Should we skip over that time so that then I can actually attack you?
Yep. At that time, I am 350 feet away and stelfing (22)
But where would you be hiding?
Staving out invuribility
You didn’t answer my question
On the ground. @Nikoli is the defualt arena populated by anything?
If so, I'll be hiding behind a rock or in the grass
Nikoli described the default field as a flat, open space in the first post
Yep, but you guys can describe and agree on a different terrain at the start of the round.
Aight. How about theres some grass or like 8 inch tall grass that looks cool
Ok
Rollback Post to RevisionRollBack
they/her Always open to chat. Just send me a PM
Looking in the mirror of my mind Turning the pages of my life Walking the path so many paced a million times Drown out the voices in the air Leaving the ones that never cared Picking the pieces up and building to the sky
I have minimum 67 in sleight of hand and double proficiency in thieves tools, also different rarites of magic items should have different costs.
Common: 1/10
uncommon: 1/8
rare: 1/6
very rare: 1/4
legendary: 1
sentient: 2
artifact:7
sentient artifact:10
Specific magic items have no real effect, except in specific campaigns (hellfire or cast off armor) situation (like centaur with amulet versus paladin abjure the extraplanar (it turns undead, but also fey)
Remember that gloves of thievery affects my 4 times proficiency in thieves tools to pick locks or sleight of hand with thieves tools. With talented checks 357 minimum sleight of hand (reliable talent included) 374 minimum thieves tools, and same minimum as just thieves tools with both, but with advantage for -10 penalty.
Remember that gloves of thievery affects my 4 times proficiency in thieves tools to pick locks or sleight of hand with thieves tools. With talented checks 357 minimum sleight of hand (reliable talent included) 374 minimum thieves tools, and same minimum as just thieves tools with both, but with advantage for -10 penalty.
You uh, you're really going to just flat-out ignore every point that was made against this, aren't you?
Remember that gloves of thievery affects my 4 times proficiency in thieves tools to pick locks or sleight of hand with thieves tools. With talented checks 357 minimum sleight of hand (reliable talent included) 374 minimum thieves tools, and same minimum as just thieves tools with both, but with advantage for -10 penalty.
You uh, you're really going to just flat-out ignore every point that was made against this, aren't you?
I really don't think you should be able to wear so many gloves at once and still have some dexterity in your hands.
It is possible if the gloves are magical and infused with dexterity. That character is for a crazy free for all of doom. You should do one to promote creativity, letting the winner unlock an epic boon (I am already sharing special epic boons).
It is possible if the gloves are magical and infused with dexterity. That character is for a crazy free for all of doom. You should do one to promote creativity, letting the winner unlock an epic boon (I am already sharing special epic boons).
There's creativity, and then there's breaking every bit of rules of written and rules as intended possible.
It is possible if the gloves are magical and infused with dexterity. That character is for a crazy free for all of doom. You should do one to promote creativity, letting the winner unlock an epic boon (I am already sharing special epic boons).
There's creativity, and then there's breaking every bit of rules of written and rules as intended possible.
There's spell creativity and then Spamming Tomes creativity.
Remember that gloves of thievery affects my 4 times proficiency in thieves tools to pick locks or sleight of hand with thieves tools. With talented checks 357 minimum sleight of hand (reliable talent included) 374 minimum thieves tools, and same minimum as just thieves tools with both, but with advantage for -10 penalty.
You uh, you're really going to just flat-out ignore every point that was made against this, aren't you?
I really don't think you should be able to wear so many gloves at once and still have some dexterity in your hands.
Yeah, how would you wear like 7 pairs of gloves and still be that good at Sleight of Hand?
To reiterate the rules you're currently breaking here, "Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook."
a player can't [normally*] wear multiple sets of gloves or boots. Boots of Speed are a pair of boots, which means both must be worn together. While a Centaur does indeed have an additional set of legs, they have hooves, not feet, so allowing them to use magical boots at all would technically be DM generosity. There are currently no 4-handed playable official races. However, if there were a 4-handed race, or a means of obtaining an additional set of hands long enough to attune another set of gloves, then the DM would point to the rule above and say "This is a game, not a simulator. There doesn't need to be a logical explanation."
I have 2 pairs of gloves of thievery (normal hands and grappling appendages). I have minimum 37 on sleight of hand and the max dc is 30, I am using your rules and I am following the limit (ioun stone of sustenance is useless). I am now ready to battle and I rolled my stats. A young verdan with giant tentacles apears. The thief - D&D Beyond (dndbeyond.com).
