*Personally, I love the idea of a 'Daddy's Money's character. I feel like that could go in many directions with how the character could be played. Do they hate their family? Do they suck up to their parents to get the money they want? There are many possibilities. Would that affect how they act with the outside world? Would they find other below them because of their upbringing?*
*It could also affect how the money is. Is the family new money or old money? If you are considering spices, it would most likely be old money since spice trade has been around for ages. Old money tends to be more quiet rather than new money which is in your face. While unlike new money, they tend not to flaunt their wealth but you know that sweater they are wearing is worth more than a commoners house.*
*I feel like if he is dipping into his families spice trade for money, he would be a new money rather than his parents which would be old money.*
*Douxgras is a selfish, rotten little monster with appetite and ambition beyond what his grubby claws could ever reach. His parents, very much old money, see him as a mentally vacant upstart with an obsessive streak. He is strongly religious, but his religion worships the self and was created by vampires who used it to justify their actions.*
*I think what makes him interesting is that you would no virtually none of this even if you were his best friend, since he holds these to be so self-evident that he doesn't need to explain them. The way he acts makes him seem kind and generous, as he does everything in his power to protect and help those less fortunate than himself, and he shows respect to everyone. In reality, he believes in making the world a better place for himself, and in his mind that means being loved for who he is as opposed to being disdained for not being perfect in ways he could never be.*
*He's not very experienced with the world, having spent most of his adulthood out in the wilderness learning and adventuring alone.*
*Personally, I love the idea of a 'Daddy's Money's character. I feel like that could go in many directions with how the character could be played. Do they hate their family? Do they suck up to their parents to get the money they want? There are many possibilities. Would that affect how they act with the outside world? Would they find other below them because of their upbringing?*
*It could also affect how the money is. Is the family new money or old money? If you are considering spices, it would most likely be old money since spice trade has been around for ages. Old money tends to be more quiet rather than new money which is in your face. While unlike new money, they tend not to flaunt their wealth but you know that sweater they are wearing is worth more than a commoners house.*
*I feel like if he is dipping into his families spice trade for money, he would be a new money rather than his parents which would be old money.*
*Douxgras is a selfish, rotten little monster with appetite and ambition beyond what his grubby claws could ever reach. His parents, very much old money, see him as a mentally vacant upstart with an obsessive streak. He is strongly religious, but his religion worships the self and was created by vampires who used it to justify their actions.*
*I think what makes him interesting is that you would no virtually none of this even if you were his best friend, since he holds these to be so self-evident that he doesn't need to explain them. The way he acts makes him seem kind and generous, as he does everything in his power to protect and help those less fortunate than himself, and he shows respect to everyone. In reality, he believes in making the world a better place for himself, and in his mind that means being loved for who he is as opposed to being disdained for not being perfect in ways he could never be.*
*He's not very experienced with the world, having spent most of his adulthood out in the wilderness learning and adventuring alone.*
*I've finally decided on an outfit for Douxgras. His fluffy mane makes ties impossible, except for bow ties (which elevate his dorkiness from "cute" to "nerd"), so I decided to just give him a sweater-coat combo. He likes orange and black, so I made the coat the latter and the sweater the former.*
*I think it visually emphasizes the idea of him being cuddly but threatening, as well as his money, care for his appearance, and his sort of casual nature. Also, it gives him a place to put his spices.*
*I've finally decided on an outfit for Douxgras. His fluffy mane makes ties impossible, except for bow ties (which elevate his dorkiness from "cute" to "nerd"), so I decided to just give him a sweater-coat combo. He likes orange and black, so I made the coat the latter and the sweater the former.*
*I think it visually emphasizes the idea of him being cuddly but threatening, as well as his money, care for his appearance, and his sort of casual nature. Also, it gives him a place to put his spices.*
*I've finally decided on an outfit for Douxgras. His fluffy mane makes ties impossible, except for bow ties (which elevate his dorkiness from "cute" to "nerd"), so I decided to just give him a sweater-coat combo. He likes orange and black, so I made the coat the latter and the sweater the former.*
*I think it visually emphasizes the idea of him being cuddly but threatening, as well as his money, care for his appearance, and his sort of casual nature. Also, it gives him a place to put his spices.*
*Noice!!! Would he have any jackets or bags?*
*Almost certainly owns at least several jackets and coats in various patterns, and might carry a satchel. I'm not 100% on it since I'm trying to keep his outfit simple. His physical body is already plenty detailed.*
*I've finally decided on an outfit for Douxgras. His fluffy mane makes ties impossible, except for bow ties (which elevate his dorkiness from "cute" to "nerd"), so I decided to just give him a sweater-coat combo. He likes orange and black, so I made the coat the latter and the sweater the former.*
*I think it visually emphasizes the idea of him being cuddly but threatening, as well as his money, care for his appearance, and his sort of casual nature. Also, it gives him a place to put his spices.*
*Noice!!! Would he have any jackets or bags?*
*Almost certainly owns at least several jackets and coats in various patterns, and might carry a satchel. I'm not 100% on it since I'm trying to keep his outfit simple. His physical body is already plenty detailed.*
*Gotta keep the clothes simply because he floofy enough :3*
*Anywhoozle, Characters for anyone who wants to RP.*
William is trying to take down a rather tough long-pig. He had heard about him while cooking the most lovely plate of Vermillion Spaghetti Bolognese for a young boy. A father who would abuse his daughter and son and wife and who would drink himself into a hole almost every night. Unfortunately, William miscalculated on how much sedative could take this man down and now his hands were soaked in blood. Not his own but he didn't hate messy kills very much.
