Under the cover of night, a group of two sneaks towards Ren’s forest, wearing dark clothes and carrying nets and knives. Earlier, Bríz laughed at the foolishness of Ren’s command and sent two of their followers, both partially immortal and completely loyal (lifebearer specialty) towards Ren’s forest. Now, the followers reach the forest, removing their knives and starting to set traps in well hidden areas. They know Ren will find the followers, but if Ren doesn’t find the traps, that’s a win for them all. And they know what Bríz will do if anything happens to them…
*yeah Bríz is starting a war over a petty disagreement :p*
*Sarlok is now gunning for the forest for personal reasons as well*
*Wanna rp? Will be spotty due to finals, but I can be on a lot later today.*
*I still haven't welcomed the neighbors, but once I do that, sher*
Sarlok is wandering ren's forest, dressed as a mobster, with a charcoal grey suit and fedora, lightning pinstripes, and an electric blue carnation on their lapel. Their wings are folded behind their back, their serpent headed tail scans the area. The float an inch off the ground and hold no weapons. They do have a half full wineglass, however
Next to Yuki is a tall woman in black robes, with plants growing from the fabric. Her hair is long, trailing to the ground, and ravens nest within her hair, which is braided with plants and bones. On her cloak, are two pins, one depicting a raven in flight, and the other showing a snake swallowing it's own tail. She is sitting on a log, tending to a fire.
Yuki turns to the woman, "Hello there, how are you?"
"Oh! Sorry. I didn't notice you. I am well. How are you?"
"I am also well, and don't worry, I did just appear." Yuki gives a small smile.
"Oh, I'm used to it. I just arrived a little while ago as well."
"My name is Yuki by the way, what is yours?"
"Oh, I have many names, and very few are truly mine. Nowadays, I tend to go by Mother. Or The Mother, when I'm all fancied up."
"Well then, Mother, it is nice to meet you." Yuki holds her hand out.
Rollback Post to RevisionRollBack
Through all the multiverse, I am The Singulairity.
*sorry but three more questions, one, can my being be able to sort of emerge from within the earth (emerging from the void), two: can my being be in its avatar from when it first emerges, and three, can my species I made come from the same place I did, like spilling forth with me?*
*yup, but you’d still need to spend the points to make your species, unless you go with Conviction instead.*
*ok. so I'm trying to figure out what followers cost for points, how many points I start with ect, and im looking through the orig, and im still a little confused, would you be able to explain it in simpler terms? (if not, just tell me where I would find those things)*
*You’d start with 5 points, but you can also roll 2d4 every day for points. Followers do not cost points, but making a species does, which is what you want to do I think? When you make a species, they are automatically your followers. There’s a list under creation points of attributes you can give your species, which each cost a certain amount of points that you’ll add up for your total, but since you’re new, you’ll want to minimize the amount of points you spend to make a species. I’d recommend checking out specialties, which have ways to minimize the points you spend/customize how your deity works with points. This is a lil complicated, sorry. Ok finals now I gtg but I’ll be available a lot later today.*
*where is the stuff to create species? (like what cost what points, stuff like that)*
Rollback Post to RevisionRollBack
another alt of void
the chains bind, the chains hold, the infection writhes within, but I hold it... I keep it. I don't let it out, for the chance it may claim us all
*sorry but three more questions, one, can my being be able to sort of emerge from within the earth (emerging from the void), two: can my being be in its avatar from when it first emerges, and three, can my species I made come from the same place I did, like spilling forth with me?*
*yup, but you’d still need to spend the points to make your species, unless you go with Conviction instead.*
*ok. so I'm trying to figure out what followers cost for points, how many points I start with ect, and im looking through the orig, and im still a little confused, would you be able to explain it in simpler terms? (if not, just tell me where I would find those things)*
*You’d start with 5 points, but you can also roll 2d4 every day for points. Followers do not cost points, but making a species does, which is what you want to do I think? When you make a species, they are automatically your followers. There’s a list under creation points of attributes you can give your species, which each cost a certain amount of points that you’ll add up for your total, but since you’re new, you’ll want to minimize the amount of points you spend to make a species. I’d recommend checking out specialties, which have ways to minimize the points you spend/customize how your deity works with points. This is a lil complicated, sorry. Ok finals now I gtg but I’ll be available a lot later today.*
*where is the stuff to create species? (like what cost what points, stuff like that)*
*Under the Creation points spoiler, and then under living creatures. I can copy it here for ease. For making a species, it'll all be creation points.*
*Down here is the cost and follower dice for making a species.*
*Once per day, you may roll your creation dice (starting at 2d4 and increases as stated in the Size Categories) and you gain an amount of points equal to the number you rolled. You start out with 5 creation points. Once per day, other gods may spend 3 creation points to allow you to roll your creation dice again. You may also roll creation dice when you gain 5000 XP or more in one instance. A mod/DM may also allow you to roll a creation die as a reward for a certain task or similar, like the mileage leveling system.