I have 2 pairs of gloves of thievery (normal hands and grappling appendages). I have minimum 37 on sleight of hand and the max dc is 30, I am using your rules and I am following the limit (ioun stone of sustenance is useless). I am now ready to battle and I rolled my stats. A young verdan with giant tentacles apears. The thief - D&D Beyond (dndbeyond.com).
Neither your Insignias of Claws or your Gloves of Thievery stack.
Ok
they/her Always open to chat. Just send me a PM
Looking in the mirror of my mind
Turning the pages of my life
Walking the path so many paced a million times
Drown out the voices in the air
Leaving the ones that never cared
Picking the pieces up and building to the sky
I have minimum 67 in sleight of hand and double proficiency in thieves tools, also different rarites of magic items should have different costs.
Common: 1/10
uncommon: 1/8
rare: 1/6
very rare: 1/4
legendary: 1
sentient: 2
artifact:7
sentient artifact:10
Specific magic items have no real effect, except in specific campaigns (hellfire or cast off armor) situation (like centaur with amulet versus paladin abjure the extraplanar (it turns undead, but also fey)
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
Remember that gloves of thievery affects my 4 times proficiency in thieves tools to pick locks or sleight of hand with thieves tools. With talented checks 357 minimum sleight of hand (reliable talent included) 374 minimum thieves tools, and same minimum as just thieves tools with both, but with advantage for -10 penalty.
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
common should actually be 0
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
You uh, you're really going to just flat-out ignore every point that was made against this, aren't you?
ni! (that's a link, click it).
I like spell points.
Please ignore my old homebrew, and for the love of every god out there don't use it.
I (used to, it's kinda dead now) participate in the Level 20 Gladiator Arena with a nameless hero (actually I think I deleted him, whoops).
I really don't think you should be able to wear so many gloves at once and still have some dexterity in your hands.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
It is possible if the gloves are magical and infused with dexterity. That character is for a crazy free for all of doom. You should do one to promote creativity, letting the winner unlock an epic boon (I am already sharing special epic boons).
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
There's creativity, and then there's breaking every bit of rules of written and rules as intended possible.
ni! (that's a link, click it).
I like spell points.
Please ignore my old homebrew, and for the love of every god out there don't use it.
I (used to, it's kinda dead now) participate in the Level 20 Gladiator Arena with a nameless hero (actually I think I deleted him, whoops).
There's spell creativity and then Spamming Tomes creativity.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Yeah, how would you wear like 7 pairs of gloves and still be that good at Sleight of Hand?
Magic
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
Believe it or not, magic isn't a catch-all answer for everything. Shocking, I know.
ni! (that's a link, click it).
I like spell points.
Please ignore my old homebrew, and for the love of every god out there don't use it.
I (used to, it's kinda dead now) participate in the Level 20 Gladiator Arena with a nameless hero (actually I think I deleted him, whoops).
To reiterate the rules you're currently breaking here, "Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook."
I can't figure out multi-quote, so here's the message link. https://www.dndbeyond.com/forums/dungeons-dragons-discussion/rules-game-mechanics/103158-can-magic-items-stack?comment=6
ni! (that's a link, click it).
I like spell points.
Please ignore my old homebrew, and for the love of every god out there don't use it.
I (used to, it's kinda dead now) participate in the Level 20 Gladiator Arena with a nameless hero (actually I think I deleted him, whoops).
Creativity is great, go ahead with it, but breaking rules as written is not great, those rules are there for balance.
ni! (that's a link, click it).
I like spell points.
Please ignore my old homebrew, and for the love of every god out there don't use it.
I (used to, it's kinda dead now) participate in the Level 20 Gladiator Arena with a nameless hero (actually I think I deleted him, whoops).
I have 2 pairs of gloves of thievery (normal hands and grappling appendages). I have minimum 37 on sleight of hand and the max dc is 30, I am using your rules and I am following the limit (ioun stone of sustenance is useless). I am now ready to battle and I rolled my stats. A young verdan with giant tentacles apears. The thief - D&D Beyond (dndbeyond.com).
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
Actually I totaled the point value and spread it over my stats.
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
That's not how point buy works.
I have a weird sense of humor.
I also make maps.(That's a link)
Neither your Insignias of Claws or your Gloves of Thievery stack.
I have a weird sense of humor.
I also make maps.(That's a link)
Gloves of thievery stacks if you have 2 seperate appendage types, insignia of claws is an insignia, its on the characters body
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
but ok
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random