I don't really hate any race because all of them have different traits but if I were to choose one, it would probably be any gnome. I never play gnomes.
Mechanics-wise, standard Human (just under Variant Human).
For me, RP-wise often overrules mechanics-wise when creating a character. The worst build in the right hands can still be effective, but I'd rather play a lore-typical character's race than atypical, exiled, racial-rebellious, etc. (No Drizzting for me.)The lore-typical Elf-based characters don't mesh with my style.
I like the concept of the stereotypical Gnomes - adventurous, friendly, gadgetsgadgetsgadgets..., but they somehow give me the creeps, and I don't know why. Still if Stout Halfling isn't available for the campaign setting, I give serious consideration to Gnomes if they're available. (Not a fan of the stay-at-home xenophobia that most Halflings exhibit in lore, but I still like 'em. Not that easy to keep finding a good reason to leave home with stereotypical Halfling characters, though.)
What's wrong with Elf races? I don't like playing condescending views of others. That's the kicker that kicks out their lore for my RP.
What's odd is that I often don't go with stereotypical class stories. I prefer to apply the same mechanics of a class with different reasons than what the PHB and XGtE suggest - often using a backstory more appropriate for a different class. Typical race. Atypical class. *shrug* I'm weird.
Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
There's a campaign I watch where the Kenku is addicted to a drug that de-addles his mind against the Mimicry curse so he can speak without having to hear it first, but it also severely dulls his ability to Mimic and reduces him to a mindless parrot-brain if he doesn't keep taking more of it. ...and somehow, that Kenku manages to be far more annoying than the Tiefling who has no stomach for being Evil and, yet, keeps trying to be Evil for some unknown reason.
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Tabaxi. That movement is good but annoyingly so, it makes "cheesing" fights too easy sometimes, and...cat people. It's not the cat people themselves, mind you, it's the people who see them as creepy "cute" uwu things, which is just not my thing at all.
For all you guys hating on humans, though, I'll say they're my favorite race because, both mechanically and RP-wise, you can do anything with them. There's no stereotype or archetype to follow, so humans can often be the boldest characters, not to mention the most realistic! Plus variant human is nice for niche builds that require feats to work (looking at you, grapplers).
By the way LeviRocks I upvoted the post i've quoted.
(All of this is in my opinion)
I actually forgot about Kenku, by FAR I DESPISE Kenku, I would never think of a human/pigeon even being a race. If I were the one that wrote Volo's Guide to Monsters I would turn away in disgust if somebody mentioned Kenkus, in fact I would actually use a Kenku as an example when I would describe something ugly. They are scavengers, exactly like Bin Chickens.
By the way LeviRocks I upvoted the post i've quoted.
(All of this is in my opinion)
I actually forgot about Kenku, by FAR I DESPISE Kenku, I would never think of a human/pigeon even being a race. If I were the one that wrote Volo's Guide to Monsters I would turn away in disgust if somebody mentioned Kenkus, in fact I would actually use a Kenku as an example when I would describe something ugly. They are scavengers, exactly like Bin Chickens.
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I hate dragonborn because their abilities suck, but I love their flavor. I despise Kenku because of their annoying nature, the fact that they're crow-people, the worst type of bird, but playable, and more annoying. Kenku are terrible, and all my players hate them as well.
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Please check out my homebrew, I would appreciate feedback:
In that campaign I mentioned, the player toned down the whole drug-addicted Kenku portion - still non-addled, though. His Kenku isn't a hoarder or mindlessly enticed by shiny things. So, essentially he took what made the Kenku unique (and annoying) and removed it. Seems kind of silly to play a Kenku without the Kenku traits, but whatevs. At least, he ended up far less annoying than the Tiefling with a weak stomach for the evil acts he keeps doing regardless.
One can do annoying correctly, though. They have a Goblin who's excruciatingly innocent about everything in the world. Rather effective in combat without losing that character flaw(?) of extreme innocence, but the whole thing is too darn cute.
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
I don't mind Kenku, probably because I'm fine with crows and one of the most interesting character concepts I've had a player run was a Kenku.
There aren't any races I really hate, but I've never really been interested in playing Elf, except for Shadar-Kai. Their abilities are pretty good, but I've never really come up with an interesting enough character idea for most of the elf subraces, even the weird ones like Sea elves and Drow, that I would want to play for a long term game.
Mine is humans. They dont have darkvision, dont have any special score increases, and are generally very poopy imo.
Characters:
Borin, mountain dwarf cleric (knowledge) (inactive)
Varis Ilphelkiir, high elf bard (swords) (inactive)
Reckoner, warforged fighter (eldritch knight) (inactive)
Archduke Gerald, half-orc warlock (pact of the fire elemental) (inactive)
Kurak of Yini Chai, changeling sorcerer (blue draconic bloodline) (active)
Do vampires count if not then Drow
Mostly nocturnal
help build a world here
I don't really hate any race because all of them have different traits but if I were to choose one, it would probably be any gnome. I never play gnomes.
