*if anyone wants to roleplay, one of Lady Bouclaire’s messengers may have found their way to your settlement!*
On one expedition to another settlement, one of the couriers drops an invitation into a nearby stream. Unaware of the monumental repurcussions this would have, they carry on, unaware. But... deep in the abyss... an ancient civilization is arising. Eventually, the paper drifts through into the deepest trench in whatever the oceans name is called I forgot. And, it just so happened, an ancient race of merfolk was re-amerging, awakening from their thousand year long slumber to find their once mighty underwater empire has been reduced too only one town, Atlatius Neron. Soon, the merfolk rushed about, repairing their town to its former glory. Luckily, the vaults remained undisterbed by time. One day whilst the merfolk were bussling about, trying to regain control of their floating city, one merfolk resident found the invitation. It was the first sign of the world above they ever knew, as before they fell into a slumber, they resided in the depths of a vast underwater cave. But, over the course of theri slumber, a crack opened in the cieling. At first they didnt notice. But when they got the invitation, they realized there must be others out there. So, as they regained mobility, they only had one direction in mind: Up. The Floating City traveled upwards, and soon reached the surface. The merfolk were ecstatic, and in shock at finding this world above the waves, and they soon set out exploring. Although, there first adventure was much closer than they thouht, as a Merfolk ambassador was traveling to the Balll at Lyrebirds Landing...
Rollback Post to RevisionRollBack
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
Lady Bouclaire, along with her diplomats, has sent two dozen messengers carrying messages to every nearby land, inviting all people of status (leaders and any other important characters) to a ball at Lyrebird’s Landing-the centuries old, newly renovated castle in Old Caterinna, not only to celebrate the Caterinnian revolution, but also to formally meet with all of her neighboring factions. It is a peaceful event, and no organized troops will be allowed to approach the town of Old Caterinna.
Des decides to go, too confused by all this alliance chaos.
He arrives at Lyrebird’s landing (described by me in my interaction with Baalz) and is greeted by a finely dressed servant, and is brought into the area right outside the keep of the castle, a newly planted garden where guests are mingling, all of them extravagantly dressed.
The Lich (not mechanically, just flavor-wise) Pontiff Blackmoore levitates over to the event, bringing with him a shambling drove of undead. None of them are armed, and most of them are very childlike, or are occupied with taking care of the less intelligent undead.
Lyrebird’s landing, on the edge of Old Caterinna, a bit aways from the river, is a giant keep surrounded by walls. The gates are open, and servants are greeting many nobles and feudal lords, escorting them into the castle, which, while a bit rundown on the outside, is newly renovated and decorated extravagantly on the inside. It’s crawling with guards. Many Caterinnians seem quite… confused at Blackmoore’s small horde of undead, but they have little experience with such forces and have no legends or stories of them, so are less wary then others from other settlements may be. Pontiff Blackmoore, upon entering the keep, is greeted by a nervous servant in fine clothes. The gardens around them are newly planted and are filled with opulently dressed aristocrats and servants.
The skeleton pope lowers down enough to see eye-to-eye with the servant, which involves falling to its knees and still looking down slightly. "This is quite a home that Lady Bouclaire has..." comes its sibilant wheeze. "...and quite the party." It reaches out a hand, wrapped in black fungal 'muscles,' and takes the servant's. It then plucks a gemstone from its hat and places it in their hand. "Thank you for your kindnessss... friend..." It levitates back up to its 'normal' height, around 10 feet high, and makes its way in, the undead following behind like obedient ducklings.
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Lady Bouclaire, along with her diplomats, has sent two dozen messengers carrying messages to every nearby land, inviting all people of status (leaders and any other important characters) to a ball at Lyrebird’s Landing-the centuries old, newly renovated castle in Old Caterinna, not only to celebrate the Caterinnian revolution, but also to formally meet with all of her neighboring factions. It is a peaceful event, and no organized troops will be allowed to approach the town of Old Caterinna.
Des decides to go, too confused by all this alliance chaos.
He arrives at Lyrebird’s landing (described by me in my interaction with Baalz) and is greeted by a finely dressed servant, and is brought into the area right outside the keep of the castle, a newly planted garden where guests are mingling, all of them extravagantly dressed.
(as mentioned above, the merfolk are coming.) Behind Des,the river rises up into an archway, and a female Merfolk clothed in robes stitched with precious metals and gemstones steps through, from seemingly nowhere. She holds up a sogy paper. "I believe I was invited too."
Rollback Post to RevisionRollBack
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
The Pontiff chuckles. "The corpses do not live. They, and I myself, are fungus, an infestation firing the rotten nerves and neurons, tugging the long-dead muscles... The Monarch Mold, children of the One Below All." It reaches out and pats a zombie on the head. "We were made to bring peace and joy to the world... a wonderful plane for the One Below to enjoy. Doesn't that sound beautiful? Men, mold, monsters... we are stronger together."
They nod. “That does sound beautiful, though it must be difficult work. Your hospitality is something I will not forget. If you need anything of me, I am happy to oblige.” They say genuinely, as if unused to the kindness. “The lands out here are… so much more peaceful. Perhaps I should live out amongst the grasses.” The semi-saytr says longingly.
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*you definitely can! Remember, it costs troops, however.*
*anyways this is for everybody:*
Lady Bouclaire, along with her diplomats, has sent two dozen messengers carrying messages to every nearby land, inviting all people of status (leaders and any other important characters) to a ball at Lyrebird’s Landing-the centuries old, newly renovated castle in Old Caterinna, not only to celebrate the Caterinnian revolution, but also to formally meet with all of her neighboring factions. It is a peaceful event, and no organized troops will be allowed to approach the town of Old Caterinna.
A lone rider approaches from the north, as if following the river. They sit atop a massive elk-like beast, its horns in full tine and capped with brass decor, beads and chains hanging from it. The mount is adorned with simple white blankets, woolen and embroidered with silver and black knitting. The elk’s fur is a deep russet around the body, its neck and head white with small flecks that almost appear like snow. While unarmored, it appears to have some sort of cleated shoes, like that of a horse’s, colored a matte gray and glazed with an orangish color. Dyed rope and simple chains act as a harness, securing the under blanket to the beast, a thin leather strap acting as a clip-in for its rider.
The man atop of it is sitting sidesaddle, with winter boots laced up with black string and fur-lined pants. His tail curls neatly over his lap, also decorated with jewelry though a bit more of the silver variety. His horns bear the same adornment, and while only half of his face is visible due to the white cowl overlaying the face scarf, he looks to have some form of minimal decorative facepaint, almost like makeup, to accentuate the eyes. The rest of his outfit is simple, as he appears armorless - though he carries two hand crossbows, each made of ashen wood and bone. A short cloak softly flutters behind him, with a foreign faded symbol of a silver sword and sun.
He arrives at the gate, silvery eyes shining friendly as he presents his invitation.
Lyrebird’s landing is a large castle, obviously very old, but with newly planted gardens and a freshly decorated interior. It’s crawling with guards, servants, and aristocrats. A servant takes his invitation, smiling, and escorts him into the gardens outside the keep, where guests are mingling and meeting each other, likely for the first time. The doors to the keep are just opening, and out come several aristocrats, each with opulent clothing and a pair of servants following each of them. He counts ten in total. They’re all easily the best dressed, and they seem to command authority here. they draw a lot of attention from the crowd, and they beckon people to follow them inside to the interior manor of Lyrebird’s landing. Among them, one in particular seems to be in charge: a woman dressed in black and gold, an extravagant gown, and an excessive amount of gold and silver jewelry. Lady Bouclaire.
