I won't be grain of sand Slippin' down the hour glass Watchin' every minute fall through I will pay the price Never satisfied, I'm never gonna be refused
Read that little exchange on taverns was interesting.
I suppose it also leads to a followup question on how you guys build your characters.
Do you start with the mechanics and derive a personality? Or do you start with a personality and derive mechanics?
For me I find I start from mechanics and figure out personality from there. I figure that the mechanics are hard and fast whereas personality is malleable. So I look for something I'm mechanically excited to try out and add a personality on top of it. Even if I like the personality in mind I'm not going to be excited to play a character if I don't like the mechanics.
One character idea I have for example started with thinking about "Paladin smites are awesome. Advantage increases your odds of making a crit-smite. Halfling luck further increases that. Let's see what we can do to get this working." And born from that is the idea for a halfling Oath of Vengeance paladin. He now has a personality but it was the mechanics that made me fall in love with the idea.
Compare that to my Eggo Lass elf idea that was born as a personality. I initially conceived her as a druid and as I thought about it more and realized I don't like the Druid (Circle of Land-Mountain) mechanics as much as I was thinking, she was reborn as a cleric. Then I realized I wasn't too enthralled with that build either. Only after bringing that idea to the mechanics of a Ranger have I become excited by the possibility. If it wasn't for the terrible pun I don't think I'd have kept working at it.
Mechanics that excite me motivate me to keep workshopping the personality. But a personality that excites me is far less likely to motivate me to find mechanics that work. I'm wondering how it is for you guys.
Read that little exchange on taverns was interesting.
I suppose it also leads to a followup question on how you guys build your characters.
Do you start with the mechanics and derive a personality? Or do you start with a personality and derive mechanics?
For me I find I start from mechanics and figure out personality from there. I figure that the mechanics are hard and fast whereas personality is malleable. So I look for something I'm mechanically excited to try out and add a personality on top of it. Even if I like the personality in mind I'm not going to be excited to play a character if I don't like the mechanics.
One character idea I have for example started with thinking about "Paladin smites are awesome. Advantage increases your odds of making a crit-smite. Halfling luck further increases that. Let's see what we can do to get this working." And born from that is the idea for a halfling Oath of Vengeance paladin. He now has a personality but it was the mechanics that made me fall in love with the idea.
Compare that to my Eggo Lass elf idea that was born as a personality. I initially conceived her as a druid and as I thought about it more and realized I don't like the Druid (Circle of Land-Mountain) mechanics as much as I was thinking, she was reborn as a cleric. Then I realized I wasn't too enthralled with that build either. Only after bringing that idea to the mechanics of a Ranger have I become excited by the possibility. If it wasn't for the terrible pun I don't think I'd have kept working at it.
Mechanics that excite me motivate me to keep workshopping the personality. But a personality that excites me is far less likely to motivate me to find mechanics that work. I'm wondering how it is for you guys.
I get that! Mechanics and wanting to try things out is a great motivation for characters.
Though, I am the polar opposite of you on that front XD. Mechanics play a very small role in my character creation, and in most of the roleplay threads here I don't even use them. I usually get inspired by something, whether it be art, a book, tv show, or just regular life, and then transform it into a character concept. All I'm using currently is a sheet for Anna in HoL, and a stat block for Charlie in the GreyLock. Other than that, all my other characters don't use mechanics, they just do what feels right, and what works for the roleplay. I'm completely driven by their characteristics, personality, ideals, backstory, all that. It's partly the reason that my characters only seem to stack up and up, because almost none of them fit a particular class, and so there's no limits to what I can create.
Now I'm curious as to what everyone else does too!
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Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
I won't be grain of sand Slippin' down the hour glass Watchin' every minute fall through I will pay the price Never satisfied, I'm never gonna be refused
I won't be grain of sand Slippin' down the hour glass Watchin' every minute fall through I will pay the price Never satisfied, I'm never gonna be refused
I'm going away for a week starting tomorrow to visit my Grandma, so have this cute fish video in the meantime.
see you baal!
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they/her Always open to chat. Just send me a PM
I won't be grain of sand Slippin' down the hour glass Watchin' every minute fall through I will pay the price Never satisfied, I'm never gonna be refused
Guys what do you think of my new PFP? Well, actually i found it a while ago but couldnt figure how to put it up (since i was new then) and forgot about it
Good morning, all the way from the Land Down Under, A.K.A. Australia!
Ive wanted to say something like that for SO long. But im not Australian so i couldnt
I am
Well funny story: My little sister (4 years old) says "mate" because she watches Bluey a lot. (americans dont say mate usually, for anyone who lives under rocks or just doesnt know)
YOUR SISTER NEEDS TO MEET MY BROTHER. He's 5, and says mate all the time XD. But he is English so it's normal
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Good morning, all the way from the Land Down Under, A.K.A. Australia!