"A Jack Of All Trades is a master of none"
'That's why I hate Bards'
Gnomes are the best!
I hate Dragonborn, except the new variations, even though they still suck.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Well, again, I have never played a gnome so I don't know 100% whether or not gnomes are good.
HOW ON EARTH COULD YOU HATE DRAGONBORN!!!! THEY ARE SOOOOO GOOD!!!
"A Jack Of All Trades is a master of none"
'That's why I hate Bards'
They are great with flavor and culture, but mechanically, nope. Horrible.
If we mean flavor-wise. I HATE kenku!
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
RP-wise, Elf races (just below Human).
Mechanics-wise, standard Human (just under Variant Human).
For me, RP-wise often overrules mechanics-wise when creating a character. The worst build in the right hands can still be effective, but I'd rather play a lore-typical character's race than atypical, exiled, racial-rebellious, etc. (No Drizzting for me.)The lore-typical Elf-based characters don't mesh with my style.
I like the concept of the stereotypical Gnomes - adventurous, friendly, gadgetsgadgetsgadgets..., but they somehow give me the creeps, and I don't know why. Still if Stout Halfling isn't available for the campaign setting, I give serious consideration to Gnomes if they're available. (Not a fan of the stay-at-home xenophobia that most Halflings exhibit in lore, but I still like 'em. Not that easy to keep finding a good reason to leave home with stereotypical Halfling characters, though.)
What's wrong with Elf races? I don't like playing condescending views of others. That's the kicker that kicks out their lore for my RP.
What's odd is that I often don't go with stereotypical class stories. I prefer to apply the same mechanics of a class with different reasons than what the PHB and XGtE suggest - often using a backstory more appropriate for a different class. Typical race. Atypical class. *shrug* I'm weird.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Kenku are just so annoying.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
There's a campaign I watch where the Kenku is addicted to a drug that de-addles his mind against the Mimicry curse so he can speak without having to hear it first, but it also severely dulls his ability to Mimic and reduces him to a mindless parrot-brain if he doesn't keep taking more of it. ...and somehow, that Kenku manages to be far more annoying than the Tiefling who has no stomach for being Evil and, yet, keeps trying to be Evil for some unknown reason.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Tabaxi. That movement is good but annoyingly so, it makes "cheesing" fights too easy sometimes, and...cat people. It's not the cat people themselves, mind you, it's the people who see them as creepy "cute" uwu things, which is just not my thing at all.
For all you guys hating on humans, though, I'll say they're my favorite race because, both mechanically and RP-wise, you can do anything with them. There's no stereotype or archetype to follow, so humans can often be the boldest characters, not to mention the most realistic! Plus variant human is nice for niche builds that require feats to work (looking at you, grapplers).
Wizard (Gandalf) of the Tolkien Club
Humans are great races.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
By the way LeviRocks I upvoted the post i've quoted.
(All of this is in my opinion)
I actually forgot about Kenku, by FAR I DESPISE Kenku, I would never think of a human/pigeon even being a race. If I were the one that wrote Volo's Guide to Monsters I would turn away in disgust if somebody mentioned Kenkus, in fact I would actually use a Kenku as an example when I would describe something ugly. They are scavengers, exactly like Bin Chickens.
=
"A Jack Of All Trades is a master of none"
'That's why I hate Bards'
I hate dragonborn because their abilities suck, but I love their flavor. I despise Kenku because of their annoying nature, the fact that they're crow-people, the worst type of bird, but playable, and more annoying. Kenku are terrible, and all my players hate them as well.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
In that campaign I mentioned, the player toned down the whole drug-addicted Kenku portion - still non-addled, though. His Kenku isn't a hoarder or mindlessly enticed by shiny things. So, essentially he took what made the Kenku unique (and annoying) and removed it. Seems kind of silly to play a Kenku without the Kenku traits, but whatevs. At least, he ended up far less annoying than the Tiefling with a weak stomach for the evil acts he keeps doing regardless.
One can do annoying correctly, though. They have a Goblin who's excruciatingly innocent about everything in the world. Rather effective in combat without losing that character flaw(?) of extreme innocence, but the whole thing is too darn cute.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
I don't mind Kenku, probably because I'm fine with crows and one of the most interesting character concepts I've had a player run was a Kenku.
There aren't any races I really hate, but I've never really been interested in playing Elf, except for Shadar-Kai. Their abilities are pretty good, but I've never really come up with an interesting enough character idea for most of the elf subraces, even the weird ones like Sea elves and Drow, that I would want to play for a long term game.
Hombrew: Way of Wresting, Circle of Sacrifice