Savut has organized a meeting with Heriondian leaders.
Balatro has animated a couple skeletons, but they are currently little more than shambling beasts.
Gallitsur is (presumably) now inside the city, marveling at its wonders.
There are around ten of them. Each accompanied by a few guards. One of them asks what the purpose of the meeting is.
“Well, as the past few months have indicated, the Gravediggers seem to no longer have any presence in the Valley. My searches conducted on the rim and in the nearby area have concluded that they seem to have left this region entirely.” She explains to the crowd.
“I see…” one of them says.
”We need to regroup, make a plan if they come back…”
Savut has organized a meeting with Heriondian leaders.
Balatro has animated a couple skeletons, but they are currently little more than shambling beasts.
Gallitsur is (presumably) now inside the city, marveling at its wonders.
There are around ten of them. Each accompanied by a few guards. One of them asks what the purpose of the meeting is.
“Well, as the past few months have indicated, the Gravediggers seem to no longer have any presence in the Valley. My searches conducted on the rim and in the nearby area have concluded that they seem to have left this region entirely.” She explains to the crowd.
“I see…” one of them says.
”We need to regroup, make a plan if they come back…”
”possibly set up some real defenses…”
“Good idea. I can aid you in that regard, and will supply you with any resources I can that you need. HOWEVER…” She grins. “There, uh, just so happens to be a large and hospitable swamp not far west that would be glad to take you in if necessary.”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Savut has organized a meeting with Heriondian leaders.
Balatro has animated a couple skeletons, but they are currently little more than shambling beasts.
Gallitsur is (presumably) now inside the city, marveling at its wonders.
There are around ten of them. Each accompanied by a few guards. One of them asks what the purpose of the meeting is.
“Well, as the past few months have indicated, the Gravediggers seem to no longer have any presence in the Valley. My searches conducted on the rim and in the nearby area have concluded that they seem to have left this region entirely.” She explains to the crowd.
“I see…” one of them says.
”We need to regroup, make a plan if they come back…”
”possibly set up some real defenses…”
“Good idea. I can aid you in that regard, and will supply you with any resources I can that you need. HOWEVER…” She grins. “There, uh, just so happens to be a large and hospitable swamp not far west that would be glad to take you in if necessary.”
“If the valley is safe, I don’t see much reason to leave it…”
”it has enough food to feed a million people…”
”if the gravediggers are gone, then we could just stay at our homeland…”
”a swamp could be a fitting new home if we do need to move…”
the other leaders glare at the last one who spoke.
Savut has organized a meeting with Heriondian leaders.
Balatro has animated a couple skeletons, but they are currently little more than shambling beasts.
Gallitsur is (presumably) now inside the city, marveling at its wonders.
There are around ten of them. Each accompanied by a few guards. One of them asks what the purpose of the meeting is.
“Well, as the past few months have indicated, the Gravediggers seem to no longer have any presence in the Valley. My searches conducted on the rim and in the nearby area have concluded that they seem to have left this region entirely.” She explains to the crowd.
“I see…” one of them says.
”We need to regroup, make a plan if they come back…”
”possibly set up some real defenses…”
“Good idea. I can aid you in that regard, and will supply you with any resources I can that you need. HOWEVER…” She grins. “There, uh, just so happens to be a large and hospitable swamp not far west that would be glad to take you in if necessary.”
“If the valley is safe, I don’t see much reason to leave it…”
”it has enough food to feed a million people…”
”if the gravediggers are gone, then we could just stay at our homeland…”
”a swamp could be a fitting new home if we do need to move…”
the other leaders glare at the last one who spoke.
“Well, I just mean that in the case of the vampires’ return, if they come back with greater force, or are planning some dangerous maneuver while in hiding, it may be necessary to leave. Just in case.” Savut is recalling her confrontation long ago with Crotalus and the refugees.
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Savut has organized a meeting with Heriondian leaders.
Balatro has animated a couple skeletons, but they are currently little more than shambling beasts.
Gallitsur is (presumably) now inside the city, marveling at its wonders.
There are around ten of them. Each accompanied by a few guards. One of them asks what the purpose of the meeting is.
“Well, as the past few months have indicated, the Gravediggers seem to no longer have any presence in the Valley. My searches conducted on the rim and in the nearby area have concluded that they seem to have left this region entirely.” She explains to the crowd.
“I see…” one of them says.
”We need to regroup, make a plan if they come back…”
”possibly set up some real defenses…”
“Good idea. I can aid you in that regard, and will supply you with any resources I can that you need. HOWEVER…” She grins. “There, uh, just so happens to be a large and hospitable swamp not far west that would be glad to take you in if necessary.”
“If the valley is safe, I don’t see much reason to leave it…”
”it has enough food to feed a million people…”
”if the gravediggers are gone, then we could just stay at our homeland…”
”a swamp could be a fitting new home if we do need to move…”
the other leaders glare at the last one who spoke.
