Your attack barely misses him as he stumbles on his wounded leg. He responds by launching another stone at you.
To hit: 19
Damage: 3
“Ah! Stop that!” Angelino looks down at the blood on his body and you can see his face get a little green “No, no *retch* hold on I got this.” Angelino heals himself for 20. “Ah! Much better! Stop throwing pebbles at me!” Angelino fires another Eldritch blast! Attack: 18 Damage: 14
After doing this, Tek-Tagak turns his attention to Throuk, raising his staff in his direction stumbling slightly on his injured leg. Thoruk, make a wisdom save please! You must beat a 15 or be transformed into a
You become a large duck, however it appears that the spell has gone slightly wrong! You are a duck with large sharp teeth!
As this duck, your stats and hp stay the same. You have disadvantage when rolling to hit. You can use the stats of the Dequackinator (with disadvantage) as the damage for your bite.
Wisdom save: 14
Thoruk feels the spell enter his mind, where it tries to find what a Duck looks like for the transformation. The spell wanders for many years, getting more and more confused, before saying "screw this, I'm out".
Thoruk is not happy with this intrusion. He will wildly attack tik-tak with his dequack-attack!
This post has potentially manipulated dice roll results.
Wow, that's a lot of damage.
George maintains concentration Alexadger's enlargement and, at the same time, conjures a tidal wave to try to break Tek-Tagak's (assumed) concentration. Tek-Tagak must make a DC 15 Dex save. On a failed save, he takes 14 bludgeoning damage and is knocked prone; a success halves the damage and avoids being knocked prone. (In case it makes any difference, the wave is just big enough to take out Tek-Tagak but no one else.)
Between all three of you, the Thri-Kreen is overwhelmed. His body falls to the ground, turns transparent, then sinks, just like Cage's. His staff lingers for a moment, you can all probably guess that it was one of the relics you need, however it explodes with a flash of white light which causes the portals in the doorways around you to quiver for a few seconds. Once it completely disappears, Alexadger turns back into Alexander.
You now become aware of the doors around you, and a few other teams running into or out of some doorways. The doorways they run out of, sink back into the ground. You also can clearly see three figures running towards you, they are far off right now. Angelino, you recognize two of them as the Dragonborn and Drow that you launched a cheep shot at when the game started.
There are three doors that you could enter before they get to you. One is covered in vines, one looks like it was formed by a still growing tree, and the last looks like it is made of sand.
You may either enter one of the doors or fight the approaching figures.
When Alexander finds himself down on all fours he stands up as quickly as his heavy armor will let him. Dusting himself off, he says, "Well, that was an experience..." He shakes his head as if trying to rid himself of the memory. "Where to now?"
"Ssssand... like my home.... I propose that we avail ourselves of this opportunity to escape another combat and direct ourselves through yon desert-like portal."
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Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Harmony wakes up from where she was apparently stunned by the shield. (Sorry, technology vacation). She will join the others in walking toward the sandy door. Before entering she scribbles a note on a piece of paper and hands it to Alexander. It contains instructions to pass it around to everyone and details of her mental conversation with Teg-Tagak. (Basically, everyone can read the spoilers)
"Hey, who wants this?" She holds up the shield. "I'm not normally melee, and shields seem more useful to melee people."
(By the way, you don't have to have proficiency to use the shield, and you can use it's abilities at a distance.)
Once through the sandy portal, you enter a room that is full of sand with a circular metal door at the back. Above the door are three light bulbs and a screen. As soon as you come closer to the door, the screen lights up and words appear on it:
I hit the ground in the form of a fork, and if you wait for a while, you can hear my roar. What am I?
As soon as you say "lightning," one of the lights turns on and the screen starts flashing Correct. While you start to inspect the door, it begins to open, rolling away and relieving... Another circular door!
Now the screen shows another riddle: I have an eye but cannot see. What Am I?
George inspects the door, lights, and screen for any not-immediately-apparent details. Investigation: 13
I just realized that i forgot about your investigation check. After wiping away some sand, you notice some wires running from the screen to the ceiling. You can't tell if they are to power the screen or if they are there for something else. That is until...
George inspects the door, lights, and screen for any not-immediately-apparent details. Investigation: 13
I just realized that i forgot about your investigation check. After wiping away some sand, you notice some wires running from the screen to the ceiling. You can't tell if they are to power the screen or if they are there for something else. That is until...
The screen flashes with red letters, INCORRECT. The ceiling opens, and sand is dumped on your heads. You are all now standing in three feet of sand.
“Oh! Got it! Um, let’s try to get it right before we suffocate…” I’m thinking of swapping characters after this series of rooms, what do you guys think? I know, I know, im swapping characters every Tuesday it seems, but I imagine you guys can only be glad to be rid of Angelino. He’s not much of a help.