You may spend your creation points for some of the following items below. Some of these acts may only be performed once per a certain timeframe, or only at a certain size category. Sentient creatures, for the purpose of this thread, are creatures with an INT stat of 6 or more that can understand at least one language. Mortals are creatures of the Humanoid, Beast, or Plant creature type. Demihumans are creatures of the Giant, Monstrosity, Ooze, Undead, Dragon, or Construct creature type. Extraplanars are creatures of the Aberration, Celestial, Fiend, Elemental, and Fey creature types. Supernatural creatures are ones that can have an attribute above the 20th level cap.The number of follower dice to roll is listed next to each size (listed as #F). You may also convert creation points into ability points, turning 10 creation points into one ability point.
Living Creatures:
When creating a living creature that requires a statblock, you may create this creature of a CR equal to or less than the maximum specified in your size category. You build your creature with the traits from below. Refer to the 2014 Dungeon Master’s Guide for recommended damage, health, and AC of creatures. Add together the total of the costs of the traits to determine the cost of the creature. When you make this creature (if it requires a statblock), it is a species, and you may make a number of this species equal to your proficiency bonus. After you create this species, it is assumed they are able to grow their own population. Creatures that you make are not automatically loyal to you, and do not automatically count as your followers. Creatures with Legendary and/or Mythic actions do not populate on their own, and you may only purchase a creature with Mythic actions up to 3 times. You may also spend points on an already existing race, such as increasing their size from medium to large or granting them demihuman status.
Tiny (1) [1F], Small (4) [2F], Medium (8) [4F], Large (20) [10F], Huge (30) [15F], Gargantuan (50) [20F]
And then down here (making a race) is some of the rules for making races.
A race you create may be an already existing race, or you may create one on your own. As a Conviction origin god, when you appear in the world for the first time, you may create a single species that makes up the followers you roll on your die. This species costs no creation points to make and is sentient. It can be Small or Medium when you create it, and it is a mortal species. You may evolve this species further through creation points, as labeled in the creation points section. If you are making this species into a statblock, it follows the CR constraints of your size category, and any homebrew you add must be reviewed by a mod or DM before you create the species.
When you create a sentient species as a playable race, it follows DND 2014 rules, and you must add the following: An ability score increase (2/1, 1/1/1, or 1/1), at least one language, a creature type, a speed (cannot exceed 50 ft), two passive traits, one trait that requires an action. You may add more than two passive traits, but you must send your homebrew to a mod to review before you play as this race or use any traits of it for your swarms.
*sorry but three more questions, one, can my being be able to sort of emerge from within the earth (emerging from the void), two: can my being be in its avatar from when it first emerges, and three, can my species I made come from the same place I did, like spilling forth with me?*
*yup, but you’d still need to spend the points to make your species, unless you go with Conviction instead.*
*ok. so I'm trying to figure out what followers cost for points, how many points I start with ect, and im looking through the orig, and im still a little confused, would you be able to explain it in simpler terms? (if not, just tell me where I would find those things)*
*You’d start with 5 points, but you can also roll 2d4 every day for points. Followers do not cost points, but making a species does, which is what you want to do I think? When you make a species, they are automatically your followers. There’s a list under creation points of attributes you can give your species, which each cost a certain amount of points that you’ll add up for your total, but since you’re new, you’ll want to minimize the amount of points you spend to make a species. I’d recommend checking out specialties, which have ways to minimize the points you spend/customize how your deity works with points. This is a lil complicated, sorry. Ok finals now I gtg but I’ll be available a lot later today.*
*where is the stuff to create species? (like what cost what points, stuff like that)*
*Under the Creation points spoiler, and then under living creatures. I can copy it here for ease. For making a species, it'll all be creation points.*
*Down here is the cost and follower dice for making a species.*
*Once per day, you may roll your creation dice (starting at 2d4 and increases as stated in the Size Categories) and you gain an amount of points equal to the number you rolled. You start out with 5 creation points. Once per day, other gods may spend 3 creation points to allow you to roll your creation dice again. You may also roll creation dice when you gain 5000 XP or more in one instance. A mod/DM may also allow you to roll a creation die as a reward for a certain task or similar, like the mileage leveling system.
You may spend your creation points for some of the following items below. Some of these acts may only be performed once per a certain timeframe, or only at a certain size category. Sentient creatures, for the purpose of this thread, are creatures with an INT stat of 6 or more that can understand at least one language. Mortals are creatures of the Humanoid, Beast, or Plant creature type. Demihumans are creatures of the Giant, Monstrosity, Ooze, Undead, Dragon, or Construct creature type. Extraplanars are creatures of the Aberration, Celestial, Fiend, Elemental, and Fey creature types. Supernatural creatures are ones that can have an attribute above the 20th level cap.The number of follower dice to roll is listed next to each size (listed as #F). You may also convert creation points into ability points, turning 10 creation points into one ability point.
Living Creatures:
When creating a living creature that requires a statblock, you may create this creature of a CR equal to or less than the maximum specified in your size category. You build your creature with the traits from below. Refer to the 2014 Dungeon Master’s Guide for recommended damage, health, and AC of creatures. Add together the total of the costs of the traits to determine the cost of the creature. When you make this creature (if it requires a statblock), it is a species, and you may make a number of this species equal to your proficiency bonus. After you create this species, it is assumed they are able to grow their own population. Creatures that you make are not automatically loyal to you, and do not automatically count as your followers. Creatures with Legendary and/or Mythic actions do not populate on their own, and you may only purchase a creature with Mythic actions up to 3 times. You may also spend points on an already existing race, such as increasing their size from medium to large or granting them demihuman status.
Tiny (1) [1F], Small (4) [2F], Medium (8) [4F], Large (20) [10F], Huge (30) [15F], Gargantuan (50) [20F]
And then down here (making a race) is some of the rules for making races.
A race you create may be an already existing race, or you may create one on your own. As a Conviction origin god, when you appear in the world for the first time, you may create a single species that makes up the followers you roll on your die. This species costs no creation points to make and is sentient. It can be Small or Medium when you create it, and it is a mortal species. You may evolve this species further through creation points, as labeled in the creation points section. If you are making this species into a statblock, it follows the CR constraints of your size category, and any homebrew you add must be reviewed by a mod or DM before you create the species.
When you create a sentient species as a playable race, it follows DND 2014 rules, and you must add the following: An ability score increase (2/1, 1/1/1, or 1/1), at least one language, a creature type, a speed (cannot exceed 50 ft), two passive traits, one trait that requires an action. You may add more than two passive traits, but you must send your homebrew to a mod to review before you play as this race or use any traits of it for your swarms.
*ok then how many points does it cost to make a species a s a nature(al?) God?*
Rollback Post to RevisionRollBack
another alt of void
the chains bind, the chains hold, the infection writhes within, but I hold it... I keep it. I don't let it out, for the chance it may claim us all
*sorry but three more questions, one, can my being be able to sort of emerge from within the earth (emerging from the void), two: can my being be in its avatar from when it first emerges, and three, can my species I made come from the same place I did, like spilling forth with me?*
*yup, but you’d still need to spend the points to make your species, unless you go with Conviction instead.*
*ok. so I'm trying to figure out what followers cost for points, how many points I start with ect, and im looking through the orig, and im still a little confused, would you be able to explain it in simpler terms? (if not, just tell me where I would find those things)*
*You’d start with 5 points, but you can also roll 2d4 every day for points. Followers do not cost points, but making a species does, which is what you want to do I think? When you make a species, they are automatically your followers. There’s a list under creation points of attributes you can give your species, which each cost a certain amount of points that you’ll add up for your total, but since you’re new, you’ll want to minimize the amount of points you spend to make a species. I’d recommend checking out specialties, which have ways to minimize the points you spend/customize how your deity works with points. This is a lil complicated, sorry. Ok finals now I gtg but I’ll be available a lot later today.*
*where is the stuff to create species? (like what cost what points, stuff like that)*
*Under the Creation points spoiler, and then under living creatures. I can copy it here for ease. For making a species, it'll all be creation points.*
*Down here is the cost and follower dice for making a species.*
*Once per day, you may roll your creation dice (starting at 2d4 and increases as stated in the Size Categories) and you gain an amount of points equal to the number you rolled. You start out with 5 creation points. Once per day, other gods may spend 3 creation points to allow you to roll your creation dice again. You may also roll creation dice when you gain 5000 XP or more in one instance. A mod/DM may also allow you to roll a creation die as a reward for a certain task or similar, like the mileage leveling system.