“Well, I just mean that in the case of the vampires’ return, if they come back with greater force, or are planning some dangerous maneuver while in hiding, it may be necessary to leave. Just in case.” Savut is recalling her confrontation long ago with Crotalus and the refugees.
“Alright, that sounds good. We will be allowed to stay at your marsh domain in case we are ever under attack?”
Savut has organized a meeting with Heriondian leaders.
Balatro has animated a couple skeletons, but they are currently little more than shambling beasts.
Gallitsur is (presumably) now inside the city, marveling at its wonders.
There are around ten of them. Each accompanied by a few guards. One of them asks what the purpose of the meeting is.
“Well, as the past few months have indicated, the Gravediggers seem to no longer have any presence in the Valley. My searches conducted on the rim and in the nearby area have concluded that they seem to have left this region entirely.” She explains to the crowd.
“I see…” one of them says.
”We need to regroup, make a plan if they come back…”
”possibly set up some real defenses…”
“Good idea. I can aid you in that regard, and will supply you with any resources I can that you need. HOWEVER…” She grins. “There, uh, just so happens to be a large and hospitable swamp not far west that would be glad to take you in if necessary.”
“If the valley is safe, I don’t see much reason to leave it…”
”it has enough food to feed a million people…”
”if the gravediggers are gone, then we could just stay at our homeland…”
”a swamp could be a fitting new home if we do need to move…”
the other leaders glare at the last one who spoke.
“Well, I just mean that in the case of the vampires’ return, if they come back with greater force, or are planning some dangerous maneuver while in hiding, it may be necessary to leave. Just in case.” Savut is recalling her confrontation long ago with Crotalus and the refugees.
“Alright, that sounds good. We will be allowed to stay at your marsh domain in case we are ever under attack?”
“Of course. The Twilit Swamp is open to all amicable entrants. As it always shall be.”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
It quickly roots in the soil, and its petals unfurl slightly more and it seems a little brighter, if that’s possible. Wisps of divine magic start emanating from its flower, like starry nebulas growing like roots in the sky.
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
It quickly roots in the soil, and its petals unfurl slightly more and it seems a little brighter, if that’s possible. Wisps of divine magic start emanating from its flower, like starry nebulas growing like roots in the sky.
"Hm...alright....let's see if I can figure this out" She says as she takes a few moments to understand what she learned from attuning to the item to unleash the artifacts Druid Grove and Plant Growth abilities.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
It quickly roots in the soil, and its petals unfurl slightly more and it seems a little brighter, if that’s possible. Wisps of divine magic start emanating from its flower, like starry nebulas growing like roots in the sky.
"Hm...alright....let's see if I can figure this out" She says as she takes a few moments to understand what she learned from attuning to the item to unleash the artifacts Druid Grove and Plant Growth abilities.
Those wisps of divine magic swirl in the air rapidly and expand throughout the valley, as vitality is brought to every living thing there. They start growing uncontrolled and wild, they grow sweeter than ever before, the rotting plants and fish in the water clear up and are washed away, allowing new life to spring up in its place. The very air seems cleaner and sweeter. A soft, welcoming mist, mostly transparent, rolls through the valley and roots rear up in case anything is in need of defense. Other various powers of Druid grove activate as well, only adding to the magical wonder and beauty of the valley.
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
It quickly roots in the soil, and its petals unfurl slightly more and it seems a little brighter, if that’s possible. Wisps of divine magic start emanating from its flower, like starry nebulas growing like roots in the sky.
"Hm...alright....let's see if I can figure this out" She says as she takes a few moments to understand what she learned from attuning to the item to unleash the artifacts Druid Grove and Plant Growth abilities.
Those wisps of divine magic swirl in the air rapidly and expand throughout the valley, as vitality is brought to every living thing there. They start growing uncontrolled and wild, they grow sweeter than ever before, the rotting plants and fish in the water clear up and are washed away, allowing new life to spring up in its place. The very air seems cleaner and sweeter. A soft, welcoming mist, mostly transparent, rolls through the valley and roots rear up in case anything is in need of defense. Other various powers of Druid grove activate as well, only adding to the magical wonder and beauty of the valley.
She watches at the effects unfurl, enjoying the serenity of the area. She then inspects the artifact to see there is anything else it can do to improve the Valley.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
It quickly roots in the soil, and its petals unfurl slightly more and it seems a little brighter, if that’s possible. Wisps of divine magic start emanating from its flower, like starry nebulas growing like roots in the sky.
"Hm...alright....let's see if I can figure this out" She says as she takes a few moments to understand what she learned from attuning to the item to unleash the artifacts Druid Grove and Plant Growth abilities.
Those wisps of divine magic swirl in the air rapidly and expand throughout the valley, as vitality is brought to every living thing there. They start growing uncontrolled and wild, they grow sweeter than ever before, the rotting plants and fish in the water clear up and are washed away, allowing new life to spring up in its place. The very air seems cleaner and sweeter. A soft, welcoming mist, mostly transparent, rolls through the valley and roots rear up in case anything is in need of defense. Other various powers of Druid grove activate as well, only adding to the magical wonder and beauty of the valley.
