*Hey guys! Sorry I have been inactive for a bit, but it looks like I wasn't needed much lately. I have just been really tired and a little busy, but I will one of these days be ready whenever everyone else is, just send me a message when you all want and need for me the Rose or just an RP. For now I will bump my last rp up.*
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I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum:Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
*I have a new Will I want to try, tell me if it is taken, steps on any toes, or is in someway unallowed such as its placement or role. I am testing if it is alright here!*
To the south, not far from the battle with the Frenzy, a shadow of a tree shifts, its form extending and giving birth to a humanoid shadow. Being 2d with the ground, the incorporeal thing dashes across the ground to another shadow and then another, finally resting on the shadow of a mortal bird that flies west. This thing of the Shadow domain, tails this bird watching everything he can about the world round him and hoping to gain info, what does he see?
*Besides this Will which may or may not work out.. my other wills:*
Levithar roars once more, letting his rage of his past and present fuel the angry cry. The volcano rumbles in response, and lava pours over the edges. Meanwhile the serpent that stares at the acid/flame crow, hisses narrowing the black slit pupils. "My vistor, free me of this guardian, and my allegiance and power will fuel the dawn of a new world!" The words of this serpent almost seem to speak as if it hates itself, or that the words come from the bright red gleam and the mouth of the serpent is all it has control over. It coils, hopong to strike down the intruder, hungry, while the gem wishes for freedom.
Gilgamesh embraces the pang of memories that come upon him, as he nears those whom he shared the deepest connection with. He opens his eyes he had closed to feel the memories, and below him he sees red roses rising in a trail on the ground beneath him as he flies on. The deep red brings memories of blood, blood spilt of enemies, and blood spilt of friends, blood of those whom he destroyed, and blood of those whom he protected. "That was old blood," he says shaking away the visions, "it has washed away with the world it was bled in. New blood of new war will be spilt no doubt, but greater still will be the blood of love and loyalty for the Order, for the world's peace." He swoops down, picking a rose and letting its thorns draw his red blood, and he smiles with joy, reminiscing. Finally he casts it down, and flies on, hope and dreams swelling...but he has forgotten, for now they are but distant, not reality yet. He must ready himself for the reality, for what will really come. But for now, he dwells in the excitement, of meeting his Empress, and his long lost friends.
The shadow see the battle of the Frenzy come to a end, if only a pause in the span of time, and seeks out a Will to watch and speak too, letting his roads and paths be only the shadows of what lies around.
*See these for more details on their current status.*
* I also want to get another will going, making a total 4, so we will see.*
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I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum:Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
Zeon has arrived at the Rat's Bathhouse with the Deathbloom in its possession.
Asada is spending some time in Sophia's town. He secretly uses his shades and assassins to protect the town at night from attacks, allowing the people to rest easier.
Rendy in is larger majestic form is flying over the valley.
Ezeroc and her brood have consumed the leftover bodies from the battlefield and have begun looking elsewhere for more food.
Zeon has arrived at the Rat's Bathhouse with the Deathbloom in its possession.
Asada is spending some time in Sophia's town. He secretly uses his shades and assassins to protect the town at night from attacks, allowing the people to rest easier.
Rendy in is larger majestic form is flying over the valley.
Ezeroc and her brood have consumed the leftover bodies from the battlefield and have begun looking elsewhere for more food.
I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum:Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Zeon would enter The Bathhouse of Heriondius, looking for the Rat Leader.
The rat leader is at the very top floor, at its desk. The bathhouse is just now accepting customers, and people, mostly Herionidian, travel from all over to visit. It’s a holy place of Herionidus, as it doubles as a temple, but it is also a place of revelry and rest.
Zeon would enter The Bathhouse of Heriondius, looking for the Rat Leader.
The rat leader is at the very top floor, at its desk. The bathhouse is just now accepting customers, and people, mostly Herionidian, travel from all over to visit. It’s a holy place of Herionidus, as it doubles as a temple, but it is also a place of revelry and rest.
Zeon observes the people as it makes its way up to the top floor. The Deathbloom is currently rooted in his arm which he turned into dirt rich with volcanic ash which makes it very nutritious for plants.
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Zeon would enter The Bathhouse of Heriondius, looking for the Rat Leader.
The rat leader is at the very top floor, at its desk. The bathhouse is just now accepting customers, and people, mostly Herionidian, travel from all over to visit. It’s a holy place of Herionidus, as it doubles as a temple, but it is also a place of revelry and rest.
