but you can't because A, you're in a 12x12 box that you can't escape from, and B. it's an arena with a 100 ft diameter, which means that you can't get farther than 100 ft from me
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Cult of Sedge
Rangers are the best, and have always been the best
Due to math, I could fly to a height of 60 ft, and be within 120ft even if i was on the other side of the arena, which i'm not. A^2 + B^2= C^2 => 100^2+^60^2<120^2
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Cult of Sedge
Rangers are the best, and have always been the best
The wind wall causes the attack to be with disadvantage, Asriel. I am allowing firearms because they are in the rules as written, are not magic items, and he asked. I think that's a good compromise. Roll a second d20 and add your dexterity modifier, Asriel. Also, your brutal critical and rage don't work with antimatter rifle. Nothings stops him from leaving the box, however. Read the spell's description.
Hosted a battle between the Cult of Sedge and the Forum Countershere(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
Hosted a battle between the Cult of Sedge and the Forum Countershere(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
This post has potentially manipulated dice roll results.
Sorry for being so long guys.
So apparently, ILT sics a bunch of mastiffs at Asriel, and Asriel shoots him twice with a laser gun, hitting once. The fiends of Sedge are cheering loudly, and the arena starts to darken, casting dim light over the entire place. At the end of ILT's turn, the pool of water erupts, and sprays psychic water throughout the arena. Both of you make wisdom saving throws. The DC is too high for the dogs and mules to make. Anyone who fails takes 10 psychic damage. If you guys roll a 23 or higher, you take half damage. Then it's Asriel's turn.
(In the future, discuss pets with me. I said mundane items, not creatures, but I was gonna let the mule slide.)
After Asriel goes, pause for me. I'm not gonna be here until tomorrow.
Hosted a battle between the Cult of Sedge and the Forum Countershere(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
I would get farther away as a bonus action. Also yes, my firearm has been allowed
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[A]
but you can't because A, you're in a 12x12 box that you can't escape from, and B. it's an arena with a 100 ft diameter, which means that you can't get farther than 100 ft from me
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Due to math, I could fly to a height of 60 ft, and be within 120ft even if i was on the other side of the arena, which i'm not. A^2 + B^2= C^2 => 100^2+^60^2<120^2
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
The wind wall causes the attack to be with disadvantage, Asriel. I am allowing firearms because they are in the rules as written, are not magic items, and he asked. I think that's a good compromise. Roll a second d20 and add your dexterity modifier, Asriel. Also, your brutal critical and rage don't work with antimatter rifle. Nothings stops him from leaving the box, however. Read the spell's description.
Subclass Evaluations So Far:
Sorcerer
Warlock
My statblock. Fear me!
Hosted a battle between the Cult of Sedge and the Forum Counters here(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
Also... Doesn't windwall block it?
Yeah, small creatures cant, nvm, but projectiles can't...
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Hmm, good point. The first attack is blocked, Asriel. You now know to do movement, and TELL ME WHAT IT IS.
ILT, your turn.
Subclass Evaluations So Far:
Sorcerer
Warlock
My statblock. Fear me!
Hosted a battle between the Cult of Sedge and the Forum Counters here(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
After windwall breaks down, I sic my mastiffs on him. 17 10 8 4 11 18 14 19 12 15 9 16 10 12 12 227 9 19
6 hits 1 is crit. 4 5 9 8 4 2 7
My mules will also attack 9 17 19 6
1 hit 5
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Now I loose a bolt from my crossbow 20
I hit 10
44 total damage.
he must also succeed on 6 dc 11 strength saving throws or be knocked prone.
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
19 14 26 32 28 19 (my modifier for STR saving throws are +12)
Still attacking with rifle
To hit: 12 Damage: 31
I also attack again.
To hit: 18 Damage: 27
Total 42
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[A]
You miss, I have a 19 AC
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Ok so 23 damage
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[A]
I go through the whole dogs and mules rampage... 14 10 23 20 13 17 7 10 13 17 11 4 5 17 23 7 18 17 22
8 hits 2 crit 78
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Now for the mules 4 21 19 18
3 hits, none crits 11
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
now for my crossbow: 15
Damage: 5
Total damage 83
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Total for the game: 132
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Tarrasques, u can only have 1 pet at a time...
Since when...?
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Your turn...
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Sorry for being so long guys.
So apparently, ILT sics a bunch of mastiffs at Asriel, and Asriel shoots him twice with a laser gun, hitting once. The fiends of Sedge are cheering loudly, and the arena starts to darken, casting dim light over the entire place. At the end of ILT's turn, the pool of water erupts, and sprays psychic water throughout the arena. Both of you make wisdom saving throws. The DC is too high for the dogs and mules to make. Anyone who fails takes 10 psychic damage. If you guys roll a 23 or higher, you take half damage. Then it's Asriel's turn.
(In the future, discuss pets with me. I said mundane items, not creatures, but I was gonna let the mule slide.)
After Asriel goes, pause for me. I'm not gonna be here until tomorrow.
Subclass Evaluations So Far:
Sorcerer
Warlock
My statblock. Fear me!
Hosted a battle between the Cult of Sedge and the Forum Counters here(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
Not even gonna try: 12 radiant damage it is.
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine