Steam Power. With the large amount of water and geothermal activity in the area where the Strugels live has lead to them developing steam power long before most other races. Their steam-powered machines are simple and bulky, but are often extrememly ornate, as even their industry cannot escape their love of beauty.
Ornamental Smithing. Strugels, while they do have some blacksmiths, are more widely known for their refined metalworking. Gold and silver are valued heavily in their culture, as are gems to be inlaid into their tools and weapons to assisting with enchanting. Or just to look pretty.
Geomancy. Most Strugel structures are made out of volcanic rock, and trees directly shaped into the buildings. Steam magic is common amongst Strugels, as is plant magic. Wildfire and Land druids are some of the more common classes in their culture. Strugels also use such natural magics to create magical tools and items that help them compensate for their small stature.
Gustomancy. Strugels specialize in pleasure, and food magic is one of the ways they accomplish this. They use a hybrid between warlockery, cooking, and alchemy to accomplish this, creating balanced, delicious, and magical meals that make them able to hold their own in almost any art, including combat. Strugel meals are legendary for their magical properties, but most of it is just marketing; actual gustomancy is very expensive and requires much training, so is rarely practiced without a good reason.
Great Giants. Great giants are large, slow, minotaur-like brutes with metalic scales covering most of their bodies. They do not have the fastest reflexes or thought processes, but they are just as smart as the average human. The giants have lived with the strugels for millenia, and have used power over fire to assist the smaller creatures in construction, magic, and various other endeavors. They are typically treated very well by the strugels and fed delicious molasses, which great giants are known to adore.
Great giants gained their name by being direct descendants of the Great Ones, and thus have magical abilities, including natural divination abilities.
Great Giant Savant
Large Aberration, Any alignment
CR 7 Brute
AC 14 (natural armor)
HP: 125
Speed 30ft
STR
DEX
CON
INT
WIS
CHA
+5
-1
+4
-1
+1
-2
Skills: Athletics +8, Religion +2
Senses: Passive Perception 12
Damage Immunities: fire
Damage Resistances: poison, cold
Damage Vulnerabilities: psychic
Condition Immunities: Poisoned
Languages: Giant, Deep Speech, Common
PB +3
Meltdown. Great Giants dislike loud noises and fast movements, and cannot abide constant violence. For every round of combat that passes, the giant deals 2 additional fire damage with each attack it makes. For every six seconds the giant spends out of combat, it deals 2 less fire damage with each attack, to a minumum of 0.
Distracted. When the Giant targets a creature with an attack, another creature within range of that attack can use their reaction to distract the Giant. If the Giant can see or hear the distracting creature, the Giant targets them with the attack instead.
Seige Monster. The Giant deals double damage to objects and structures.
Actions.
Multiattack. The Giant makes two attacks.
Damascus Greatclub. Melee weapon attack, +8 to hit, reach 10ft, one target
Hit: 18 bludgeoning
Fire Bolt. Ranged spell attack, +7 to hit, range 120ft, one target
Hit: 0 fire
Non-combat spells: Augury
Food:
Frer-Awk. A common semi-domesticated bird that bury their eggs in the geothermally active soil to incubate them, then feed their chicks with milk produced from the bird’s throat walls. They are quite large and enjoy bathing in hot springs. The males streak their feathers with ube juice in order to attract mates.
They provide milk and eggs in plentiful supply to the Strugels.
Potato Snail. Dog-sized snails with purple flesh and lustrous metal shells. Used to be fought by Strugel knights as they were believed to be evil mountain spirits, but now they are domesticated. Used to be used to find ube, but now they are mostly just loyal pets.
Can be harvested for meat, purple leather, and snailsteel. Snailsteel is extremely valuable due to its strength and beauty, but it is difficult to work with without losing both.
Fish. Strugels have a wide variety of fish at their disposal due to being from a volcanic island. They have had to invent fishing nets in order to catch enough seafood to supply their bathhouses and restaurants.
Ube. A vibrant purple sweet potato found in large amounts on Honkachu Island. Can be ground down into sweet purple flour that lends an elastic quality to breads and dumplings it is included in.