Zeon observes the people as it makes its way up to the top floor. The Deathbloom is currently rooted in his arm which he turned into dirt rich with volcanic ash which makes it very nutritious for plants.
As he enters the office area of the little rat, where it sits at its giant desk, it looks up, sees Zeon, sees the deathbloom, makes a little screeching sound, nearly faints, and immediately scurries up to Zeon, up his body and to his arm to inspect the Deathbloom.
As he enters the office area of the little rat, where it sits at its giant desk, it looks up, sees Zeon, sees the deathbloom, makes a little screeching sound, nearly faints, and immediately scurries up to Zeon, up his body and to his arm to inspect the Deathbloom.
"It is your to take my friend, hopefully this will help with your plans."
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
As he enters the office area of the little rat, where it sits at its giant desk, it looks up, sees Zeon, sees the deathbloom, makes a little screeching sound, nearly faints, and immediately scurries up to Zeon, up his body and to his arm to inspect the Deathbloom.
"It is your to take my friend, hopefully this will help with your plans."
My Herionidus… where was it?! it carefully excavates the flower with a bit of magic and brings it to a nearby room in the office, an indoor garden full of vines, grasses, and plants unique to the valley. It plants it in the very center, and it’s golden threads of magic begin to travel across the soil.
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
The sensors of the Mirth Manor sense several large objects moving towards it quickly, about half a mile off. Outside, it can be seen that while the entities that it senses cannot be seen, the grass and plant life around their general location is rapidly decaying and dying, molds and fungi immediately sprouting and decomposing trees before they even fall, birds dive out of the sky and turn to bones before they hit the ground, and rabbits flee their burrows, but fall dead, covered in fungus. The trails of death are getting closer, and there is a loud rumbling sound.
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
The sensors of the Mirth Manor sense several large objects moving towards it quickly, about half a mile off. Outside, it can be seen that while the entities that it senses cannot be seen, the grass and plant life around their general location is rapidly decaying and dying, molds and fungi immediately sprouting and decomposing trees before they even fall, birds dive out of the sky and turn to bones before they hit the ground, and rabbits flee their burrows, but fall dead, covered in fungus. The trails of death are getting closer, and there is a loud rumbling sound.
Eris notices this and is visibly not happy, growling something under her synthetic breath. "Attackers, half-mile off to the west, closing in." She announces to the whole rest of the Mirth family in the workshop. "Get to the west plasma cannons, and prepare the Skynail for if anything gets too close." She moves over to a balcony of the Mirth Manor, watching to see what to do next.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
The sensors of the Mirth Manor sense several large objects moving towards it quickly, about half a mile off. Outside, it can be seen that while the entities that it senses cannot be seen, the grass and plant life around their general location is rapidly decaying and dying, molds and fungi immediately sprouting and decomposing trees before they even fall, birds dive out of the sky and turn to bones before they hit the ground, and rabbits flee their burrows, but fall dead, covered in fungus. The trails of death are getting closer, and there is a loud rumbling sound.
Eris notices this and is visibly not happy, growling something under her synthetic breath. "Attackers, half-mile off to the west, closing in." She announces to the whole rest of the Mirth family in the workshop. "Get to the west plasma cannons, and prepare the Skynail for if anything gets too close." She moves over to a balcony of the Mirth Manor, watching to see what to do next.
She sees one of the entities emerge from the ground, it seems to be some sort of canine figure, the size of a bear, covered by a shroud stained with some black Ichor, only outlining the form of a Charnel Hound, an undead direwolf servant of her rival family, the Mourns. Its jaws and its snout is visible, also dripping with that acidic, necrotizing substance. Riding it, in full, black battle armor, wielding a bow and dozens of arrows, is a member of the Mourn family, his rotted skull visible beneath his helmet, his entire form smoking and ashy, his arrows tipped with the same black substance and lit ablaze. More members, also riding Charnel hounds, follow up from the ground.
(Mourn might be changed to something else, not sure how much I like it as a family name)
As he enters the office area of the little rat, where it sits at its giant desk, it looks up, sees Zeon, sees the deathbloom, makes a little screeching sound, nearly faints, and immediately scurries up to Zeon, up his body and to his arm to inspect the Deathbloom.
"It is your to take my friend, hopefully this will help with your plans."
