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Spin 9
Spin: 3
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Spin 5
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
Spin 20
(Yes yes yes)
Spin 16
In hopes of good luck for the next hunt, Dreadwood takes a spin at the wheel...
...8.
When you realize you're doing too much: Signature.
Dreadwood takes another spin!
...7.
Sha'kar takes a spin: 9
Sha'kar keeps trying: 13
Fenkas is spinning: 14
Forge Spins: 20
Forge - Arena Wizard Tank
Wooooo!
Nice! So it costs 34 GP to spin once?
4
Aargh, you sucked all my luck away!
When players get creative.
34 gp per spin at your level. And I see 2 people have already experienced the Chaos Plateau.
Spin: 12
Spin: 4
Hope: 8
(Whoops... Didn't realize I rolled this morning... I'll wait an extra day to compensate...)
Spin: 13
(Waited a little longer than just 1 day but... *shrug*)
Spin: 9
Spin 9
Spin: 3
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Spin 5
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
Spin 20
(Yes yes yes)
Spin 16
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
In hopes of good luck for the next hunt, Dreadwood takes a spin at the wheel...
...8.
When you realize you're doing too much: Signature.
Dreadwood takes another spin!
...7.
When you realize you're doing too much: Signature.
Sha'kar takes a spin: 9
Sha'kar keeps trying: 13
Fenkas is spinning: 14
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Forge Spins: 20
Forge - Arena Wizard Tank
Wooooo!
Forge - Arena Wizard Tank
Nice! So it costs 34 GP to spin once?
4
Aargh, you sucked all my luck away!
When players get creative.
34 gp per spin at your level. And I see 2 people have already experienced the Chaos Plateau.
When you realize you're doing too much: Signature.
Spin: 12
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Spin: 4
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Hope: 8
When players get creative.
Spin: 3
(Whoops... Didn't realize I rolled this morning... I'll wait an extra day to compensate...)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Spin: 13
(Waited a little longer than just 1 day but... *shrug*)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Spin: 9
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”