She smiles "Im guessing I know your response to this next question... But whats your favorite word?" *Mine's defenestrate!!*
"Arpo's favoutite word... Book! Book is Arpo's favourite word!" *flabergastered or gobbledegookk*
"Oh, do you know if anyone else ever specifically asked for these same books you gave me in the past?"
"... In all of Arpo's life, no one has asked for these books, Food Bringer!"
"Huh... This thing must be pretty rare, then, when it comes to magic items.."
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
Arpo is distracted, continuing to squirm in their nest, trying to make it as comfortable as possible.
Rollback Post to RevisionRollBack
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
"Walked mostly, though I only found out about this place a couple months ago. I mostly just traveled from state to state, city to city," he says nonchalantly.
“No parents?” Angelo says casually, looking at the staff again.
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— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
After spending some time practicing his spells and incantations, Asada decides to go back to the arena to do some simple weapons training with the quarterstaff so he can let his mana regenerate a bit. He isn't wearing a hoodie today, his long black hair visible, kept in a loose braid to keep it out of his face. He is wearing a black t-shirt with the zodiac symbol for cancer on it in rainbow colors.
A newcomer approaches the camp in silence, an imposing figure of 6' 2" wearing a worn black leather jacket and faded blue jeans. His skin is pale, his hair is a short wild mess of shocking white, and his eyes are a bright if slightly unsettling blue color. he has a backpack sling over one shoulder, and a large gnarled stick roughly shaped like a quarterstaff leaning against the other shoulder.
Omar is doing flips in a field near the newcomer. noticing, they jog over. "hey there! you weren't followed were you?"
The boy looks down at the kid. "I was, until I made it so they could anymore." he says in a stoic and cold voice.
"nice! im Omar. you?" they offer their hand
The boy observes the hand for a moment, before reaching out to shake it. Omar feels the faintest wave of dread run through him at the contact, but then it is gone as soon as it came. "Andrew. This the godling camp?"
omar lets out a sigh of relif. "yes. thank gods i dont have to breif you. any idea of your parentage?"
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Pronouns: Any/All
About Me: Godless monster in human form bent on extending their natural life to unnatural extremes /general of the goose horde /Moderator of Vinstreb School for the Gifted /holder of the evil storyteller badge of no honor /king of madness /The FBI/ The Archmage of I CAST...!
Alignment: Lawful Evil
Fun Fact: i gain more power the more you post on my forum threads. MUAHAHAHAHAHAHAHAHAHA!!!!!!
A Harpy drops down from the roof, landing behind Evan.
Rollback Post to RevisionRollBack
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
*finished up Angelo’s race mostly, working on his build still :)*
Child of [REDACTED]:
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in two of the following skills, or half proficiency in all of them, when you choose this race: Survival, Stealth, Intimidation, or Athletics.
Militant Training. You choose one fighting style out of the following: Defense, Archery, Unarmed Fighting, Blind Fighting, Protection, Interception, Two Weapon Fighting, and Great Weapon Fighting. You also gain proficiency in three weapons of your choice, as well as light armor, medium armor, and shields.
Sustained March. When you take a long rest, you can instead complete this rest in 4 hours if you remain near motionless or asleep. While asleep, creatures don’t gain the benefit of advantage on stealth checks against you waking up when they are within 30 feet of you. You may also maintain a consistent jog while doing a forced march, suffering no penalties from traveling fast. You can travel a number of additional hours equal to your proficiency bonus before needing to make exhaustion saves.
Divine Ancestry. When you reach 3rd level, choose one of the traits below.
- The Fray. When you hit a creature with an attack for the first time on your turn, you can use your reaction to move up to half your speed without provoking opportunity attacks and become invisible at the end of that attack action to that creature as long as there are other creatures hostile to it in combat. You stop being invisible to that creature at the start of your next turn. - Phalanx of One. At the start of each of your turns, you can half your movement speed to gain an additional reaction and +2 AC until the start of your next turn, as long as you’re wielding your shield. This reaction can only be used to make attacks or for the purposes of the Protection and Interception fighting styles. While your speed is halved in this way, you can move through the spaces of hostile creatures as if they were difficult terrain, and the first time you move through a hostile creature’s space on your turn you can use a reaction to make a melee attack against them. - Rout. When a creature exits your reach, you can use your reaction to move up to your speed toward that creature. This movement doesn’t provoke opportunity attacks. If both their and your movement ends with you within melee reach of the fleeing creature, you can make one melee attack against that creature as part of your reaction. If this attack hits, it deals additional damage equal to your STR/DEX modifier. (Optional Trait) Demigod Curse. When a creature rolls a critical hit against you, a random allied creature within 5 ft of you takes half that attacks damage as well as you taking the full damage.