My Herionidus… where was it?! it carefully excavates the flower with a bit of magic and brings it to a nearby room in the office, an indoor garden full of vines, grasses, and plants unique to the valley. It plants it in the very center, and it’s golden threads of magic begin to travel across the soil.
"It was in the possession of a Will of Undeath, Shadows, Peace, and Life. She collects the losts souls and comforts them before they are sent to their prefered path. She had been safeguarding it, using its powers on occasion to rejuvenate the Valley of you late master. It took a lot to convince her to part with it due to the tumultuous state of our world, but I was able to persuade her of the importance."
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
As he enters the office area of the little rat, where it sits at its giant desk, it looks up, sees Zeon, sees the deathbloom, makes a little screeching sound, nearly faints, and immediately scurries up to Zeon, up his body and to his arm to inspect the Deathbloom.
"It is your to take my friend, hopefully this will help with your plans."
My Herionidus… where was it?! it carefully excavates the flower with a bit of magic and brings it to a nearby room in the office, an indoor garden full of vines, grasses, and plants unique to the valley. It plants it in the very center, and it’s golden threads of magic begin to travel across the soil.
"It was in the possession of a Will of Undeath, Shadows, Peace, and Life. She collects the losts souls and comforts them before they are sent to their prefered path. She had been safeguarding it, using its powers on occasion to rejuvenate the Valley of you late master. It took a lot to convince her to part with it due to the tumultuous state of our world, but I was able to persuade her of the importance."
I see… Hopefully she won’t be enraged at this, but I do not plan on returning it. Does she expect us to? The deathbloom thrums with magical power, still one of the most powerful true artifacts in existence, besides the crown, but the crown is… well, the crown.
A telepathic message is sent from Angelo, the Heir’s Prophet, to Savut and Orchid, informing them the deathbloom has been retrieved and all they need left is the crown.
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
The sensors of the Mirth Manor sense several large objects moving towards it quickly, about half a mile off. Outside, it can be seen that while the entities that it senses cannot be seen, the grass and plant life around their general location is rapidly decaying and dying, molds and fungi immediately sprouting and decomposing trees before they even fall, birds dive out of the sky and turn to bones before they hit the ground, and rabbits flee their burrows, but fall dead, covered in fungus. The trails of death are getting closer, and there is a loud rumbling sound.
Eris notices this and is visibly not happy, growling something under her synthetic breath. "Attackers, half-mile off to the west, closing in." She announces to the whole rest of the Mirth family in the workshop. "Get to the west plasma cannons, and prepare the Skynail for if anything gets too close." She moves over to a balcony of the Mirth Manor, watching to see what to do next.
She sees one of the entities emerge from the ground, it seems to be some sort of canine figure, the size of a bear, covered by a shroud stained with some black Ichor, only outlining the form of a Charnel Hound, an undead direwolf servant of her rival family, the Mourns. Its jaws and its snout is visible, also dripping with that acidic, necrotizing substance. Riding it, in full, black battle armor, wielding a bow and dozens of arrows, is a member of the Mourn family, his rotted skull visible beneath his helmet, his entire form smoking and ashy, his arrows tipped with the same black substance and lit ablaze. More members, also riding Charnel hounds, follow up from the ground.
(Mourn might be changed to something else, not sure how much I like it as a family name)
She quietly mutters something along the lines of "Of course it's them again." She places a hand on the balcony rail, channeling divine power into the Mirth Manor to improve its weaponry. Others of the Mirth family- who also have mechanical augmentation that can be seen in the gaps of their polished metal armor- rush to the large plasma cannons mounted onto the side of the shambling workshop. 2,000 power points worth of Will-strengthened beams of raw, crackling plasma erupt from the weaponry, shimmering with an aurora's colors and arcing like lightning at the Mourn marauders.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
As he enters the office area of the little rat, where it sits at its giant desk, it looks up, sees Zeon, sees the deathbloom, makes a little screeching sound, nearly faints, and immediately scurries up to Zeon, up his body and to his arm to inspect the Deathbloom.
"It is your to take my friend, hopefully this will help with your plans."
My Herionidus… where was it?! it carefully excavates the flower with a bit of magic and brings it to a nearby room in the office, an indoor garden full of vines, grasses, and plants unique to the valley. It plants it in the very center, and it’s golden threads of magic begin to travel across the soil.