You may spend your creation points for some of the following items below. Some of these acts may only be performed once per a certain timeframe, or only at a certain size category. Sentient creatures, for the purpose of this thread, are creatures with an INT stat of 6 or more that can understand at least one language. Mortals are creatures of the Humanoid, Beast, or Plant creature type. Demihumans are creatures of the Giant, Monstrosity, Ooze, Undead, Dragon, or Construct creature type. Extraplanars are creatures of the Aberration, Celestial, Fiend, Elemental, and Fey creature types. Supernatural creatures are ones that can have an attribute above the 20th level cap.The number of follower dice to roll is listed next to each size (listed as #F). You may also convert creation points into ability points, turning 10 creation points into one ability point.
Living Creatures:
When creating a living creature that requires a statblock, you may create this creature of a CR equal to or less than the maximum specified in your size category. You build your creature with the traits from below. Refer to the 2014 Dungeon Master’s Guide for recommended damage, health, and AC of creatures. Add together the total of the costs of the traits to determine the cost of the creature. When you make this creature (if it requires a statblock), it is a species, and you may make a number of this species equal to your proficiency bonus. After you create this species, it is assumed they are able to grow their own population. Creatures that you make are not automatically loyal to you, and do not automatically count as your followers. Creatures with Legendary and/or Mythic actions do not populate on their own, and you may only purchase a creature with Mythic actions up to 3 times. You may also spend points on an already existing race, such as increasing their size from medium to large or granting them demihuman status.
Tiny (1) [1F], Small (4) [2F], Medium (8) [4F], Large (20) [10F], Huge (30) [15F], Gargantuan (50) [20F]
And then down here (making a race) is some of the rules for making races.
A race you create may be an already existing race, or you may create one on your own. As a Conviction origin god, when you appear in the world for the first time, you may create a single species that makes up the followers you roll on your die. This species costs no creation points to make and is sentient. It can be Small or Medium when you create it, and it is a mortal species. You may evolve this species further through creation points, as labeled in the creation points section. If you are making this species into a statblock, it follows the CR constraints of your size category, and any homebrew you add must be reviewed by a mod or DM before you create the species.
When you create a sentient species as a playable race, it follows DND 2014 rules, and you must add the following: An ability score increase (2/1, 1/1/1, or 1/1), at least one language, a creature type, a speed (cannot exceed 50 ft), two passive traits, one trait that requires an action. You may add more than two passive traits, but you must send your homebrew to a mod to review before you play as this race or use any traits of it for your swarms.
*ok then how many points does it cost to make a species a s a nature(al?) God?*
*Same as a conviction god, conviction gods just start with species'. If you could tell me the details of your species like size and creature type, I could help you calculate and recommend specialties?*
*sorry but three more questions, one, can my being be able to sort of emerge from within the earth (emerging from the void), two: can my being be in its avatar from when it first emerges, and three, can my species I made come from the same place I did, like spilling forth with me?*
*yup, but you’d still need to spend the points to make your species, unless you go with Conviction instead.*
*ok. so I'm trying to figure out what followers cost for points, how many points I start with ect, and im looking through the orig, and im still a little confused, would you be able to explain it in simpler terms? (if not, just tell me where I would find those things)*
*You’d start with 5 points, but you can also roll 2d4 every day for points. Followers do not cost points, but making a species does, which is what you want to do I think? When you make a species, they are automatically your followers. There’s a list under creation points of attributes you can give your species, which each cost a certain amount of points that you’ll add up for your total, but since you’re new, you’ll want to minimize the amount of points you spend to make a species. I’d recommend checking out specialties, which have ways to minimize the points you spend/customize how your deity works with points. This is a lil complicated, sorry. Ok finals now I gtg but I’ll be available a lot later today.*
*where is the stuff to create species? (like what cost what points, stuff like that)*
*Under the Creation points spoiler, and then under living creatures. I can copy it here for ease. For making a species, it'll all be creation points.*
*Down here is the cost and follower dice for making a species.*
*Once per day, you may roll your creation dice (starting at 2d4 and increases as stated in the Size Categories) and you gain an amount of points equal to the number you rolled. You start out with 5 creation points. Once per day, other gods may spend 3 creation points to allow you to roll your creation dice again. You may also roll creation dice when you gain 5000 XP or more in one instance. A mod/DM may also allow you to roll a creation die as a reward for a certain task or similar, like the mileage leveling system.