*would yall want me to make a thread to compile the god lineage homebrew? im happy to make races for your characters if you’re using character sheets*
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— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
A Harpy drops down from the roof, landing behind Evan.
“Ah!” He yells, grabbing his sword, and then pauses. “Oh. Security harpies?”
"Hm? Arpo not a security harpy! Security harpies mean! Arpo not mean."
Rollback Post to RevisionRollBack
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
*finished up Angelo’s race mostly, working on his build still :)*
Child of [REDACTED]:
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in two of the following skills, or half proficiency in all of them, when you choose this race: Survival, Stealth, Intimidation, or Athletics.
Militant Training. You choose one fighting style out of the following: Defense, Archery, Unarmed Fighting, Blind Fighting, Protection, Interception, Two Weapon Fighting, and Great Weapon Fighting. You also gain proficiency in three weapons of your choice, as well as light armor, medium armor, and shields.
Sustained March. When you take a long rest, you can instead complete this rest in 4 hours if you remain near motionless or asleep. While asleep, creatures don’t gain the benefit of advantage on stealth checks against you waking up when they are within 30 feet of you. You may also maintain a consistent jog while doing a forced march, suffering no penalties from traveling fast. You can travel a number of additional hours equal to your proficiency bonus before needing to make exhaustion saves.
Divine Ancestry. When you reach 3rd level, choose one of the traits below.
- The Fray. When you hit a creature with an attack for the first time on your turn, you can use your reaction to move up to half your speed without provoking opportunity attacks and become invisible at the end of that attack action to that creature as long as there are other creatures hostile to it in combat. You stop being invisible to that creature at the start of your next turn. - Phalanx of One. At the start of each of your turns, you can half your movement speed to gain an additional reaction and +2 AC until the start of your next turn, as long as you’re wielding your shield. This reaction can only be used to make attacks or for the purposes of the Protection and Interception fighting styles. While your speed is halved in this way, you can move through the spaces of hostile creatures as if they were difficult terrain, and the first time you move through a hostile creature’s space on your turn you can use a reaction to make a melee attack against them. - Rout. When a creature exits your reach, you can use your reaction to move up to your speed toward that creature. This movement doesn’t provoke opportunity attacks. If both their and your movement ends with you within melee reach of the fleeing creature, you can make one melee attack against that creature as part of your reaction. If this attack hits, it deals additional damage equal to your STR/DEX modifier. (Optional Trait) Demigod Curse. When a creature rolls a critical hit against you, a random allied creature within 5 ft of you takes half that attacks damage as well as you taking the full damage.
*would yall want me to make a thread to compile the god lineage homebrew? im happy to make races for your characters if you’re using character sheets*
*one, yes. Two, is Rout a phobos/deimos reference? They are personified as Rout and Panic.*
Rollback Post to RevisionRollBack
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
"Walked mostly, though I only found out about this place a couple months ago. I mostly just traveled from state to state, city to city," he says nonchalantly.
“No parents?” Angelo says casually, looking at the staff again.
"Mom abandoned me, said I was a "demon child" because I am "unsettling and violent". Like she's one to talk. As far as my father...I know of him but, not actually met the guy. Not sure if it's for the best or not but it is what it is." the boy says as he idly twirls the stick in his hands. "What about you? How'd you end up here?"
*finished up Angelo’s race mostly, working on his build still :)*
Child of [REDACTED]:
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in two of the following skills, or half proficiency in all of them, when you choose this race: Survival, Stealth, Intimidation, or Athletics.
Militant Training. You choose one fighting style out of the following: Defense, Archery, Unarmed Fighting, Blind Fighting, Protection, Interception, Two Weapon Fighting, and Great Weapon Fighting. You also gain proficiency in three weapons of your choice, as well as light armor, medium armor, and shields.
Sustained March. When you take a long rest, you can instead complete this rest in 4 hours if you remain near motionless or asleep. While asleep, creatures don’t gain the benefit of advantage on stealth checks against you waking up when they are within 30 feet of you. You may also maintain a consistent jog while doing a forced march, suffering no penalties from traveling fast. You can travel a number of additional hours equal to your proficiency bonus before needing to make exhaustion saves.
Divine Ancestry. When you reach 3rd level, choose one of the traits below.
- The Fray. When you hit a creature with an attack for the first time on your turn, you can use your reaction to move up to half your speed without provoking opportunity attacks and become invisible at the end of that attack action to that creature as long as there are other creatures hostile to it in combat. You stop being invisible to that creature at the start of your next turn. - Phalanx of One. At the start of each of your turns, you can half your movement speed to gain an additional reaction and +2 AC until the start of your next turn, as long as you’re wielding your shield. This reaction can only be used to make attacks or for the purposes of the Protection and Interception fighting styles. While your speed is halved in this way, you can move through the spaces of hostile creatures as if they were difficult terrain, and the first time you move through a hostile creature’s space on your turn you can use a reaction to make a melee attack against them. - Rout. When a creature exits your reach, you can use your reaction to move up to your speed toward that creature. This movement doesn’t provoke opportunity attacks. If both their and your movement ends with you within melee reach of the fleeing creature, you can make one melee attack against that creature as part of your reaction. If this attack hits, it deals additional damage equal to your STR/DEX modifier. (Optional Trait) Demigod Curse. When a creature rolls a critical hit against you, a random allied creature within 5 ft of you takes half that attacks damage as well as you taking the full damage.
*would yall want me to make a thread to compile the god lineage homebrew? im happy to make races for your characters if you’re using character sheets*
*That would be a fun idea. Could you do one for a child of Hecate?*
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
*finished up Angelo’s race mostly, working on his build still :)*
Child of [REDACTED]:
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in two of the following skills, or half proficiency in all of them, when you choose this race: Survival, Stealth, Intimidation, or Athletics.
Militant Training. You choose one fighting style out of the following: Defense, Archery, Unarmed Fighting, Blind Fighting, Protection, Interception, Two Weapon Fighting, and Great Weapon Fighting. You also gain proficiency in three weapons of your choice, as well as light armor, medium armor, and shields.
Sustained March. When you take a long rest, you can instead complete this rest in 4 hours if you remain near motionless or asleep. While asleep, creatures don’t gain the benefit of advantage on stealth checks against you waking up when they are within 30 feet of you. You may also maintain a consistent jog while doing a forced march, suffering no penalties from traveling fast. You can travel a number of additional hours equal to your proficiency bonus before needing to make exhaustion saves.
Divine Ancestry. When you reach 3rd level, choose one of the traits below.
- The Fray. When you hit a creature with an attack for the first time on your turn, you can use your reaction to move up to half your speed without provoking opportunity attacks and become invisible at the end of that attack action to that creature as long as there are other creatures hostile to it in combat. You stop being invisible to that creature at the start of your next turn. - Phalanx of One. At the start of each of your turns, you can half your movement speed to gain an additional reaction and +2 AC until the start of your next turn, as long as you’re wielding your shield. This reaction can only be used to make attacks or for the purposes of the Protection and Interception fighting styles. While your speed is halved in this way, you can move through the spaces of hostile creatures as if they were difficult terrain, and the first time you move through a hostile creature’s space on your turn you can use a reaction to make a melee attack against them. - Rout. When a creature exits your reach, you can use your reaction to move up to your speed toward that creature. This movement doesn’t provoke opportunity attacks. If both their and your movement ends with you within melee reach of the fleeing creature, you can make one melee attack against that creature as part of your reaction. If this attack hits, it deals additional damage equal to your STR/DEX modifier. (Optional Trait) Demigod Curse. When a creature rolls a critical hit against you, a random allied creature within 5 ft of you takes half that attacks damage as well as you taking the full damage.
*would yall want me to make a thread to compile the god lineage homebrew? im happy to make races for your characters if you’re using character sheets*
*one, yes. Two, is Rout a phobos/deimos reference? They are personified as Rout and Panic.*
*nope! the traits are written to refer to less honorable military tactics. rather than glory in combat, more of a win as efficiently as possible method*
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— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*finished up Angelo’s race mostly, working on his build still :)*
Child of [REDACTED]:
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in two of the following skills, or half proficiency in all of them, when you choose this race: Survival, Stealth, Intimidation, or Athletics.
Militant Training. You choose one fighting style out of the following: Defense, Archery, Unarmed Fighting, Blind Fighting, Protection, Interception, Two Weapon Fighting, and Great Weapon Fighting. You also gain proficiency in three weapons of your choice, as well as light armor, medium armor, and shields.