Soap is setting up camo with Lock and Romero after finding a somewhat safe space for the day. He is trying to get in contact with HQ but his comms are busted from the lackluster driving they did the day before.
Ede and Lucibelle are opening the apothecary for the day. Silverthorn sits on Luci's shoulder, purring contently, while Luci explains flowers to it.
*Anywhoozle, Characters for anyone who wants to RP.*
William is trying to take down a rather tough long-pig. He had heard about him while cooking the most lovely plate of Vermillion Spaghetti Bolognese for a young boy. A father who would abuse his daughter and son and wife and who would drink himself into a hole almost every night. Unfortunately, William miscalculated on how much sedative could take this man down and now his hands were soaked in blood. Not his own but he didn't hate messy kills very much.
Ede and Lucibelle are opening the apothecary for the day. Silverthorn sits on Luci's shoulder, purring contently, while Luci explains flowers to it.
*where exactly is William?*
Eito, having bedecked the inn, is now placing small decorations on buildings in town. One of these is the apothecary.
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
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(hello)
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
*Douxgras is a selfish, rotten little monster with appetite and ambition beyond what his grubby claws could ever reach. His parents, very much old money, see him as a mentally vacant upstart with an obsessive streak. He is strongly religious, but his religion worships the self and was created by vampires who used it to justify their actions.*
*I think what makes him interesting is that you would no virtually none of this even if you were his best friend, since he holds these to be so self-evident that he doesn't need to explain them. The way he acts makes him seem kind and generous, as he does everything in his power to protect and help those less fortunate than himself, and he shows respect to everyone. In reality, he believes in making the world a better place for himself, and in his mind that means being loved for who he is as opposed to being disdained for not being perfect in ways he could never be.*
*He's not very experienced with the world, having spent most of his adulthood out in the wilderness learning and adventuring alone.*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*Overall, I love it. :)*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*Now I just need to design the bastard's clothes...*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*I've just been gathering resources about cannibalism.. https://ibb.co/sCS4Zfd*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*OwO*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*HE'S FINISHED!*
https://docs.google.com/document/d/1AkUrCuAF2EBWIvvjF5uU-G196YX6X3PfEhVKlcjw72c/edit?usp=sharing
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*Good morning you lot :)*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*Morning, Lawrence!*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*(TACKLES)*
*HUGS FOR CHU!*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*Yayyy!*
*I've finally decided on an outfit for Douxgras. His fluffy mane makes ties impossible, except for bow ties (which elevate his dorkiness from "cute" to "nerd"), so I decided to just give him a sweater-coat combo. He likes orange and black, so I made the coat the latter and the sweater the former.*
*I think it visually emphasizes the idea of him being cuddly but threatening, as well as his money, care for his appearance, and his sort of casual nature. Also, it gives him a place to put his spices.*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*Noice!!! Would he have any jackets or bags?*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*Almost certainly owns at least several jackets and coats in various patterns, and might carry a satchel. I'm not 100% on it since I'm trying to keep his outfit simple. His physical body is already plenty detailed.*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*Gotta keep the clothes simply because he floofy enough :3*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*He got plentiful floof*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*good morning*
*i’m on spring break now*
*things are pretty okay*
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
*Anywhoozle, Characters for anyone who wants to RP.*
William is trying to take down a rather tough long-pig. He had heard about him while cooking the most lovely plate of Vermillion Spaghetti Bolognese for a young boy. A father who would abuse his daughter and son and wife and who would drink himself into a hole almost every night. Unfortunately, William miscalculated on how much sedative could take this man down and now his hands were soaked in blood. Not his own but he didn't hate messy kills very much.
Soap is setting up camo with Lock and Romero after finding a somewhat safe space for the day. He is trying to get in contact with HQ but his comms are busted from the lackluster driving they did the day before.
Ede and Lucibelle are opening the apothecary for the day. Silverthorn sits on Luci's shoulder, purring contently, while Luci explains flowers to it.
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*That's good! :)*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*chrctrs*
Thirteen is waiting for Sytosc so he can finally engage his plan.
Nainai is in the forest, felling a small tree.
Eito is stringing blue and purple fabric lengths along the tavern. Each strip of fabric is covered in eloquent hiragana.
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
*where exactly is William?*
Eito, having bedecked the inn, is now placing small decorations on buildings in town. One of these is the apothecary.
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.