The primary staple food of the Strugel race. Used in just about everything.
Berries. There are many varieties of berries that are common on Honkachu, including some that don’t grow in other civilized areas. These are often used as flavorings by the Strugels, and are helpful for varied diets.
Soda. Some of the springs on Honkachu produce highly valued effervescent mineral water. While usually used for baths, bread-making, and laundry work, it is also worth a pretty penny as a drink. However, out of a sort of competitive niceness, the Strugels came up with techniques that allowed them to distill various flavors into syrups to be added to the soda water, creating a drink often called “Struged Soda.”
Ice Cream. Using Frer-Awk milk, syrup, and the naturally cold environment, Strugels have discovered how to churn ice cream. There is also a cheaper version made by mixing berries and fat and chilling it, but many Strugels find this construction limiting to their creativity.
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*You know, it’s difficult to make characters unique when you’ve made so many, and don’t want to give them traits that may end up making them identical, and lacking the inspiration, I have gone to lacking many newer characters. Other than the one I may intro tomorrow.*
(you doing okay friend?)
they/her Always open to chat. Just send me a PM
I won't be grain of sand
Slippin' down the hour glass
Watchin' every minute fall through
I will pay the price
Never satisfied, I'm never gonna be refused
*Unfortunately I have been stagnant. My ideas come and go for characters but nothing sticks. That and real life issues arising have been taking a toll on my psyche but I'm doing better now.*
"Forgive the mess, I am trying to regain my sanity again."
[Taken by my gourmand boyfriend]
(I get that. main reason I don't do a lot of characters is that I can't really hold onto ideas)
they/her Always open to chat. Just send me a PM
I won't be grain of sand
Slippin' down the hour glass
Watchin' every minute fall through
I will pay the price
Never satisfied, I'm never gonna be refused
*Apologies for the delay on my end as well*
She thinks for a moment, before getting an idea. "I do know of one place... say, have you ever heard of the Faceless Fair?"
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
(hi Yvonne)
they/her Always open to chat. Just send me a PM
I won't be grain of sand
Slippin' down the hour glass
Watchin' every minute fall through
I will pay the price
Never satisfied, I'm never gonna be refused
"Yeah, actually. I came here because I heard about the place. But I don't know how to even start getting a job there. It seems kinda far out of my league."
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*Hey, Salem.*
*I might bring back my TV man. I may change his class, though.*
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*That's really kind of him, especially since Ted was 50/50 on just leaving when he saw the Craftsman. Most purple/pink strugels, the ones who would be making quality furniture, wouldn't be caught dead with a blue/white strugel unless they were doing business.*
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*I’m finally alive again, I’m sorry for how I have not been here all day, but I’m here now. Does anyone want to rp? Or am I to leave once more?*
*A 3'5 black furred tabaxi cultist named Twiddletoes with enormous eyes and ears that wants to take over the world and his 6'7 boyfriend who is an Executioner for the Cult of the Dying Light who is helping him.*
"Forgive the mess, I am trying to regain my sanity again."
[Taken by my gourmand boyfriend]
*(happy surprise) Oh, good to see you too.*
*That fits with the strugel lore so well that I'm surprised you don't actually have my "extensive" notes on it.*
*My notes, by the way:*
Strugel Culture
Strugels are creative creatures with a focus on art and comfort. Their forays into high-powered technology are few, but significant. They work together in almost all things, relying on the group to make sure everything is working as intended.
Wars are not an interest for them, and neither are feats of strength. In their eyes, raw power is actually not very impressive compared to skills and craftsmanship.
Strugel clans have four main categories, each identified by the color of their dyes and their physiques, as they have vastly different roles on Honkachu. Each color also has a set of virtues that each member must follow to be a "good citizen." The clans are as follows, from least to greatest:
White/Blue: Brutes. These strugels are typically in charge of farming, digging, and enforcement, as they or their ancestors committed a "grave offense" and are "undeserving" of more expressive jobs. They are tough beyond belief and, in the event that Honkachu has to fight, these folks are going out to the front lines and most likely coming back. They either have no dyes at all or, in the case of more elite "Brutes," have blue dyes (ground from the feathers of Frer-Awk, which are vulture-like birds native to Honkachu) in their fur, the only pigment they are allowed to own.
The virtues of the Brutes are Loyalty, Hope, and Stoicism, as one day they may be allowed to go up a caste if they stick together and endure.
Pink/Purple: Craftsmen. These strugels are the most common, and are considered the baseline for their society. They work the machines day in and day out, keeping everything in order. They cook, they clean, they build, and most importantly, they invent. Those with pink dyes must defer to elders with purple dyes, and all their inventions are credited to their clan, not themselves. They tend to be more lithe than other strugels, often with thinner, quicker paws as well.
The virtues of the Craftsmen are Fear, Creativity, and Enthusiasm, as the world we live in is brutal and cold, and we must face it with all our might and minds.
Silver/Gold: Nobles. These strugels are the ruling class, and are usually the only ones to own businesses that deal with other races on a regular basis. They are usually the fattest, craftiest strugels, and many of them have very impure bloodlines. The thing that makes a Noble strugel is that they have the position, no matter what they had to do to earn it. They invent as well, but they rarely deal with machines directly. Gold strugels are typically taught to be agoraphobic as soon as they can walk, while Silver strugels are usually taught to be misanthropic at around the same time.
The virtues of the Nobility are Control, Deceit, and Thriftiness, as one must be willing to make sacrifices in the veins of truth and love in order to keep society running in this dark world.
Orange/Red: Mystics. These strugels are separated from society, and are often the victims of rumor and black propaganda from the Noble stugels in an attempt to keep them in check. Mystics are raised with devotion to the god of strugels, the forge, and the hearth, Volstadt, and spend most of their lives on Honkachu Mountain. They have thinner fur, stronger muscles, and higher tolerance to heat than to cold. They are nearly exempt from any sort of fear or tyranny, and they dye themselves with colors that demonstrate strength and passion more for fun than for identification. They rarely interact with the majority of Honkachu except to give assistance from either their gods or the history they keep endless records of, inscribed in snailsteel damascus. To have a weapon, tool, or armor forged by these mystics is a great honor, and one rarely afforded to the Nobles who would rarely use them anyway.
The virtues of the Mysitcs are Wisdom, Agency, and Compassion, as there is no use worrying about a present or future we have the knowledge and power to change.
Technology and Magic:
Snailsteel. Snailsteel is a very strong, beautiful metal that has many uses. Normally it is extremely strong, but as it is worked, it rapidly softens and becomes more conductive to heat. Strugels typically work the Snailsteel as little as possible so that it keeps its luster. Re-hardening and polishing are beyond the capabilities of most Strugels, so the metal is often lightly softened and cut instead of being directly forged, leading to the spiral patterns so sacred to the Strugel people.
Steam Power. With the large amount of water and geothermal activity in the area where the Strugels live has lead to them developing steam power long before most other races. Their steam-powered machines are simple and bulky, but are often extrememly ornate, as even their industry cannot escape their love of beauty.
Ornamental Smithing. Strugels, while they do have some blacksmiths, are more widely known for their refined metalworking. Gold and silver are valued heavily in their culture, as are gems to be inlaid into their tools and weapons to assisting with enchanting. Or just to look pretty.
Geomancy. Most Strugel structures are made out of volcanic rock, and trees directly shaped into the buildings. Steam magic is common amongst Strugels, as is plant magic. Wildfire and Land druids are some of the more common classes in their culture. Strugels also use such natural magics to create magical tools and items that help them compensate for their small stature.
Gustomancy. Strugels specialize in pleasure, and food magic is one of the ways they accomplish this. They use a hybrid between warlockery, cooking, and alchemy to accomplish this, creating balanced, delicious, and magical meals that make them able to hold their own in almost any art, including combat. Strugel meals are legendary for their magical properties, but most of it is just marketing; actual gustomancy is very expensive and requires much training, so is rarely practiced without a good reason.