*I have a reference photo for what Lady Bouclaire kinda looks like, but I’ll post that in a separate post*
*in order to not scare off new people, I don’t know if these new rules we come up with should be stated directly in the first post or instead just… sort of be known by everyone and have a post explaining it, but I really like this. And we could definitely figure out the leaders of the colonies as well and the stuff for that. I enjoy number crunching as well, but it’s a bit intimidating for those not particularly fond of big number games.*
*PM, possibly?*
*we could also just make a second, optional thread for the more specific rules? i can easily get the character creation combat rules up by like today, but a PM would be awesome to make other rules. specifically like terrain (maybe you pick a terrain as part of your settlement stats, like swamp gets +1 to town defense but -1 to farmland and population (very rudimentary but the thought process is how swamps are harder to invade but have less room for growth + diseases)) something simple like that.*
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
The Lich (not mechanically, just flavor-wise) Pontiff Blackmoore levitates over to the event, bringing with him a shambling drove of undead. None of them are armed, and most of them are very childlike, or are occupied with taking care of the less intelligent undead.
Lyrebird’s landing, on the edge of Old Caterinna, a bit aways from the river, is a giant keep surrounded by walls. The gates are open, and servants are greeting many nobles and feudal lords, escorting them into the castle, which, while a bit rundown on the outside, is newly renovated and decorated extravagantly on the inside. It’s crawling with guards. Many Caterinnians seem quite… confused at Blackmoore’s small horde of undead, but they have little experience with such forces and have no legends or stories of them, so are less wary then others from other settlements may be. Pontiff Blackmoore, upon entering the keep, is greeted by a nervous servant in fine clothes. The gardens around them are newly planted and are filled with opulently dressed aristocrats and servants.
The skeleton pope lowers down enough to see eye-to-eye with the servant, which involves falling to its knees and still looking down slightly. "This is quite a home that Lady Bouclaire has..." comes its sibilant wheeze. "...and quite the party." It reaches out a hand, wrapped in black fungal 'muscles,' and takes the servant's. It then plucks a gemstone from its hat and places it in their hand. "Thank you for your kindnessss... friend..." It levitates back up to its 'normal' height, around 10 feet high, and makes its way in, the undead following behind like obedient ducklings.
He is in utter shock as he receives the gem, murmuring thanks as he examines it, both ecstatic and in awe.
Lady Bouclaire, along with her diplomats, has sent two dozen messengers carrying messages to every nearby land, inviting all people of status (leaders and any other important characters) to a ball at Lyrebird’s Landing-the centuries old, newly renovated castle in Old Caterinna, not only to celebrate the Caterinnian revolution, but also to formally meet with all of her neighboring factions. It is a peaceful event, and no organized troops will be allowed to approach the town of Old Caterinna.
Des decides to go, too confused by all this alliance chaos.
He arrives at Lyrebird’s landing (described by me in my interaction with Baalz) and is greeted by a finely dressed servant, and is brought into the area right outside the keep of the castle, a newly planted garden where guests are mingling, all of them extravagantly dressed.
(as mentioned above, the merfolk are coming.) Behind Des,the river rises up into an archway, and a female Merfolk clothed in robes stitched with precious metals and gemstones steps through, from seemingly nowhere. She holds up a sogy paper. "I believe I was invited too."
This catches the eye of the Lauriers, the noble families of Caterinna, who all turn to look at the arrival of the merfolk. Among them, a woman dressed in black and gold, Lady Bouclaire, steps forward. “It is a pleasure to have you attend… I am Lady Bouclaire Blanchet. You are?…”
Rollback Post to RevisionRollBack
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I’ll ally with you guys now bye
Conflicted
Confused
Maybe I will return. Perhaps not.
Extended Signature!
I’ll be back
Conflicted
Confused
Maybe I will return. Perhaps not.
Extended Signature!
Bye
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
Bye mate!
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
So wanna sign a non-aggression pact then Tara?