You may spend your creation points for some of the following items below. Some of these acts may only be performed once per a certain timeframe, or only at a certain size category. Sentient creatures, for the purpose of this thread, are creatures with an INT stat of 6 or more that can understand at least one language. Mortals are creatures of the Humanoid, Beast, or Plant creature type. Demihumans are creatures of the Giant, Monstrosity, Ooze, Undead, Dragon, or Construct creature type. Extraplanars are creatures of the Aberration, Celestial, Fiend, Elemental, and Fey creature types. Supernatural creatures are ones that can have an attribute above the 20th level cap.The number of follower dice to roll is listed next to each size (listed as #F). You may also convert creation points into ability points, turning 10 creation points into one ability point.
Living Creatures:
When creating a living creature that requires a statblock, you may create this creature of a CR equal to or less than the maximum specified in your size category. You build your creature with the traits from below. Refer to the 2014 Dungeon Master’s Guide for recommended damage, health, and AC of creatures. Add together the total of the costs of the traits to determine the cost of the creature. When you make this creature (if it requires a statblock), it is a species, and you may make a number of this species equal to your proficiency bonus. After you create this species, it is assumed they are able to grow their own population. Creatures that you make are not automatically loyal to you, and do not automatically count as your followers. Creatures with Legendary and/or Mythic actions do not populate on their own, and you may only purchase a creature with Mythic actions up to 3 times. You may also spend points on an already existing race, such as increasing their size from medium to large or granting them demihuman status.
Tiny (1) [1F], Small (4) [2F], Medium (8) [4F], Large (20) [10F], Huge (30) [15F], Gargantuan (50) [20F]
And then down here (making a race) is some of the rules for making races.
A race you create may be an already existing race, or you may create one on your own. As a Conviction origin god, when you appear in the world for the first time, you may create a single species that makes up the followers you roll on your die. This species costs no creation points to make and is sentient. It can be Small or Medium when you create it, and it is a mortal species. You may evolve this species further through creation points, as labeled in the creation points section. If you are making this species into a statblock, it follows the CR constraints of your size category, and any homebrew you add must be reviewed by a mod or DM before you create the species.
When you create a sentient species as a playable race, it follows DND 2014 rules, and you must add the following: An ability score increase (2/1, 1/1/1, or 1/1), at least one language, a creature type, a speed (cannot exceed 50 ft), two passive traits, one trait that requires an action. You may add more than two passive traits, but you must send your homebrew to a mod to review before you play as this race or use any traits of it for your swarms.
*ok then how many points does it cost to make a species a s a nature(al?) God?*
*Same as a conviction god, conviction gods just start with species'. If you could tell me the details of your species like size and creature type, I could help you calculate and recommend specialties?*
*pm or here? ps gtg for like 30 min, but be back after*
Rollback Post to RevisionRollBack
another alt of void
the chains bind, the chains hold, the infection writhes within, but I hold it... I keep it. I don't let it out, for the chance it may claim us all
*sorry but three more questions, one, can my being be able to sort of emerge from within the earth (emerging from the void), two: can my being be in its avatar from when it first emerges, and three, can my species I made come from the same place I did, like spilling forth with me?*
*yup, but you’d still need to spend the points to make your species, unless you go with Conviction instead.*
*ok. so I'm trying to figure out what followers cost for points, how many points I start with ect, and im looking through the orig, and im still a little confused, would you be able to explain it in simpler terms? (if not, just tell me where I would find those things)*
*You’d start with 5 points, but you can also roll 2d4 every day for points. Followers do not cost points, but making a species does, which is what you want to do I think? When you make a species, they are automatically your followers. There’s a list under creation points of attributes you can give your species, which each cost a certain amount of points that you’ll add up for your total, but since you’re new, you’ll want to minimize the amount of points you spend to make a species. I’d recommend checking out specialties, which have ways to minimize the points you spend/customize how your deity works with points. This is a lil complicated, sorry. Ok finals now I gtg but I’ll be available a lot later today.*
*where is the stuff to create species? (like what cost what points, stuff like that)*
*Under the Creation points spoiler, and then under living creatures. I can copy it here for ease. For making a species, it'll all be creation points.*
*Down here is the cost and follower dice for making a species.*
*Once per day, you may roll your creation dice (starting at 2d4 and increases as stated in the Size Categories) and you gain an amount of points equal to the number you rolled. You start out with 5 creation points. Once per day, other gods may spend 3 creation points to allow you to roll your creation dice again. You may also roll creation dice when you gain 5000 XP or more in one instance. A mod/DM may also allow you to roll a creation die as a reward for a certain task or similar, like the mileage leveling system.