I'm ok with you swapping characters after this series of rooms. I've been thinking about trying a new character pretty soon as well. Lol, I can't say Kay won't be sad to have Angelino gone, but I've certainly enjoyed him. I'm sure your next character will be just as fun as the last two. :D
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“Ow! What was that for! I’m only trying to kill you!” Angelino is going to shoot a Eldritch blast at him Attack: 12 Damage: 14
Your attack barely misses him as he stumbles on his wounded leg. He responds by launching another stone at you.
To hit: 19
Damage: 3
“Ah! Stop that!” Angelino looks down at the blood on his body and you can see his face get a little green “No, no *retch* hold on I got this.” Angelino heals himself for 20. “Ah! Much better! Stop throwing pebbles at me!” Angelino fires another Eldritch blast! Attack: 18 Damage: 14
Wisdom save: 14
Thoruk feels the spell enter his mind, where it tries to find what a Duck looks like for the transformation. The spell wanders for many years, getting more and more confused, before saying "screw this, I'm out".
Thoruk is not happy with this intrusion. He will wildly attack tik-tak with his dequack-attack!
Attack: 16 Damage: 28
Attack: 14 Damage: 23
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Wow, that's a lot of damage.
George maintains concentration Alexadger's enlargement and, at the same time, conjures a tidal wave to try to break Tek-Tagak's (assumed) concentration. Tek-Tagak must make a DC 15 Dex save. On a failed save, he takes 14 bludgeoning damage and is knocked prone; a success halves the damage and avoids being knocked prone. (In case it makes any difference, the wave is just big enough to take out Tek-Tagak but no one else.)
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Between all three of you, the Thri-Kreen is overwhelmed. His body falls to the ground, turns transparent, then sinks, just like Cage's. His staff lingers for a moment, you can all probably guess that it was one of the relics you need, however it explodes with a flash of white light which causes the portals in the doorways around you to quiver for a few seconds. Once it completely disappears, Alexadger turns back into Alexander.
You now become aware of the doors around you, and a few other teams running into or out of some doorways. The doorways they run out of, sink back into the ground. You also can clearly see three figures running towards you, they are far off right now. Angelino, you recognize two of them as the Dragonborn and Drow that you launched a cheep shot at when the game started.
There are three doors that you could enter before they get to you. One is covered in vines, one looks like it was formed by a still growing tree, and the last looks like it is made of sand.
You may either enter one of the doors or fight the approaching figures.
When Alexander finds himself down on all fours he stands up as quickly as his heavy armor will let him. Dusting himself off, he says, "Well, that was an experience..." He shakes his head as if trying to rid himself of the memory. "Where to now?"
"Ssssand... like my home.... I propose that we avail ourselves of this opportunity to escape another combat and direct ourselves through yon desert-like portal."
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
"Sounds good to me." Alexander begins walking towards the sandy portal, slowly so the others have time to follow him.
Harmony wakes up from where she was apparently stunned by the shield. (Sorry, technology vacation). She will join the others in walking toward the sandy door. Before entering she scribbles a note on a piece of paper and hands it to Alexander. It contains instructions to pass it around to everyone and details of her mental conversation with Teg-Tagak. (Basically, everyone can read the spoilers)
"Hey, who wants this?" She holds up the shield. "I'm not normally melee, and shields seem more useful to melee people."
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
(By the way, you don't have to have proficiency to use the shield, and you can use it's abilities at a distance.)
Once through the sandy portal, you enter a room that is full of sand with a circular metal door at the back. Above the door are three light bulbs and a screen. As soon as you come closer to the door, the screen lights up and words appear on it:
I hit the ground in the form of a fork, and if you wait for a while, you can hear my roar. What am I?
"Lightning."
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
George inspects the door, lights, and screen for any not-immediately-apparent details. Investigation: 9
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
As soon as you say "lightning," one of the lights turns on and the screen starts flashing Correct. While you start to inspect the door, it begins to open, rolling away and relieving... Another circular door!
Now the screen shows another riddle: I have an eye but cannot see. What Am I?
A cyclone or hurricane.
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
The second light turns on, the second door rolls away, and a third door is relieved.
Another riddle appears on the screen: What is it that given one, you will either have two or none?
“You guys are good at this… umm…. An.. egg?”
I just realized that i forgot about your investigation check. After wiping away some sand, you notice some wires running from the screen to the ceiling. You can't tell if they are to power the screen or if they are there for something else. That is until...
The screen flashes with red letters, INCORRECT. The ceiling opens, and sand is dumped on your heads. You are all now standing in three feet of sand.
“Oh! Got it! Um, let’s try to get it right before we suffocate…” I’m thinking of swapping characters after this series of rooms, what do you guys think? I know, I know, im swapping characters every Tuesday it seems, but I imagine you guys can only be glad to be rid of Angelino. He’s not much of a help.
I'm ok with you swapping characters after this series of rooms. I've been thinking about trying a new character pretty soon as well. Lol, I can't say Kay won't be sad to have Angelino gone, but I've certainly enjoyed him. I'm sure your next character will be just as fun as the last two. :D