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
not yet. Soon
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
On one expedition to another settlement, one of the couriers drops an invitation into a nearby stream. Unaware of the monumental repurcussions this would have, they carry on, unaware. But... deep in the abyss... an ancient civilization is arising. Eventually, the paper drifts through into the deepest trench in whatever the oceans name is called I forgot. And, it just so happened, an ancient race of merfolk was re-amerging, awakening from their thousand year long slumber to find their once mighty underwater empire has been reduced too only one town, Atlatius Neron. Soon, the merfolk rushed about, repairing their town to its former glory. Luckily, the vaults remained undisterbed by time. One day whilst the merfolk were bussling about, trying to regain control of their floating city, one merfolk resident found the invitation. It was the first sign of the world above they ever knew, as before they fell into a slumber, they resided in the depths of a vast underwater cave. But, over the course of theri slumber, a crack opened in the cieling. At first they didnt notice. But when they got the invitation, they realized there must be others out there. So, as they regained mobility, they only had one direction in mind: Up. The Floating City traveled upwards, and soon reached the surface. The merfolk were ecstatic, and in shock at finding this world above the waves, and they soon set out exploring. Although, there first adventure was much closer than they thouht, as a Merfolk ambassador was traveling to the Balll at Lyrebirds Landing...
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
He arrives at Lyrebird’s landing (described by me in my interaction with Baalz) and is greeted by a finely dressed servant, and is brought into the area right outside the keep of the castle, a newly planted garden where guests are mingling, all of them extravagantly dressed.
Alright I'll inform my other war buddy you and bananer are off limits<3
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
The skeleton pope lowers down enough to see eye-to-eye with the servant, which involves falling to its knees and still looking down slightly. "This is quite a home that Lady Bouclaire has..." comes its sibilant wheeze. "...and quite the party." It reaches out a hand, wrapped in black fungal 'muscles,' and takes the servant's. It then plucks a gemstone from its hat and places it in their hand. "Thank you for your kindnessss... friend..." It levitates back up to its 'normal' height, around 10 feet high, and makes its way in, the undead following behind like obedient ducklings.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
:3 thx
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
(as mentioned above, the merfolk are coming.) Behind Des,the river rises up into an archway, and a female Merfolk clothed in robes stitched with precious metals and gemstones steps through, from seemingly nowhere. She holds up a sogy paper. "I believe I was invited too."
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
*GTG*
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
bye
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
They nod. “That does sound beautiful, though it must be difficult work. Your hospitality is something I will not forget. If you need anything of me, I am happy to oblige.” They say genuinely, as if unused to the kindness. “The lands out here are… so much more peaceful. Perhaps I should live out amongst the grasses.” The semi-saytr says longingly.
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*temp back ;3*
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Lyrebird’s landing is a large castle, obviously very old, but with newly planted gardens and a freshly decorated interior. It’s crawling with guards, servants, and aristocrats. A servant takes his invitation, smiling, and escorts him into the gardens outside the keep, where guests are mingling and meeting each other, likely for the first time. The doors to the keep are just opening, and out come several aristocrats, each with opulent clothing and a pair of servants following each of them. He counts ten in total. They’re all easily the best dressed, and they seem to command authority here. they draw a lot of attention from the crowd, and they beckon people to follow them inside to the interior manor of Lyrebird’s landing. Among them, one in particular seems to be in charge: a woman dressed in black and gold, an extravagant gown, and an excessive amount of gold and silver jewelry. Lady Bouclaire.
*I have a reference photo for what Lady Bouclaire kinda looks like, but I’ll post that in a separate post*
*we could also just make a second, optional thread for the more specific rules? i can easily get the character creation combat rules up by like today, but a PM would be awesome to make other rules. specifically like terrain (maybe you pick a terrain as part of your settlement stats, like swamp gets +1 to town defense but -1 to farmland and population (very rudimentary but the thought process is how swamps are harder to invade but have less room for growth + diseases)) something simple like that.*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
He is in utter shock as he receives the gem, murmuring thanks as he examines it, both ecstatic and in awe.
This catches the eye of the Lauriers, the noble families of Caterinna, who all turn to look at the arrival of the merfolk. Among them, a woman dressed in black and gold, Lady Bouclaire, steps forward. “It is a pleasure to have you attend… I am Lady Bouclaire Blanchet. You are?…”