"It was in the possession of a Will of Undeath, Shadows, Peace, and Life. She collects the losts souls and comforts them before they are sent to their prefered path. She had been safeguarding it, using its powers on occasion to rejuvenate the Valley of you late master. It took a lot to convince her to part with it due to the tumultuous state of our world, but I was able to persuade her of the importance."
I see… Hopefully she won’t be enraged at this, but I do not plan on returning it. Does she expect us to? The deathbloom thrums with magical power, still one of the most powerful true artifacts in existence, besides the crown, but the crown is… well, the crown.
A telepathic message is sent from Angelo, the Heir’s Prophet, to Savut and Orchid, informing them the deathbloom has been retrieved and all they need left is the crown.
"No, she does not. I did not give her too much information, not fully sure how much you wished to disclose of your plans. However, she does know of your proper claim to the artifact as a servant to the late Heriondius. She is content with that."
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
The sensors of the Mirth Manor sense several large objects moving towards it quickly, about half a mile off. Outside, it can be seen that while the entities that it senses cannot be seen, the grass and plant life around their general location is rapidly decaying and dying, molds and fungi immediately sprouting and decomposing trees before they even fall, birds dive out of the sky and turn to bones before they hit the ground, and rabbits flee their burrows, but fall dead, covered in fungus. The trails of death are getting closer, and there is a loud rumbling sound.
Eris notices this and is visibly not happy, growling something under her synthetic breath. "Attackers, half-mile off to the west, closing in." She announces to the whole rest of the Mirth family in the workshop. "Get to the west plasma cannons, and prepare the Skynail for if anything gets too close." She moves over to a balcony of the Mirth Manor, watching to see what to do next.
She sees one of the entities emerge from the ground, it seems to be some sort of canine figure, the size of a bear, covered by a shroud stained with some black Ichor, only outlining the form of a Charnel Hound, an undead direwolf servant of her rival family, the Mourns. Its jaws and its snout is visible, also dripping with that acidic, necrotizing substance. Riding it, in full, black battle armor, wielding a bow and dozens of arrows, is a member of the Mourn family, his rotted skull visible beneath his helmet, his entire form smoking and ashy, his arrows tipped with the same black substance and lit ablaze. More members, also riding Charnel hounds, follow up from the ground.
(Mourn might be changed to something else, not sure how much I like it as a family name)
She quietly mutters something along the lines of "Of course it's them again." She places a hand on the balcony rail, channeling divine power into the Mirth Manor to improve its weaponry. Others of the Mirth family- who also have mechanical augmentation that can be seen in the gaps of their polished metal armor- rush to the large plasma cannons mounted onto the side of the shambling workshop. 2,000 power points worth of Will-strengthened beams of raw, crackling plasma erupt from the weaponry, shimmering with an aurora's colors and arcing like lightning at the Mourn marauders.
One of the Mourn members in the back, Nicholas Von Mourn, who Eris remembers was one of the younger members, but a practiced mage, raises a staff he wields, his rotted and bony arm gripping it tight, and chants words of eldritch power, fueled by power points. 2,500 invested in a ward cast around the members of the family, which cause all of the crackling plasma beams to fizzle out just before it reaches them, violet motes of energy swirling around them. Nicholas seems to have gotten such power from someone riding next to him, on a Charnel Hound a bit larger than the rest, who is obscured by a grey cloak, and who seems to be somewhat ethereal.
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*Hey guys! Sorry I have been inactive for a bit, but it looks like I wasn't needed much lately. I have just been really tired and a little busy, but I will one of these days be ready whenever everyone else is, just send me a message when you all want and need for me the Rose or just an RP. For now I will bump my last rp up.*
I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum: Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
* I also want to get another will going, making a total 4, so we will see.*
I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum: Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
Zeon has arrived at the Rat's Bathhouse with the Deathbloom in its possession.
Asada is spending some time in Sophia's town. He secretly uses his shades and assassins to protect the town at night from attacks, allowing the people to rest easier.
Rendy in is larger majestic form is flying over the valley.
Ezeroc and her brood have consumed the leftover bodies from the battlefield and have begun looking elsewhere for more food.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*Cool! When I picture it, it is a fun image!*
I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum: Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
Orchid is traveling between various settlements, growing gardens of wildflowers that bristle with thorns.
The Mirth Manor is crawling across the landscape towards the Valley of Herionidus, having clambered over the rocky terrain of the Grey Peaks it came from. Eris is in the storage rooms of the moving castle, running diagnostics and making sure all the workshop's weapons are in working order.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Zeon would enter The Bathhouse of Heriondius, looking for the Rat Leader.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
The rat leader is at the very top floor, at its desk. The bathhouse is just now accepting customers, and people, mostly Herionidian, travel from all over to visit. It’s a holy place of Herionidus, as it doubles as a temple, but it is also a place of revelry and rest.