Sustained March. When you take a long rest, you can instead complete this rest in 4 hours if you remain near motionless or asleep. While asleep, creatures don’t gain the benefit of advantage on stealth checks against you waking up when they are within 30 feet of you. You may also maintain a consistent jog while doing a forced march, suffering no penalties from traveling fast. You can travel a number of additional hours equal to your proficiency bonus before needing to make exhaustion saves.
Divine Ancestry. When you reach 3rd level, choose one of the traits below.
- The Fray. When you hit a creature with an attack for the first time on your turn, you can use your reaction to move up to half your speed without provoking opportunity attacks and become invisible at the end of that attack action to that creature as long as there are other creatures hostile to it in combat. You stop being invisible to that creature at the start of your next turn. - Phalanx of One. At the start of each of your turns, you can half your movement speed to gain an additional reaction and +2 AC until the start of your next turn, as long as you’re wielding your shield. This reaction can only be used to make attacks or for the purposes of the Protection and Interception fighting styles. While your speed is halved in this way, you can move through the spaces of hostile creatures as if they were difficult terrain, and the first time you move through a hostile creature’s space on your turn you can use a reaction to make a melee attack against them. - Rout. When a creature exits your reach, you can use your reaction to move up to your speed toward that creature. This movement doesn’t provoke opportunity attacks. If both their and your movement ends with you within melee reach of the fleeing creature, you can make one melee attack against that creature as part of your reaction. If this attack hits, it deals additional damage equal to your STR/DEX modifier. (Optional Trait) Demigod Curse. When a creature rolls a critical hit against you, a random allied creature within 5 ft of you takes half that attacks damage as well as you taking the full damage.
*would yall want me to make a thread to compile the god lineage homebrew? im happy to make races for your characters if you’re using character sheets*
*That would be a fun idea. Could you do one for a child of Hecate?*
*yep! i did one earlier, ill go find it to repost*
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*finished up Angelo’s race mostly, working on his build still :)*
Child of [REDACTED]:
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in two of the following skills, or half proficiency in all of them, when you choose this race: Survival, Stealth, Intimidation, or Athletics.
Militant Training. You choose one fighting style out of the following: Defense, Archery, Unarmed Fighting, Blind Fighting, Protection, Interception, Two Weapon Fighting, and Great Weapon Fighting. You also gain proficiency in three weapons of your choice, as well as light armor, medium armor, and shields.
Sustained March. When you take a long rest, you can instead complete this rest in 4 hours if you remain near motionless or asleep. While asleep, creatures don’t gain the benefit of advantage on stealth checks against you waking up when they are within 30 feet of you. You may also maintain a consistent jog while doing a forced march, suffering no penalties from traveling fast. You can travel a number of additional hours equal to your proficiency bonus before needing to make exhaustion saves.
Divine Ancestry. When you reach 3rd level, choose one of the traits below.
- The Fray. When you hit a creature with an attack for the first time on your turn, you can use your reaction to move up to half your speed without provoking opportunity attacks and become invisible at the end of that attack action to that creature as long as there are other creatures hostile to it in combat. You stop being invisible to that creature at the start of your next turn. - Phalanx of One. At the start of each of your turns, you can half your movement speed to gain an additional reaction and +2 AC until the start of your next turn, as long as you’re wielding your shield. This reaction can only be used to make attacks or for the purposes of the Protection and Interception fighting styles. While your speed is halved in this way, you can move through the spaces of hostile creatures as if they were difficult terrain, and the first time you move through a hostile creature’s space on your turn you can use a reaction to make a melee attack against them. - Rout. When a creature exits your reach, you can use your reaction to move up to your speed toward that creature. This movement doesn’t provoke opportunity attacks. If both their and your movement ends with you within melee reach of the fleeing creature, you can make one melee attack against that creature as part of your reaction. If this attack hits, it deals additional damage equal to your STR/DEX modifier. (Optional Trait) Demigod Curse. When a creature rolls a critical hit against you, a random allied creature within 5 ft of you takes half that attacks damage as well as you taking the full damage.
*would yall want me to make a thread to compile the god lineage homebrew? im happy to make races for your characters if you’re using character sheets*
*That would be awesome. Could you do one for a child of Hermes?*
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Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”
To post a comment, please login or register a new account.
"Huh... This thing must be pretty rare, then, when it comes to magic items.."