You may spend your creation points for some of the following items below. Some of these acts may only be performed once per a certain timeframe, or only at a certain size category. Sentient creatures, for the purpose of this thread, are creatures with an INT stat of 6 or more that can understand at least one language. Mortals are creatures of the Humanoid, Beast, or Plant creature type. Demihumans are creatures of the Giant, Monstrosity, Ooze, Undead, Dragon, or Construct creature type. Extraplanars are creatures of the Aberration, Celestial, Fiend, Elemental, and Fey creature types. Supernatural creatures are ones that can have an attribute above the 20th level cap.The number of follower dice to roll is listed next to each size (listed as #F). You may also convert creation points into ability points, turning 10 creation points into one ability point.
Living Creatures:
When creating a living creature that requires a statblock, you may create this creature of a CR equal to or less than the maximum specified in your size category. You build your creature with the traits from below. Refer to the 2014 Dungeon Master’s Guide for recommended damage, health, and AC of creatures. Add together the total of the costs of the traits to determine the cost of the creature. When you make this creature (if it requires a statblock), it is a species, and you may make a number of this species equal to your proficiency bonus. After you create this species, it is assumed they are able to grow their own population. Creatures that you make are not automatically loyal to you, and do not automatically count as your followers. Creatures with Legendary and/or Mythic actions do not populate on their own, and you may only purchase a creature with Mythic actions up to 3 times. You may also spend points on an already existing race, such as increasing their size from medium to large or granting them demihuman status.
Tiny (1) [1F], Small (4) [2F], Medium (8) [4F], Large (20) [10F], Huge (30) [15F], Gargantuan (50) [20F]
And then down here (making a race) is some of the rules for making races.
A race you create may be an already existing race, or you may create one on your own. As a Conviction origin god, when you appear in the world for the first time, you may create a single species that makes up the followers you roll on your die. This species costs no creation points to make and is sentient. It can be Small or Medium when you create it, and it is a mortal species. You may evolve this species further through creation points, as labeled in the creation points section. If you are making this species into a statblock, it follows the CR constraints of your size category, and any homebrew you add must be reviewed by a mod or DM before you create the species.
When you create a sentient species as a playable race, it follows DND 2014 rules, and you must add the following: An ability score increase (2/1, 1/1/1, or 1/1), at least one language, a creature type, a speed (cannot exceed 50 ft), two passive traits, one trait that requires an action. You may add more than two passive traits, but you must send your homebrew to a mod to review before you play as this race or use any traits of it for your swarms.
*ok then how many points does it cost to make a species a s a nature(al?) God?*
*Same as a conviction god, conviction gods just start with species'. If you could tell me the details of your species like size and creature type, I could help you calculate and recommend specialties?*
*pm or here? ps gtg for like 30 min, but be back after*
*they do? I mean..... Yes. Of course they do. Sarlok's had their air genasi this whole time. Yeah... Definitely....*
*oop uhhhhh yepyepyep*
*Cool*
*I just realized I never even decided what race Bríz made... I think humans prolly. Wanna do a mortal interaction?*
*Wasn't it aasimar?*
*Cameo appearance of naïma*
*Sarlok, being not the best patron deity, hasn't yet given their followers a home, simply let them loose to wander*
A young woman, dressed in simple, flowing fabrics, with bright yellow eyes is wandering the world
*Not in this version :p*
*Bríz has been bossing them around n stuff like that so that they're "safe"*
"Hey! Wait up!" A human wearing tattered sandals and a tunic chases after the woman, heaving in breaths and exhaling coughs. He has curly black hair tied into a short ponytail and dark skin. His eyes are bright green. After finally catching up with her, he stops to take a few breaths. "Been a while since I've seen any other beings..."
Under the cover of night, a group of two sneaks towards Ren’s forest, wearing dark clothes and carrying nets and knives. Earlier, Bríz laughed at the foolishness of Ren’s command and sent two of their followers, both partially immortal and completely loyal (lifebearer specialty) towards Ren’s forest. Now, the followers reach the forest, removing their knives and starting to set traps in well hidden areas. They know Ren will find the followers, but if Ren doesn’t find the traps, that’s a win for them all. And they know what Bríz will do if anything happens to them…
*yeah Bríz is starting a war over a petty disagreement :p*
After the earlier meeting, Ren set sentries. Let's see if they notice anything (btw they have a +8 to perception, expertise and a +4 Wisdom). 26
Roomba Knight, Architect of the Cataclysm, Foxy Lunar Archpriest. Dubbed The Fluffy Bowman by Golden. He/They
Theatre Kid, Ravenclaw, bookworm, DM, Lego fanatic, flautist, mythology nerd, pedantic about spelling. I also love foxes, cats, otters, and red pandas!
I love Korean Mythology. If you want to ask me about something, send me a PM!
Is e e eirmseachd nas fhaide na tomhas an ulaidh as motha a th’ aig duine!
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*I still haven't welcomed the neighbors, but once I do that, sher*
"You remember me. Just think a little harder"
Maniacal Unseelie Nightmare Enby
Sarlok is wandering ren's forest, dressed as a mobster, with a charcoal grey suit and fedora, lightning pinstripes, and an electric blue carnation on their lapel. Their wings are folded behind their back, their serpent headed tail scans the area. The float an inch off the ground and hold no weapons. They do have a half full wineglass, however
"You remember me. Just think a little harder"
Maniacal Unseelie Nightmare Enby
*Anyone wanna rp? I got Bríz and Kalaposi.*
he/they. Roleplay and worldbuilding fiend.
"Well then, Mother, it is nice to meet you." Yuki holds her hand out.
Through all the multiverse, I am The Singulairity.
*where is the stuff to create species? (like what cost what points, stuff like that)*
another alt of void
the chains bind, the chains hold, the infection writhes within, but I hold it... I keep it. I don't let it out, for the chance it may claim us all
*Under the Creation points spoiler, and then under living creatures. I can copy it here for ease. For making a species, it'll all be creation points.*
*Down here is the cost and follower dice for making a species.*
*Once per day, you may roll your creation dice (starting at 2d4 and increases as stated in the Size Categories) and you gain an amount of points equal to the number you rolled. You start out with 5 creation points. Once per day, other gods may spend 3 creation points to allow you to roll your creation dice again. You may also roll creation dice when you gain 5000 XP or more in one instance. A mod/DM may also allow you to roll a creation die as a reward for a certain task or similar, like the mileage leveling system.
You may spend your creation points for some of the following items below. Some of these acts may only be performed once per a certain timeframe, or only at a certain size category. Sentient creatures, for the purpose of this thread, are creatures with an INT stat of 6 or more that can understand at least one language. Mortals are creatures of the Humanoid, Beast, or Plant creature type. Demihumans are creatures of the Giant, Monstrosity, Ooze, Undead, Dragon, or Construct creature type. Extraplanars are creatures of the Aberration, Celestial, Fiend, Elemental, and Fey creature types. Supernatural creatures are ones that can have an attribute above the 20th level cap.The number of follower dice to roll is listed next to each size (listed as #F). You may also convert creation points into ability points, turning 10 creation points into one ability point.
Living Creatures:
When creating a living creature that requires a statblock, you may create this creature of a CR equal to or less than the maximum specified in your size category. You build your creature with the traits from below. Refer to the 2014 Dungeon Master’s Guide for recommended damage, health, and AC of creatures. Add together the total of the costs of the traits to determine the cost of the creature. When you make this creature (if it requires a statblock), it is a species, and you may make a number of this species equal to your proficiency bonus. After you create this species, it is assumed they are able to grow their own population. Creatures that you make are not automatically loyal to you, and do not automatically count as your followers. Creatures with Legendary and/or Mythic actions do not populate on their own, and you may only purchase a creature with Mythic actions up to 3 times. You may also spend points on an already existing race, such as increasing their size from medium to large or granting them demihuman status.