Ive wanted to say something like that for SO long. But im not Australian so i couldnt
I am
Well funny story: My little sister (4 years old) says "mate" because she watches Bluey a lot. (americans dont say mate usually, for anyone who lives under rocks or just doesnt know)
YOUR SISTER NEEDS TO MEET MY BROTHER. He's 5, and says mate all the time XD. But he is English so it's normal
Is mate the British equivalent of dude or bro to americans?
Yes, and more. We just throw in in everywhere
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Yknow imagine we all talked in a discord call or something. Wed all sound very weird to each other i bet. We have Brits Americans Australians and a couple others
That's true actually, whenever I've spoken to people from here it's kinda funny XD. But we enjoy it still
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
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Damn, my bad XD must have counted wrong
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
hello
they/her Always open to chat. Just send me a PM
I won't be grain of sand
Slippin' down the hour glass
Watchin' every minute fall through
I will pay the price
Never satisfied, I'm never gonna be refused
Hey Moon
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Read that little exchange on taverns was interesting.
I suppose it also leads to a followup question on how you guys build your characters.
Do you start with the mechanics and derive a personality? Or do you start with a personality and derive mechanics?
For me I find I start from mechanics and figure out personality from there. I figure that the mechanics are hard and fast whereas personality is malleable. So I look for something I'm mechanically excited to try out and add a personality on top of it. Even if I like the personality in mind I'm not going to be excited to play a character if I don't like the mechanics.
One character idea I have for example started with thinking about "Paladin smites are awesome. Advantage increases your odds of making a crit-smite. Halfling luck further increases that. Let's see what we can do to get this working." And born from that is the idea for a halfling Oath of Vengeance paladin. He now has a personality but it was the mechanics that made me fall in love with the idea.
Compare that to my Eggo Lass elf idea that was born as a personality. I initially conceived her as a druid and as I thought about it more and realized I don't like the Druid (Circle of Land-Mountain) mechanics as much as I was thinking, she was reborn as a cleric. Then I realized I wasn't too enthralled with that build either. Only after bringing that idea to the mechanics of a Ranger have I become excited by the possibility. If it wasn't for the terrible pun I don't think I'd have kept working at it.
Mechanics that excite me motivate me to keep workshopping the personality. But a personality that excites me is far less likely to motivate me to find mechanics that work. I'm wondering how it is for you guys.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
I get that! Mechanics and wanting to try things out is a great motivation for characters.
Though, I am the polar opposite of you on that front XD. Mechanics play a very small role in my character creation, and in most of the roleplay threads here I don't even use them. I usually get inspired by something, whether it be art, a book, tv show, or just regular life, and then transform it into a character concept. All I'm using currently is a sheet for Anna in HoL, and a stat block for Charlie in the GreyLock. Other than that, all my other characters don't use mechanics, they just do what feels right, and what works for the roleplay. I'm completely driven by their characteristics, personality, ideals, backstory, all that. It's partly the reason that my characters only seem to stack up and up, because almost none of them fit a particular class, and so there's no limits to what I can create.
Now I'm curious as to what everyone else does too!
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
I do the exact opposite as you Vitus. Personality first, then I worry about the details.
I agree with Drummer.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
Same! :)
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
how are you
they/her Always open to chat. Just send me a PM
I won't be grain of sand
Slippin' down the hour glass
Watchin' every minute fall through
I will pay the price
Never satisfied, I'm never gonna be refused
I'm good thanks, how about yourself?
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
bored
they/her Always open to chat. Just send me a PM
I won't be grain of sand
Slippin' down the hour glass
Watchin' every minute fall through
I will pay the price
Never satisfied, I'm never gonna be refused
I'm going away for a week starting tomorrow to visit my Grandma, so have this cute fish video in the meantime.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
see you baal!
they/her Always open to chat. Just send me a PM
I won't be grain of sand
Slippin' down the hour glass
Watchin' every minute fall through
I will pay the price
Never satisfied, I'm never gonna be refused
What a juxtaposition compared to our ordinary lives.
In shadows deep, whispers dance,
A secret tale, a cryptic trance.
Seek the moon's embrace, where stars align,
Unveil the riddles, the answers could shine.
Listen to nature's whispers, let them be your guide,
In enigmatic realms, truth does reside.
Is this passive-aggressive? Leave your theories down in the comments below.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
where shold i put sakro?
dope
It's cool!
🍅 PM me the word 'tomato' 🍅 Extended Signature Musk Sucks, Quit X!
YOUR SISTER NEEDS TO MEET MY BROTHER. He's 5, and says mate all the time XD. But he is English so it's normal
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Yes, and more. We just throw in in everywhere
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
That's true actually, whenever I've spoken to people from here it's kinda funny XD. But we enjoy it still
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.