Great Giants. Great giants are large, slow, minotaur-like brutes with metalic scales covering most of their bodies. They do not have the fastest reflexes or thought processes, but they are just as smart as the average human. The giants have lived with the strugels for millenia, and have used power over fire to assist the smaller creatures in construction, magic, and various other endeavors. They are typically treated very well by the strugels and fed delicious molasses, which great giants are known to adore.
Great giants gained their name by being direct descendants of the Great Ones, and thus have magical abilities, including natural divination abilities.
Great Giant Savant
Large Aberration, Any alignment
CR 7 Brute
AC 14 (natural armor)
HP: 125
Speed 30ft
STR
DEX
CON
INT
WIS
CHA
+5
-1
+4
-1
+1
-2
Skills: Athletics +8, Religion +2
Senses: Passive Perception 12
Damage Immunities: fire
Damage Resistances: poison, cold
Damage Vulnerabilities: psychic
Condition Immunities: Poisoned
Languages: Giant, Deep Speech, Common
PB +3
Meltdown. Great Giants dislike loud noises and fast movements, and cannot abide constant violence. For every round of combat that passes, the giant deals 2 additional fire damage with each attack it makes. For every six seconds the giant spends out of combat, it deals 2 less fire damage with each attack, to a minumum of 0.
Distracted. When the Giant targets a creature with an attack, another creature within range of that attack can use their reaction to distract the Giant. If the Giant can see or hear the distracting creature, the Giant targets them with the attack instead.
Seige Monster. The Giant deals double damage to objects and structures.
Actions.
Multiattack. The Giant makes two attacks.
Damascus Greatclub. Melee weapon attack, +8 to hit, reach 10ft, one target
Hit: 18 bludgeoning
Fire Bolt. Ranged spell attack, +7 to hit, range 120ft, one target
Hit: 0 fire
Non-combat spells: Augury
Food:
Frer-Awk. A common semi-domesticated bird that bury their eggs in the geothermally active soil to incubate them, then feed their chicks with milk produced from the bird’s throat walls. They are quite large and enjoy bathing in hot springs. The males streak their feathers with ube juice in order to attract mates.
They provide milk and eggs in plentiful supply to the Strugels.
Potato Snail. Dog-sized snails with purple flesh and lustrous metal shells. Used to be fought by Strugel knights as they were believed to be evil mountain spirits, but now they are domesticated. Used to be used to find ube, but now they are mostly just loyal pets.
Can be harvested for meat, purple leather, and snailsteel. Snailsteel is extremely valuable due to its strength and beauty, but it is difficult to work with without losing both.
Fish. Strugels have a wide variety of fish at their disposal due to being from a volcanic island. They have had to invent fishing nets in order to catch enough seafood to supply their bathhouses and restaurants.
Ube. A vibrant purple sweet potato found in large amounts on Honkachu Island. Can be ground down into sweet purple flour that lends an elastic quality to breads and dumplings it is included in.
The primary staple food of the Strugel race. Used in just about everything.
Berries. There are many varieties of berries that are common on Honkachu, including some that don’t grow in other civilized areas. These are often used as flavorings by the Strugels, and are helpful for varied diets.
Soda. Some of the springs on Honkachu produce highly valued effervescent mineral water. While usually used for baths, bread-making, and laundry work, it is also worth a pretty penny as a drink. However, out of a sort of competitive niceness, the Strugels came up with techniques that allowed them to distill various flavors into syrups to be added to the soda water, creating a drink often called “Struged Soda.”
Ice Cream. Using Frer-Awk milk, syrup, and the naturally cold environment, Strugels have discovered how to churn ice cream. There is also a cheaper version made by mixing berries and fat and chilling it, but many Strugels find this construction limiting to their creativity.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*You know, it’s difficult to make characters unique when you’ve made so many, and don’t want to give them traits that may end up making them identical, and lacking the inspiration, I have gone to lacking many newer characters. Other than the one I may intro tomorrow.*