Tiny (1) [1F], Small (4) [2F], Medium (8) [4F], Large (20) [10F], Huge (30) [15F], Gargantuan (50) [20F]
Mortal (1), Demihuman (10)[2F], Extraplanar (20) [5F]
Not sentient (0), Sentient (4), Supernatural (10)
Legendary Actions (20), Mythic Actions (50)*
And then down here (making a race) is some of the rules for making races.
A race you create may be an already existing race, or you may create one on your own. As a Conviction origin god, when you appear in the world for the first time, you may create a single species that makes up the followers you roll on your die. This species costs no creation points to make and is sentient. It can be Small or Medium when you create it, and it is a mortal species. You may evolve this species further through creation points, as labeled in the creation points section. If you are making this species into a statblock, it follows the CR constraints of your size category, and any homebrew you add must be reviewed by a mod or DM before you create the species.
When you create a sentient species as a playable race, it follows DND 2014 rules, and you must add the following: An ability score increase (2/1, 1/1/1, or 1/1), at least one language, a creature type, a speed (cannot exceed 50 ft), two passive traits, one trait that requires an action. You may add more than two passive traits, but you must send your homebrew to a mod to review before you play as this race or use any traits of it for your swarms.
he/they. Roleplay and worldbuilding fiend.
Yuki's creation points 3
Through all the multiverse, I am The Singulairity.
*guys, I swear I'll start rolling for cp soon, just need to write down my notes*
"You remember me. Just think a little harder"
Maniacal Unseelie Nightmare Enby
*I've honestly been working from memory for cp, kalaposi doesn't have a sheet, and for bríz's, I'm not calculating it very well.*
he/they. Roleplay and worldbuilding fiend.
*ok then how many points does it cost to make a species a s a nature(al?) God?*
another alt of void
the chains bind, the chains hold, the infection writhes within, but I hold it... I keep it. I don't let it out, for the chance it may claim us all
*Same as a conviction god, conviction gods just start with species'. If you could tell me the details of your species like size and creature type, I could help you calculate and recommend specialties?*
he/they. Roleplay and worldbuilding fiend.
*they do? I mean..... Yes. Of course they do. Sarlok's had their air genasi this whole time. Yeah... Definitely....*
"You remember me. Just think a little harder"
Maniacal Unseelie Nightmare Enby
*oop uhhhhh yepyepyep*
he/they. Roleplay and worldbuilding fiend.
*Cool*
"You remember me. Just think a little harder"
Maniacal Unseelie Nightmare Enby
*I just realized I never even decided what race Bríz made... I think humans prolly. Wanna do a mortal interaction?*
he/they. Roleplay and worldbuilding fiend.
*pm or here? ps gtg for like 30 min, but be back after*
another alt of void
the chains bind, the chains hold, the infection writhes within, but I hold it... I keep it. I don't let it out, for the chance it may claim us all
*Whichever you prefer!*
he/they. Roleplay and worldbuilding fiend.
*Wasn't it aasimar?*
*Cameo appearance of naïma*
*Sarlok, being not the best patron deity, hasn't yet given their followers a home, simply let them loose to wander*
A young woman, dressed in simple, flowing fabrics, with bright yellow eyes is wandering the world
"You remember me. Just think a little harder"
Maniacal Unseelie Nightmare Enby
*Not in this version :p*
*Bríz has been bossing them around n stuff like that so that they're "safe"*
"Hey! Wait up!" A human wearing tattered sandals and a tunic chases after the woman, heaving in breaths and exhaling coughs. He has curly black hair tied into a short ponytail and dark skin. His eyes are bright green. After finally catching up with her, he stops to take a few breaths. "Been a while since I've seen any other beings..."
he/they. Roleplay and worldbuilding fiend.
After the earlier meeting, Ren set sentries. Let's see if they notice anything (btw they have a +8 to perception, expertise and a +4 Wisdom). 26
Hiya! You can call me Link. Here’s a bit about me:
Roomba Knight, Architect of the Cataclysm, Foxy Lunar Archpriest. Dubbed The Fluffy Bowman by Golden. He/They
Theatre Kid, Ravenclaw, bookworm, DM, Lego fanatic, flautist, mythology nerd, pedantic about spelling. I also love foxes, cats, otters, and red pandas!
I love Korean Mythology. If you want to ask me about something, send me a PM!
Is e e eirmseachd nas fhaide na tomhas an ulaidh as motha a th’ aig duine!