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I don't do quite as much damage as with the Sword of Zariel
Also, your first attack should've still hit since you crit on 19s
Cool I'll use an action to stow my revolvers and then draw my antimatter rifle
Action surge
Using all my grit points to give myself advantage on these attack and disarming shot
Attack: 30 Damage: 34
Attack: 29 Damage: 31
Make a strength save (DC 19) on a hit or lose your staff
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/) ( u u)o/ \🥛🍪 Hey, take care of yourself alright?
Dang
Strength save: 9
Roll crit damage for a revolver shot and an antimatter shot
Quote from Persuasion >> Also, your first attack should've still hit since you crit on 19s
Oh right, so you take half damage from that attack because Hemorrhaging critical
And also for this one 17 damage at the end of your turn because of the same thing
Quote from Persuasion >> Roll crit damage for a revolver shot and an antimatter shot
Um, how?
Just roll the damage dice again
Ok
32
7
So now I suppose it's 35 damage at the end of your turn?
Just the dice, no modifiers. So I take 27 damage from your crit revolver shot and then 13 from hemorrhage, then 65 from the antimatter crit and then 32 from hemorrhage
It's nice to have a smart person who can check and make sure everything is alright
Bonus action reload and it's your turn
I'll pick up my staff, reapply my Magic Endowment, and whack you 3 more times.
Attack: 21 Damage: 20
Attack: 25 Damage: 26
Attack: 31 Damage: 19
And then it's your turn
Attack: 21 Damage: Unable to parse dice roll.
Attack: 30 Damage: Unable to parse dice roll.
Bonus action reload
Something weird happened so the first attack damage will be 30
And the second will be 59 Half of this will be the Hemorrhaging critical thingy
How. Do. You. Keep. Getting. 19s
Luck
Your turn, try to deal fire damage, see what happens
I'm not a big fan of luck
I'll quicken a Power Word Stun, you are stunned
And then I'll whack you 3 times
Attack: 19 Damage: 23
Attack: 28 Damage: 23
Attack: 30 Damage: 22
I'll burn a 5th level spell slot to Smite on the crit for an extra 43 radiant
I don't do quite as much damage as with the Sword of Zariel
Also, your first attack should've still hit since you crit on 19s
Cool I'll use an action to stow my revolvers and then draw my antimatter rifle
Action surge
Using all my grit points to give myself advantage on these attack and disarming shot
Attack: 30 Damage: 34
Attack: 29 Damage: 31
Make a strength save (DC 19) on a hit or lose your staff
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Dang
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Strength save: 9
Roll crit damage for a revolver shot and an antimatter shot
Oh right, so you take half damage from that attack because Hemorrhaging critical
And also for this one 17 damage at the end of your turn because of the same thing
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Um, how?
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Just roll the damage dice again
Ok
32
7
So now I suppose it's 35 damage at the end of your turn?
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Just the dice, no modifiers. So I take 27 damage from your crit revolver shot and then 13 from hemorrhage, then 65 from the antimatter crit and then 32 from hemorrhage
It's nice to have a smart person who can check and make sure everything is alright
Bonus action reload and it's your turn
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
I'll pick up my staff, reapply my Magic Endowment, and whack you 3 more times.
Attack: 21 Damage: 20
Attack: 25 Damage: 26
Attack: 31 Damage: 19
And then it's your turn
Attack: 21 Damage: Unable to parse dice roll.
Attack: 30 Damage: Unable to parse dice roll.
Bonus action reload
Something weird happened so the first attack damage will be 30
And the second will be 59 Half of this will be the Hemorrhaging critical thingy
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
How. Do. You. Keep. Getting. 19s
Luck
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Your turn, try to deal fire damage, see what happens
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
I'm not a big fan of luck
I'll quicken a Power Word Stun, you are stunned
And then I'll whack you 3 times
Attack: 19 Damage: 23
Attack: 28 Damage: 23
Attack: 30 Damage: 22
I'll burn a 5th level spell slot to Smite on the crit for an extra 43 radiant