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
*CUT WITH CHRIS*
Arpo is distracted, continuing to squirm in their nest, trying to make it as comfortable as possible.
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
*:3*
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
*HEllo!*
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
folks I’m sorry for posting a ton of intros and leaving I’m just really distracted
Conflicted
Confused
Maybe I will return. Perhaps not.
Extended Signature!
“No parents?” Angelo says casually, looking at the staff again.
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
omar lets out a sigh of relif. "yes. thank gods i dont have to breif you. any idea of your parentage?"
Pronouns: Any/All
About Me: Godless monster in human form bent on extending their natural life to unnatural extremes /general of the goose horde /Moderator of Vinstreb School for the Gifted /holder of the evil storyteller badge of no honor /king of madness /The FBI/ The Archmage of I CAST...!
Alignment: Lawful Evil
Fun Fact: i gain more power the more you post on my forum threads. MUAHAHAHAHAHAHAHAHAHA!!!!!!
Evan is chilling outside his cabin.
Conflicted
Confused
Maybe I will return. Perhaps not.
Extended Signature!
A Harpy drops down from the roof, landing behind Evan.
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
“Ah!” He yells, grabbing his sword, and then pauses. “Oh. Security harpies?”
Conflicted
Confused
Maybe I will return. Perhaps not.
Extended Signature!
*finished up Angelo’s race mostly, working on his build still :)*
Child of [REDACTED]:
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in two of the following skills, or half proficiency in all of them, when you choose this race: Survival, Stealth, Intimidation, or Athletics.
Militant Training. You choose one fighting style out of the following: Defense, Archery, Unarmed Fighting, Blind Fighting, Protection, Interception, Two Weapon Fighting, and Great Weapon Fighting. You also gain proficiency in three weapons of your choice, as well as light armor, medium armor, and shields.
Sustained March. When you take a long rest, you can instead complete this rest in 4 hours if you remain near motionless or asleep. While asleep, creatures don’t gain the benefit of advantage on stealth checks against you waking up when they are within 30 feet of you. You may also maintain a consistent jog while doing a forced march, suffering no penalties from traveling fast. You can travel a number of additional hours equal to your proficiency bonus before needing to make exhaustion saves.
Divine Ancestry. When you reach 3rd level, choose one of the traits below.
- The Fray. When you hit a creature with an attack for the first time on your turn, you can use your reaction to move up to half your speed without provoking opportunity attacks and become invisible at the end of that attack action to that creature as long as there are other creatures hostile to it in combat. You stop being invisible to that creature at the start of your next turn.
- Phalanx of One. At the start of each of your turns, you can half your movement speed to gain an additional reaction and +2 AC until the start of your next turn, as long as you’re wielding your shield. This reaction can only be used to make attacks or for the purposes of the Protection and Interception fighting styles. While your speed is halved in this way, you can move through the spaces of hostile creatures as if they were difficult terrain, and the first time you move through a hostile creature’s space on your turn you can use a reaction to make a melee attack against them.
- Rout. When a creature exits your reach, you can use your reaction to move up to your speed toward that creature. This movement doesn’t provoke opportunity attacks. If both their and your movement ends with you within melee reach of the fleeing creature, you can make one melee attack against that creature as part of your reaction. If this attack hits, it deals additional damage equal to your STR/DEX modifier.
(Optional Trait) Demigod Curse. When a creature rolls a critical hit against you, a random allied creature within 5 ft of you takes half that attacks damage as well as you taking the full damage.
*would yall want me to make a thread to compile the god lineage homebrew? im happy to make races for your characters if you’re using character sheets*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
"Hm? Arpo not a security harpy! Security harpies mean! Arpo not mean."
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
*one, yes. Two, is Rout a phobos/deimos reference? They are personified as Rout and Panic.*
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
"Mom abandoned me, said I was a "demon child" because I am "unsettling and violent". Like she's one to talk. As far as my father...I know of him but, not actually met the guy. Not sure if it's for the best or not but it is what it is." the boy says as he idly twirls the stick in his hands. "What about you? How'd you end up here?"
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*That would be a fun idea. Could you do one for a child of Hecate?*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
“Uh… okay.”
Conflicted
Confused
Maybe I will return. Perhaps not.
Extended Signature!
*nope! the traits are written to refer to less honorable military tactics. rather than glory in combat, more of a win as efficiently as possible method*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*yep! i did one earlier, ill go find it to repost*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*Heya*
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
*That would be awesome. Could you do one for a child of Hermes?*
Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”