Zeon observes the people as it makes its way up to the top floor. The Deathbloom is currently rooted in his arm which he turned into dirt rich with volcanic ash which makes it very nutritious for plants.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
As he enters the office area of the little rat, where it sits at its giant desk, it looks up, sees Zeon, sees the deathbloom, makes a little screeching sound, nearly faints, and immediately scurries up to Zeon, up his body and to his arm to inspect the Deathbloom.
"It is your to take my friend, hopefully this will help with your plans."
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
My Herionidus… where was it?! it carefully excavates the flower with a bit of magic and brings it to a nearby room in the office, an indoor garden full of vines, grasses, and plants unique to the valley. It plants it in the very center, and it’s golden threads of magic begin to travel across the soil.
The sensors of the Mirth Manor sense several large objects moving towards it quickly, about half a mile off. Outside, it can be seen that while the entities that it senses cannot be seen, the grass and plant life around their general location is rapidly decaying and dying, molds and fungi immediately sprouting and decomposing trees before they even fall, birds dive out of the sky and turn to bones before they hit the ground, and rabbits flee their burrows, but fall dead, covered in fungus. The trails of death are getting closer, and there is a loud rumbling sound.
Eris notices this and is visibly not happy, growling something under her synthetic breath. "Attackers, half-mile off to the west, closing in." She announces to the whole rest of the Mirth family in the workshop. "Get to the west plasma cannons, and prepare the Skynail for if anything gets too close." She moves over to a balcony of the Mirth Manor, watching to see what to do next.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
She sees one of the entities emerge from the ground, it seems to be some sort of canine figure, the size of a bear, covered by a shroud stained with some black Ichor, only outlining the form of a Charnel Hound, an undead direwolf servant of her rival family, the Mourns. Its jaws and its snout is visible, also dripping with that acidic, necrotizing substance. Riding it, in full, black battle armor, wielding a bow and dozens of arrows, is a member of the Mourn family, his rotted skull visible beneath his helmet, his entire form smoking and ashy, his arrows tipped with the same black substance and lit ablaze. More members, also riding Charnel hounds, follow up from the ground.
(Mourn might be changed to something else, not sure how much I like it as a family name)
"It was in the possession of a Will of Undeath, Shadows, Peace, and Life. She collects the losts souls and comforts them before they are sent to their prefered path. She had been safeguarding it, using its powers on occasion to rejuvenate the Valley of you late master. It took a lot to convince her to part with it due to the tumultuous state of our world, but I was able to persuade her of the importance."
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
I see… Hopefully she won’t be enraged at this, but I do not plan on returning it. Does she expect us to? The deathbloom thrums with magical power, still one of the most powerful true artifacts in existence, besides the crown, but the crown is… well, the crown.
A telepathic message is sent from Angelo, the Heir’s Prophet, to Savut and Orchid, informing them the deathbloom has been retrieved and all they need left is the crown.
She quietly mutters something along the lines of "Of course it's them again." She places a hand on the balcony rail, channeling divine power into the Mirth Manor to improve its weaponry. Others of the Mirth family- who also have mechanical augmentation that can be seen in the gaps of their polished metal armor- rush to the large plasma cannons mounted onto the side of the shambling workshop. 2,000 power points worth of Will-strengthened beams of raw, crackling plasma erupt from the weaponry, shimmering with an aurora's colors and arcing like lightning at the Mourn marauders.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
"No, she does not. I did not give her too much information, not fully sure how much you wished to disclose of your plans. However, she does know of your proper claim to the artifact as a servant to the late Heriondius. She is content with that."
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
One of the Mourn members in the back, Nicholas Von Mourn, who Eris remembers was one of the younger members, but a practiced mage, raises a staff he wields, his rotted and bony arm gripping it tight, and chants words of eldritch power, fueled by power points. 2,500 invested in a ward cast around the members of the family, which cause all of the crackling plasma beams to fizzle out just before it reaches them, violet motes of energy swirling around them. Nicholas seems to have gotten such power from someone riding next to him, on a Charnel Hound a bit larger than the rest, who is obscured by a grey cloak, and who seems to be somewhat ethereal.