She watches at the effects unfurl, enjoying the serenity of the area. She then inspects the artifact to see there is anything else it can do to improve the Valley.
She remembers that Herionidus was also a god of death and the afterlife… the bloom radiates faint energies relating to the afterlife, and as a sort of Will of the afterlife as well, she can sense it has a connection with souls, and seems to be drawing them closer to the deathbloom.
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
It quickly roots in the soil, and its petals unfurl slightly more and it seems a little brighter, if that’s possible. Wisps of divine magic start emanating from its flower, like starry nebulas growing like roots in the sky.
"Hm...alright....let's see if I can figure this out" She says as she takes a few moments to understand what she learned from attuning to the item to unleash the artifacts Druid Grove and Plant Growth abilities.
Those wisps of divine magic swirl in the air rapidly and expand throughout the valley, as vitality is brought to every living thing there. They start growing uncontrolled and wild, they grow sweeter than ever before, the rotting plants and fish in the water clear up and are washed away, allowing new life to spring up in its place. The very air seems cleaner and sweeter. A soft, welcoming mist, mostly transparent, rolls through the valley and roots rear up in case anything is in need of defense. Other various powers of Druid grove activate as well, only adding to the magical wonder and beauty of the valley.
She watches at the effects unfurl, enjoying the serenity of the area. She then inspects the artifact to see there is anything else it can do to improve the Valley.
She remembers that Herionidus was also a god of death and the afterlife… the bloom radiates faint energies relating to the afterlife, and as a sort of Will of the afterlife as well, she can sense it has a connection with souls, and seems to be drawing them closer to the deathbloom.
She would use the Deathbloom to draw the souls trapped in the Valley to this spot of safety and comfort.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
“I see…” one of them says.
”We need to regroup, make a plan if they come back…”
”possibly set up some real defenses…”
“Good idea. I can aid you in that regard, and will supply you with any resources I can that you need. HOWEVER…” She grins. “There, uh, just so happens to be a large and hospitable swamp not far west that would be glad to take you in if necessary.”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
“If the valley is safe, I don’t see much reason to leave it…”
”it has enough food to feed a million people…”
”if the gravediggers are gone, then we could just stay at our homeland…”
”a swamp could be a fitting new home if we do need to move…”
the other leaders glare at the last one who spoke.
“Well, I just mean that in the case of the vampires’ return, if they come back with greater force, or are planning some dangerous maneuver while in hiding, it may be necessary to leave. Just in case.” Savut is recalling her confrontation long ago with Crotalus and the refugees.
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
*I spy potential for accidental reinforcement of religious reverence. XD*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
“Alright, that sounds good. We will be allowed to stay at your marsh domain in case we are ever under attack?”
*?*
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
“Of course. The Twilit Swamp is open to all amicable entrants. As it always shall be.”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
*Volumdremaak is going to be doing a thing with Herionidus's true Artifact*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*oh no bro*
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
*We will see how it goes. XD*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Volumdremaak would fly around, looking for a secluded spot far enough away to not be seen but close enough that those within the Valley will feel the effects of the Deathbloom when she uses it. Her gaze turns towards the tree at its center.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
The tree has mostly recovered from the previous fight, its wood mostly having been replaced and its roots regrown or strengthened. It’s a secluded spot where no Herionidian dares venture, a perfect place to use the deathbloom.
She would lower the Deathbloom down so it can take root.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
It quickly roots in the soil, and its petals unfurl slightly more and it seems a little brighter, if that’s possible. Wisps of divine magic start emanating from its flower, like starry nebulas growing like roots in the sky.
"Hm...alright....let's see if I can figure this out" She says as she takes a few moments to understand what she learned from attuning to the item to unleash the artifacts Druid Grove and Plant Growth abilities.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Those wisps of divine magic swirl in the air rapidly and expand throughout the valley, as vitality is brought to every living thing there. They start growing uncontrolled and wild, they grow sweeter than ever before, the rotting plants and fish in the water clear up and are washed away, allowing new life to spring up in its place. The very air seems cleaner and sweeter. A soft, welcoming mist, mostly transparent, rolls through the valley and roots rear up in case anything is in need of defense. Other various powers of Druid grove activate as well, only adding to the magical wonder and beauty of the valley.
She watches at the effects unfurl, enjoying the serenity of the area. She then inspects the artifact to see there is anything else it can do to improve the Valley.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
She remembers that Herionidus was also a god of death and the afterlife… the bloom radiates faint energies relating to the afterlife, and as a sort of Will of the afterlife as well, she can sense it has a connection with souls, and seems to be drawing them closer to the deathbloom.
She would use the Deathbloom to draw the souls trapped in the Valley to this spot of safety and comfort.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills