the battlefield is getting out of control If this goes on any longer, people (who aren't voluntarily participating in this) could get hurt! Not just people, (innocent) monsters!
A1 + Stored Action (from when I tried to grant Tom Sawyer Reality Shaping) = Claws I harden the skin around my hands. My nails shoot out, becoming sharper. I transform my hands into dragon talons! This probably boosts my attack! Or something!
A2 = Hijack! I hijack the Midnight Nubibus' Dodge Charger! Using a Dodge Charger manual I found in one of the moth's Dodge Charger, I drive it! If moths can drive, so can I!
A3 = Scan the Godmodder! I scan the Godmodder! Of course, they'll probably avoid it or bounce it or something. I decide to make it be then redirected to me! Wait...
Energy Plant = Sword Guy 7.5/9 Sword Training, please! Okay! The Energy Plant modifies it to flag everyone worthy of the sword! And everysword worthy of the guy!
Tom Sawyer = With the power of HTML, Tom Sawyer programs the Cyborg Turnips to help find more Cyborg Turnips!
Health Altar = SUMMON (which will heal the Inside-Outside Tank)! And upgrade the Inside-Outside Tank with SHP, which is cheaper than regen!
Entity Orders: The Inside-Out Tank attacks the Btomaton. The Clowning Spirit and Storm Man!! attack the Morally Dissolute Thyme Rot. The Craftbot continues crafting the Bowler Hat.
Endless Calamity: 28.1/100
CTG2 Action:
Replying to Simuob: Hmm... Yeah, that makes sense. The Godmodder is back! Except there's something different about him... he's more enlightened in the ways of the clown! He's now the Clownmodder, and is no longer working for The Shadow. "TRAITOR! I give you godlike power and this is how you repay me?!"
Replying to ORIGIN: You steal 🤓's color.
Replying to Clown: "Umm... Actually, I'm equally as powerful as you, so you can't jus-" But the Nerd forgot one thing! The CTG Fan stole his yellow skin color, making him more susceptible to the Clowny Virus thing!
Replying to Tom Sawyer: You summon an army of Cyborg Turnips!
The Shadow makes the 💀 and Racyls'Strom [AS] (Aiding The Shadow). The Clownmodder pulls out a balloon sledgehammer and breaks 💀. 💀 Respawns. The Clerd Emoji is too busy complaining about some sci-fi show to do anything! The Cyborg Turnip Army deals 1000 damage to Racyls'Strom. Racyls'Strom summons a Slime and regenerates. The Slime deals 1000 damage to the Cyborg Turnip Army.
[OS] Cyborg Turnip Army: 9000 HP, 1000 A [C] The Clownmodder: 10/10 HP [C] Clerd Emoji: Umm Actually, HONK HONK [AS] 💀: ∞ Respawns, summons defeated foes [AS] Racyls'Strom: 2800/2800 HP, 1000 Regen, summons 1 Slime per turn [AS] Slime: 1000 HP, 1000 A
19.8 - ecneserP ehT decides to give some use to the Meta-Nightmare Dream Catcher - by eating it! Now it's a vital source of nutrition, part of a complete breakfast, not suitable for children under 12, consult a doctor before consuming, now available at a Wal-Mart near you, no added sugars, 38 grams added sugars, batteries not included, contains pickles.
6.1 - Since the crowbar worked so well against the Shadow Mimic, THE MADNESS INSIDE YOU NOW beats ecneserP ehT's remaining decay to death with another crowbar.
The Slow March Toward An Inevitable Demise: 85/999
ecneserP ehT attacks the Thyme Rot and regenerates. THE MADNESS IS INSIDE YOU NOW attacks the Thyme Rot. The Cats attack the Thyme Rot.
A carpet of mycelium spreads out of the Basic Dark Cavern with startling speed. Although it's very... mushroom... it doesn't seem to be doing anything other than growing. The Goblin attacks the Tank for 1 damage. The Btomatons then join in for 6 more. The Goddamned Bat attacks ecneserP ehT for 1 damage, then dies from Thorns(which heals it for more than that)!... But where one Bat fell, two more took its place. The Rotting Monsters attack the Mycellium for 20 damage! ecneserP ehT attacks the Morally Dissolute Thyme Rot for 461 damage! It then attacks the Energy Plant, which will take 202 damage from that in two rounds, and kills the two Goblins, restoring 8 HP; upgrades with 0.2 more actions/round, and regenerates but mostly backwards.
and pathetic cats attack the Thyme Rot for 18 damage! The Shadow Cat attempts to mimic Nedben's Godmodder attack, but the Godmodder has grown wise to... uh... punch in the face! The Shadow Cat's next mimicry target is set to EmbodimentOfIKEA by random dice roll! [Shar-Megayeaths]394/832 HP, 1196 Life Force(???), 15A, 20 DR, 25 Thorns, 6.3 Actions, Cat-aclysmic Overwrite. 20C Failsafe Bomb. Decaying 44. Heir.
A1: The Lupang Hinirang motif is stuck in my head, so I make terrain out of fire and put it on top of other people's territory on the moon to claim it back.
A2: Since the MOTHPIRE MOTH PYRE can't afford to have ordinary dishwasher leaking, I make it capable of washing dishes with fire! This works by lasers which clean it up. There was a Spongebob episode about this, but because it's a fire explosions help keep it going by setting other things on fire. I don't know, it probably allows messiness to be sacrificed to the fire to recover or improve the PYRE. Bring forth the burnable trash!
A3: I take some of that damage off the Godmodder's hands by packaging it! Some of that 300 damage being held is boxed up, sort of like a jack in the box that punches the opener or a bomb-in-a-bag. I'm not interested in taking damage at the second so it's probably just lying around the field now.
-
Entities applicable get together and try to figure out DRUGS. We've got a bunch of random resources lying around the battlefield, might as well see what they can be made into. Other entities act at discretion.
Of the Midnight Nubibus it's said that there's nothing but rocks in its head. As some of you knew it's surely not true and yet I still wish it was dead.
My greatest creation to date Will seal the Nubibus's fate. It picks up a gun, then turns into one, and fires them both without wait.
The bullets fly fast and fly true, with only one task left to do. They fly straight and fast, and kill it at last! There's no more Nubibus - woo-hoo!
3.3 - THE MADNESS IS INSIDE YOU NOW invokes Garfield Hyness Garfield, summoning the dark occultist from the Kirby games, who strikes the Thyme Rot with an endless clock.
The Slow March Toward An Inevitable Demise: 100/999
ecneserP ehT attacks the Thyme Rot and regenerates. THE MADNESS IS INSIDE YOU NOW attacks the Thyme Rot. The Cats attack the Thyme Rot.
Since the Midnight Nubibus is about to be destroyed, I kick out the Midnight Nubibus before it uses it's Dodge Charger to dodge ecneserP ehT's attack, or get it's Dodge Charger destroyed by ecneserP ehT's attack. I also use the dragon talons to help cut out a part of it (namely Reason and Rhyme).
A2 = Upgrade with Cookies
I take some of my cookies, and I melt them into a molten mass of cookies. I pour some of the molten cookies into a cast, and I freeze the cookies inside the cast. I them carefully bake the cookies in the cast. I then remove the cast, to reveal… a Moonmoon constructor made of cookies!
A3 = Deatherations
The Energy Plant will probably be destroyed, and go to the afterlife. But you know what they say... "When life gives you lemons, you make lemonade." (there's like a thousand other proverbs/quotes I could've picked, including Newton's 3rd law of motion (don't ask), but I like lemonade (and lemons)) So... I take out one Soul Point. Using some very complicated spells (that I made up), I imbue it into the Energy Plant. Now I can see into the afterlife!
Energy Plant = Sword Guy 9/9 COMPLETE! Don't worry. You aren't dead... yet. Anyways, no, the Energy Plant just wants to flag everyone who's worthy of the sword as worthy of the sword. Well, (fast-forwards through training and finding) here are their stats! They're a normal entity, who just so happens to have Sword Shaping instead of A. Sword Training... well, it makes them have a chance to remove more stats??? Something like that.
Tom Sawyer = Bestow the Cyborg Turnip Army with regeneration! Also, speculate meaninglessly on how to actually affect the Shadow!
Health Altar = Summons! Also, ALL SUMMONS AND HEALTH ALTAR HEAL THE INSIDE-OUT TANK!
Sword Guy = Remove some of the MDTR's Decay!A! Preferably one of the 3x10 ones!
Replying to Simuob: You try to make 💀 exhausted, but it doesn't work because 💀 is undead!
Replying to ORIGIN: Racyl'Strom is deprived of sap! It can no longer summon slimes!
Replying to Clown: You explodify the EVIL CASTLE through the use of Clown E. Xplode, the clown saint of explosions. As expected, The Shadow is inside the castle, but there's something else too... A man is standing in front of you. His name is John Saul. He has nothing to do with John Phoenix. John Saul has nothing to do with John Phoenix because John Saul is a completely original character. "Did you know that you have rights? The constitution says you do. Unfortunately, you are people that can and should be described as bad because you are confronting The Shadow. And confronting The Shadow is bad because The Shadow is a good person. The Shadow is a good person because I am his ally. I wouldn't be The Shadow's ally if he were the kind of person that could be described as bad."
Replying to Tom Sawyer: You can't bestow the Cyborg Turnip Army with regeneration, but it only regenerates 100 HP per turn.
The Clownmodder puts 💀 in an unreasonably tiny car. 💀 respawns. 💀 summons a Vending Machine. The Clerd Emoji explodes because it saw someone complain about a show it likes. The Cyborg Turnip Army destroys a Slime and regenerates. Racyls'Strom is useless now so it gets removed from the battlefield. John Saul punches the Clownmodder. The Clownmodder takes damage because he is not immune to punching and because John Saul's punches always land because he is exceptionally book smart and street smart.
[OS] Cyborg Turnip Army: 9100 HP, 1000 A [C] The Clownmodder: 9/10 HP [AS] 💀: ∞ Respawns, summons defeated foes [AS] Vending Machine: 3000 HP, more dangerous than a shark!A [AS] John Saul
----
Action 1: I combine the Light Staff with the Soulfire Matterweave, creating an even more powerful weapon! (probably)
Actions 2 and 3: charge
Entity Orders: My entities attack the Morally Dissolute Thyme Rot. The Craftbot continues crafting the Bowler Hat.
Action 1: Through my all powerful mind, I create a ball made out of acaricides, insecticides, molluscicides, nematocides, rodenticides, alcohol, and some mild strychnine. I absorb this ball into my mass.
You wrap the Light Staff in Soulfire, granting it boosted Fire damage, but giving it a limited usage number- The flame is rather damaging to the staff. You charge. entities ordered! Back on the ground, the Morally Dissolute Thyme Rot sprays 3 Decay at the Inside-Out Tank, , and 61 at ecneserP ehT! ecneserP ehT attacks the Thyme Rot for 461 damage! It then attacks and kills the Draugr, restoring 40 HP, and kills a Cleric, gaining 20 HP; upgrades with 0.2 actions/round, and regeneradecays. and the other cats attack the Thyme Rot for 18 damage! then decays.
I use all my actions to YEET the creeper at the godmodder. But not before my entities do stuff.
Specifically, Ganlidore casts creation, creating a piece of flint on the creeper. And at the same time, one of the knights attacks the creeper with a steel sword, also hitting the flint. This combination of flint and steel ignites the creeper, turning it into an oversized hand grenade. Now I throw it. Kaboom!
Now for the rest of the entities.
The royal healer heals the inside-out tank
The tinkerers continue the catapult. Progress is looking good. (.7/1)
The gardener continues the plant. (.25/1)
The fortune teller continues to read random_person’s fortune. (1 round left).
The archers and every knight that didn’t attack the creeper attack the thyme rot.
Out of the castle walks a small group of archers.
Rollback Post to RevisionRollBack
Royalty among the charge kingdom. All will fall before our glorious assault!
A1+A2 = 2/30 DRAGON MECHA With my first action, I turn the Dodge Charger that I have into a pile of scrap. I then use ferrokinesis to build an exoskeleton of a dragon with it. I take my second action, and melt it into a sphere of pure magic. The outer part of the sphere binds with the air around it to create magical imbued air, which solidifies into a shell.
A3 + Dragon Talons = ATTACK ON SNELOIV I run over to Sneloiv, and carefully carve out the part of it which summons troops. I then uncarefully scratch it into ribbons which get snapped.
Tom Sawyer = Use HTML to create Cyborg Turnips out of pure code!
Sword Guy = Assault the MDTR's decayA!
Health Altar = Continue applying all healing to the Inside-Out Tank (And summoning)!
Energy Plant = 3.5/30 DRAGON MECHA The Energy Plant reasons. The Dodge Charger was turned into an exoskeleton with magical processes. The action was turned into an egg with scientific processes. The mechanicals were made from the thaumaturgical, and vice versa. The Energy Plant acts. The exoskeleton and the egg have their elements of magic and technology enhanced, and shared. They now share a bond, with magic and science shifting within them. Magic and science are one, so they are interchangeable. They are then able to be interchanged at will, say, once per turn. SUMMARY: exoskeleton has magic, egg has machinery, they swap around every turn
Replying to Simuob: The Phoenix Down doesn't work because you can only use it on your party members!
Replying to ORIGIN: John Saul scoffs. He doesn't scoff because he's overconfident, he's never overconfident, he has scoffed because he knows exactly how to counter your action. "Yes, copyrights are rights too. They have 'rights' in the name. I'm too perfect to make mistakes, especially law based ones. Your maze is a bit too simple, let me help you fix it. I will help you fix it because I am fair and just, like a lawyer ought to be." He uses telekinesis to construct a truly impossible maze, filled with an infinite amount of dead ends and non-euclidean geometry, then erases his memories to make the maze fair, and solves it in 0.001 seconds.
Replying to Clown: "Oh? You're approaching me? Approaching me is not a good idea, because you're on a faction that is opposing my own, and I should logically become hostile towards you." John Saul pulls out his sword, branded "Chicanery Destroyer", and stabs you with it.
Replying to Tom Saywer: You summon Cyborg Turnips that aren't actually cyborgs but digital holograph things in stead!
The Clownmodder honks at John Saul. John Saul was prepared for this, and put earplugs on in advance. 💀 summons another Vending Machine. The Cyborg Turnip Army deals 1000 damage to the Vending Machine and regenerates. The Code Turnips decode the Vending Machine's insides, dealing 1000 damage! The Vending Machine activates its danger aura, dealing 1 damage to the Clownmodder and 1000 damage to the Cyborg Turnip Army.
[OS] Code Turnips: 4000 HP, 1000 A [OS] Cyborg Turnip Army: 8200 HP, 1000 A [C] The Clownmodder: 8/10 HP [AS] 💀: ∞ Respawns, summons defeated foes [AS] Vending Machine: 2000 HP, more dangerous than a shark!A [AS] Vending Machine: 2000 HP, more dangerous than a shark!A [AS] John Saul, Weapon: Chicanery Destroyer
6.5 - THE MADNESS IS INSIDE YOU NOW creates a PITIFUL NON-CAT, an entity with 1 HP and an obscene amount of regeneration.
0.05 - ecneserP ehT swallows the PITIFUL NON-CAT whole. Like a pill.
22.75 -
One Sunday morning, a particular piece of nonexistence coagulated into more nonexistence and - pop! - there was ecneserP ehT. It was hungry, so it set out to find something to eat.
On Monday, it ate the Cave Mycelium. But it was still hungry.
On Tuesday, it ate two Bats. But it was still hungry.
On Wednesday, it ate three Goblins. But it was still hungry.
On Thursday, it ate four Btomatons. But it was still hungry.
On Friday, it ate five Rotting Monsters. But it was still hungry.
On Saturday, it ate the Well With a Trashbag, the Cave Mushroom, the Inside-Out Tank, the Minecraft Creeper, and the Health Altar. That night it had a stomachache!
The next day was Sunday again. ecneserP ehT ate one tasty MOTH, and after that it felt MUCH BETTER.
The Slow March Toward An Inevitable Demise: 100/999
ecneserP ehT attacks the Thyme Rot and regenerates. THE MADNESS IS INSIDE YOU NOW attacks the Thyme Rot. The Cats attack the Thyme Rot.
ecneserP ehT attacks the Morally Dissolute Thyme Rot for 462 damage! It then attacks the Basic Dark Cavern and Health Altar, inflicting 25% durability damage and 20 damage, upgrades with 0.2 more actions, and regenerates! Meanwhile, the Energy Plant facetankes 202 damage damage and practically evaporates. ecneserP ehT gains 10 DR and 0.6 Actions/round! adds 15 more damage to the Thyme Rot's collection of injuries, and the Pathetic Cats add 3 more. [Shar-MIIIaths]300/832 HP, 1196 Life Force(???), 15A, 20 DR, 25 Thorns, 6.7 Actions, Cat-aclysmic Overwrite. 20C Failsafe Bomb. Decaying 47. Heir.
A1: I use a phoenix up on the Godmodder (as opposed to a phoenix down), but I overshoot into a Call of Duty Zombies reference and Gobblegum gumball machine! The Godmodder is now capable of dispensing whimsical effect gumballs! As candy is designed to contain razors in modern day memes, this externalizes the sawblades. Or possibly the Godmodder becomes a phoenix, I don't know I'm not the counter there.
A2 + planet-side cultists: I rebuild the crashed ship into Polus-styled task equipment-y stuff to continue the Among Us reference. I'm not sure why we would want to tasks because the Godmodder clearly has the task advantage there but OKAY! WE'LL FIND OUT WHAT THAT DOES AND CO-OPT IT OR SOMETHING! CULTISTS SHACK TASK DOING TIME TO SEE WHAT BENEFIT THAT HAS! FOR SCIENCE!
A3 + APPLICABLE ENTITIES: OKAY IT'S TIME TO DO THAT ECONOMIC TAKEOVER! WE'RE GOING TO MACHINES! AND WE'RE GOING TO MAKE MACHINES TO OUT-PRODUCTIVITY SNELIOV! WE'LL BUILD THE ECONOMY OUT OF ROBOTS IF WE HAVE TO! Actually wait we did that already THEN WE'LL MAKE THE ECONOMY OUT OF CTHULHU MYTHOS TECHNOLOGY! THE ECONOMY OF FEAR, PEOPLE! WE'LL MAKE OURSELVES INTO THE SUPPLIER OF OMINOUS MYSTERIOUS SUPPORTING COMPONENTS TO RITUALS! CULT INSCRIPTIONERY! Are we going to seal away Cthulhu by disaligning the stellar network NAH FAM WE'RE GOING TO PROLIFERATE A SERIES OF CULTISTRY AND DEPENDENCIES TO MAKE THE OPPONENTS COLLAPSE IN ON THEMSELVES THROUGH ECONOMIC PARALYSIS AND DISTINCT DISAGREEING FACTIONS OF SPECIAL INTERESTS! I guess that worked for another moon, sure.
the battlefield is getting out of control
If this goes on any longer, people (who aren't voluntarily participating in this) could get hurt!
Not just people, (innocent) monsters!
A1 + Stored Action (from when I tried to grant Tom Sawyer Reality Shaping) = Claws
I harden the skin around my hands.
My nails shoot out, becoming sharper.
I transform my hands into dragon talons!
This probably boosts my attack! Or something!
A2 = Hijack!
I hijack the Midnight Nubibus' Dodge Charger!
Using a Dodge Charger manual I found in one of the moth's Dodge Charger, I drive it!
If moths can drive, so can I!
A3 = Scan the Godmodder!
I scan the Godmodder!
Of course, they'll probably avoid it or bounce it or something.
I decide to make it be then redirected to me!
Wait...
Energy Plant = Sword Guy 7.5/9
Sword Training, please!
Okay! The Energy Plant modifies it to flag everyone worthy of the sword!
And everysword worthy of the guy!
Tom Sawyer = With the power of HTML, Tom Sawyer programs the Cyborg Turnips to help find more Cyborg Turnips!
Health Altar = SUMMON (which will heal the Inside-Outside Tank)! And upgrade the Inside-Outside Tank with SHP, which is cheaper than regen!
there should be a ctg wiki
All Actions: charge
Entity Orders:
The Inside-Out Tank attacks the Btomaton.
The Clowning Spirit and Storm Man!! attack the Morally Dissolute Thyme Rot.
The Craftbot continues crafting the Bowler Hat.
Endless Calamity: 28.1/100
CTG2 Action:
Replying to Simuob:
Hmm... Yeah, that makes sense. The Godmodder is back! Except there's something different about him... he's more enlightened in the ways of the clown! He's now the Clownmodder, and is no longer working for The Shadow.
"TRAITOR! I give you godlike power and this is how you repay me?!"
Replying to ORIGIN:
You steal 🤓's color.
Replying to Clown:
"Umm... Actually, I'm equally as powerful as you, so you can't jus-"
But the Nerd forgot one thing! The CTG Fan stole his yellow skin color, making him more susceptible to the Clowny Virus thing!
Replying to Tom Sawyer:
You summon an army of Cyborg Turnips!
The Shadow makes the 💀 and Racyls'Strom [AS] (Aiding The Shadow).
The Clownmodder pulls out a balloon sledgehammer and breaks 💀. 💀 Respawns.
The Clerd Emoji is too busy complaining about some sci-fi show to do anything!
The Cyborg Turnip Army deals 1000 damage to Racyls'Strom.
Racyls'Strom summons a Slime and regenerates.
The Slime deals 1000 damage to the Cyborg Turnip Army.
[OS] Cyborg Turnip Army: 9000 HP, 1000 A
[C] The Clownmodder: 10/10 HP
[C] Clerd Emoji: Umm Actually, HONK HONK
[AS] 💀: ∞ Respawns, summons defeated foes
[AS] Racyls'Strom: 2800/2800 HP, 1000 Regen, summons 1 Slime per turn
[AS] Slime: 1000 HP, 1000 A
19.8 - ecneserP ehT decides to give some use to the Meta-Nightmare Dream Catcher - by eating it! Now it's a vital source of nutrition, part of a complete breakfast, not suitable for children under 12, consult a doctor before consuming, now available at a Wal-Mart near you, no added sugars, 38 grams added sugars, batteries not included, contains pickles.
6.1 - Since the crowbar worked so well against the Shadow Mimic, THE MADNESS INSIDE YOU NOW beats ecneserP ehT's remaining decay to death with another crowbar.
The Slow March Toward An Inevitable Demise: 85/999
ecneserP ehT attacks the Thyme Rot and regenerates.
THE MADNESS IS INSIDE YOU NOW attacks the Thyme Rot.
The Cats attack the Thyme Rot.
Action 1-3: Charging
Simuob:



ORIGIN:
[Clown]:
Entities ordered.
You charge!


A carpet of mycelium spreads out of the Basic Dark Cavern with startling speed. Although it's very... mushroom... it doesn't seem to be doing anything other than growing.
with 0.2 more actions/round, and regenerates but mostly backwards.
and pathetic cats attack the Thyme Rot for 18 damage! The Shadow Cat attempts to mimic Nedben's Godmodder attack, but the Godmodder has grown wise to... uh... punch in the face! The Shadow Cat's next mimicry target is set to EmbodimentOfIKEA by random dice roll!

394/832 HP, 1196 Life Force(???), 15A, 20 DR, 25 Thorns, 6.3 Actions, Cat-aclysmic Overwrite. 20C Failsafe Bomb. Decaying 44. Heir.

The Goblin attacks the Tank for 1 damage. The Btomatons then join in for 6 more.
The Goddamned Bat attacks ecneserP ehT for 1 damage, then dies from Thorns(which heals it for more than that)!... But where one Bat fell, two more took its place.
The Rotting Monsters attack the Mycellium for 20 damage!
ecneserP ehT attacks the Morally Dissolute Thyme Rot for 461 damage! It then attacks the Energy Plant, which will take 202 damage from that in two rounds, and kills the two Goblins, restoring 8 HP; upgrades
[Shar-Megayeaths]
A1: The Lupang Hinirang motif is stuck in my head, so I make terrain out of fire and put it on top of other people's territory on the moon to claim it back.
A2: Since the MOTHPIRE MOTH PYRE can't afford to have ordinary dishwasher leaking, I make it capable of washing dishes with fire! This works by lasers which clean it up. There was a Spongebob episode about this, but because it's a fire explosions help keep it going by setting other things on fire. I don't know, it probably allows messiness to be sacrificed to the fire to recover or improve the PYRE. Bring forth the burnable trash!
A3: I take some of that damage off the Godmodder's hands by packaging it! Some of that 300 damage being held is boxed up, sort of like a jack in the box that punches the opener or a bomb-in-a-bag. I'm not interested in taking damage at the second so it's probably just lying around the field now.
-
Entities applicable get together and try to figure out DRUGS. We've got a bunch of random resources lying around the battlefield, might as well see what they can be made into. Other entities act at discretion.
10.8 -
Of the Midnight Nubibus it's said
that there's nothing but rocks in its head.
As some of you knew
it's surely not true
and yet I still wish it was dead.
My greatest creation to date
Will seal the Nubibus's fate.
It picks up a gun,
then turns into one,
and fires them both without wait.
The bullets fly fast and fly true,
with only one task left to do.
They fly straight and fast,
and kill it at last!
There's no more Nubibus - woo-hoo!
3.3 - THE MADNESS IS INSIDE YOU NOW invokes Garfield Hyness Garfield, summoning the dark occultist from the Kirby games, who strikes the Thyme Rot with an endless clock.
The Slow March Toward An Inevitable Demise: 100/999
ecneserP ehT attacks the Thyme Rot and regenerates.
THE MADNESS IS INSIDE YOU NOW attacks the Thyme Rot.
The Cats attack the Thyme Rot.
All my actions are used to finish the castle! It becomes better somehow. Likely more health or DR.
Ganlidore may not have punched the godmodder, but bigby’s hand wants to fight. So for ganlidore’s action, the hand grabs a bat.
The healer heals the inside-out tank.
The tinkerers continue the catapult (.6)
The plant the gardener is growing gains a flower bud. (.2/1)
The knights and archers attack the thyme rot.
The fortune teller begins reading the fortune of random_person123. (2 turns left).
Out of the castle walks the royal performer! They put OG entities in the mood to win.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
those Scan results look like a police file
A1+Dragon Talons = Hijack continues!
Since the Midnight Nubibus is about to be destroyed, I kick out the Midnight Nubibus before it uses it's Dodge Charger to dodge ecneserP ehT's attack, or get it's Dodge Charger destroyed by ecneserP ehT's attack.
I also use the dragon talons to help cut out a part of it (namely Reason and Rhyme).
A2 = Upgrade with Cookies
I take some of my cookies, and I melt them into a molten mass of cookies.
I pour some of the molten cookies into a cast, and I freeze the cookies inside the cast.
I them carefully bake the cookies in the cast.
I then remove the cast, to reveal… a Moonmoon constructor made of cookies!
A3 = Deatherations
The Energy Plant will probably be destroyed, and go to the afterlife.
But you know what they say...
"When life gives you lemons, you make lemonade."
(there's like a thousand other proverbs/quotes I could've picked, including Newton's 3rd law of motion (don't ask), but I like lemonade (and lemons))
So... I take out one Soul Point.
Using some very complicated spells (that I made up), I imbue it into the Energy Plant.
Now I can see into the afterlife!
Energy Plant = Sword Guy 9/9 COMPLETE!
Don't worry. You aren't dead... yet.
Anyways, no, the Energy Plant just wants to flag everyone who's worthy of the sword as worthy of the sword.
Well, (fast-forwards through training and finding) here are their stats!
They're a normal entity, who just so happens to have Sword Shaping instead of A.
Sword Training... well, it makes them have a chance to remove more stats???
Something like that.
Tom Sawyer = Bestow the Cyborg Turnip Army with regeneration! Also, speculate meaninglessly on how to actually affect the Shadow!
Health Altar = Summons! Also, ALL SUMMONS AND HEALTH ALTAR HEAL THE INSIDE-OUT TANK!
Sword Guy = Remove some of the MDTR's Decay!A! Preferably one of the 3x10 ones!
there should be a ctg wiki
CTG2 Action:
Replying to Simuob:
You try to make 💀 exhausted, but it doesn't work because 💀 is undead!
Replying to ORIGIN:
Racyl'Strom is deprived of sap! It can no longer summon slimes!
Replying to Clown:
You explodify the EVIL CASTLE through the use of Clown E. Xplode, the clown saint of explosions.
As expected, The Shadow is inside the castle, but there's something else too...
A man is standing in front of you. His name is John Saul. He has nothing to do with John Phoenix. John Saul has nothing to do with John Phoenix because John Saul is a completely original character.
"Did you know that you have rights? The constitution says you do. Unfortunately, you are people that can and should be described as bad because you are confronting The Shadow. And confronting The Shadow is bad because The Shadow is a good person. The Shadow is a good person because I am his ally. I wouldn't be The Shadow's ally if he were the kind of person that could be described as bad."
Replying to Tom Sawyer:
You can't bestow the Cyborg Turnip Army with regeneration, but it only regenerates 100 HP per turn.
The Clownmodder puts 💀 in an unreasonably tiny car. 💀 respawns.
💀 summons a Vending Machine.
The Clerd Emoji explodes because it saw someone complain about a show it likes.
The Cyborg Turnip Army destroys a Slime and regenerates.
Racyls'Strom is useless now so it gets removed from the battlefield.
John Saul punches the Clownmodder. The Clownmodder takes damage because he is not immune to punching and because John Saul's punches always land because he is exceptionally book smart and street smart.
[OS] Cyborg Turnip Army: 9100 HP, 1000 A
[C] The Clownmodder: 9/10 HP
[AS] 💀: ∞ Respawns, summons defeated foes
[AS] Vending Machine: 3000 HP, more dangerous than a shark!A
[AS] John Saul
----
Action 1: I combine the Light Staff with the Soulfire Matterweave, creating an even more powerful weapon! (probably)
Actions 2 and 3: charge
Entity Orders:
My entities attack the Morally Dissolute Thyme Rot.
The Craftbot continues crafting the Bowler Hat.
Endless Calamity: 30.4/100
Action 1: Through my all powerful mind, I create a ball made out of acaricides, insecticides, molluscicides, nematocides, rodenticides, alcohol, and some mild strychnine. I absorb this ball into my mass.
Action 2-3: Continue the charging.
entities orscretioned.
Simuob:



ORIGIN:
[Clown]:
You wrap the Light Staff in Soulfire, granting it boosted Fire damage, but giving it a limited usage number- The flame is rather damaging to the staff.


, and 61 at ecneserP ehT!



with 0.2 actions/round, and regeneradecays.
and the other cats attack the Thyme Rot for 18 damage!
then decays.


347/832 HP, 1196 Life Force(???), 15A, 20 DR, 25 Thorns, 6.5 Actions, Cat-aclysmic Overwrite. 20C Failsafe Bomb. Decaying 47. Heir.

You charge. entities ordered!
Back on the ground, the Morally Dissolute Thyme Rot sprays 3 Decay at the Inside-Out Tank,
ecneserP ehT attacks the Thyme Rot for 461 damage! It then attacks and kills the Draugr, restoring 40 HP, and kills a Cleric, gaining 20 HP; upgrades
[Shar-Meyeaths]
A1: I set Sneloiv on fire with PRODUCTIVITY! THE TROOPS ARE NOW DISTRACTED DOING PRODUCTIVITY THINGS.
A2: I AMOGUS IMPOSTOR SO NOW THE AMOGUS ARE COMPLETING TASKS
A3 + APPLICABLE ENTITIES PREPARE ECONOMIC TAKEOVER OF THE MOON
Other entities act at discretion.
The performer inspires me. I know what to do.
I use all my actions to YEET the creeper at the godmodder. But not before my entities do stuff.
Specifically, Ganlidore casts creation, creating a piece of flint on the creeper. And at the same time, one of the knights attacks the creeper with a steel sword, also hitting the flint. This combination of flint and steel ignites the creeper, turning it into an oversized hand grenade. Now I throw it. Kaboom!
Now for the rest of the entities.
The royal healer heals the inside-out tank
The tinkerers continue the catapult. Progress is looking good. (.7/1)
The gardener continues the plant. (.25/1)
The fortune teller continues to read random_person’s fortune. (1 round left).
The archers and every knight that didn’t attack the creeper attack the thyme rot.
Out of the castle walks a small group of archers.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
A1+A2 = 2/30 DRAGON MECHA
With my first action, I turn the Dodge Charger that I have into a pile of scrap.
I then use ferrokinesis to build an exoskeleton of a dragon with it.
I take my second action, and melt it into a sphere of pure magic.
The outer part of the sphere binds with the air around it to create magical imbued air, which solidifies into a shell.
A3 + Dragon Talons = ATTACK ON SNELOIV
I run over to Sneloiv, and carefully carve out the part of it which summons troops.
I then uncarefully scratch it into ribbons which get snapped.
Tom Sawyer = Use HTML to create Cyborg Turnips out of pure code!
Sword Guy = Assault the MDTR's decayA!
Health Altar = Continue applying all healing to the Inside-Out Tank (And summoning)!
Energy Plant = 3.5/30 DRAGON MECHA
The Energy Plant reasons.
The Dodge Charger was turned into an exoskeleton with magical processes.
The action was turned into an egg with scientific processes.
The mechanicals were made from the thaumaturgical, and vice versa.
The Energy Plant acts.
The exoskeleton and the egg have their elements of magic and technology enhanced, and shared.
They now share a bond, with magic and science shifting within them.
Magic and science are one, so they are interchangeable.
They are then able to be interchanged at will, say, once per turn.
SUMMARY: exoskeleton has magic, egg has machinery, they swap around every turn
there should be a ctg wiki
I command my Rotting Monsters to begin devouring the goblins.
Action 1-3: I run up to Waluigi and THEN ABSORB THE WALUIGI JUICE INTO MY MASS!!!
CTG2 Action:
Replying to Simuob:
The Phoenix Down doesn't work because you can only use it on your party members!
Replying to ORIGIN:
John Saul scoffs. He doesn't scoff because he's overconfident, he's never overconfident, he has scoffed because he knows exactly how to counter your action.
"Yes, copyrights are rights too. They have 'rights' in the name. I'm too perfect to make mistakes, especially law based ones. Your maze is a bit too simple, let me help you fix it. I will help you fix it because I am fair and just, like a lawyer ought to be."
He uses telekinesis to construct a truly impossible maze, filled with an infinite amount of dead ends and non-euclidean geometry, then erases his memories to make the maze fair, and solves it in 0.001 seconds.
Replying to Clown:
"Oh? You're approaching me? Approaching me is not a good idea, because you're on a faction that is opposing my own, and I should logically become hostile towards you."
John Saul pulls out his sword, branded "Chicanery Destroyer", and stabs you with it.
Replying to Tom Saywer:
You summon Cyborg Turnips that aren't actually cyborgs but digital holograph things in stead!
The Clownmodder honks at John Saul. John Saul was prepared for this, and put earplugs on in advance.
💀 summons another Vending Machine.
The Cyborg Turnip Army deals 1000 damage to the Vending Machine and regenerates.
The Code Turnips decode the Vending Machine's insides, dealing 1000 damage!
The Vending Machine activates its danger aura, dealing 1 damage to the Clownmodder and 1000 damage to the Cyborg Turnip Army.
[OS] Code Turnips: 4000 HP, 1000 A
[OS] Cyborg Turnip Army: 8200 HP, 1000 A
[C] The Clownmodder: 8/10 HP
[AS] 💀: ∞ Respawns, summons defeated foes
[AS] Vending Machine: 2000 HP, more dangerous than a shark!A
[AS] Vending Machine: 2000 HP, more dangerous than a shark!A
[AS] John Saul, Weapon: Chicanery Destroyer
6.5 - THE MADNESS IS INSIDE YOU NOW creates a PITIFUL NON-CAT, an entity with 1 HP and an obscene amount of regeneration.
0.05 - ecneserP ehT swallows the PITIFUL NON-CAT whole. Like a pill.
22.75 -
One Sunday morning, a particular piece of nonexistence coagulated into more nonexistence and - pop! - there was ecneserP ehT. It was hungry, so it set out to find something to eat.
On Monday, it ate the Cave Mycelium. But it was still hungry.
On Tuesday, it ate two Bats. But it was still hungry.
On Wednesday, it ate three Goblins. But it was still hungry.
On Thursday, it ate four Btomatons. But it was still hungry.
On Friday, it ate five Rotting Monsters. But it was still hungry.
On Saturday, it ate the Well With a Trashbag, the Cave Mushroom, the Inside-Out Tank, the Minecraft Creeper, and the Health Altar. That night it had a stomachache!
The next day was Sunday again. ecneserP ehT ate one tasty MOTH, and after that it felt MUCH BETTER.
The Slow March Toward An Inevitable Demise: 100/999
ecneserP ehT attacks the Thyme Rot and regenerates.
THE MADNESS IS INSIDE YOU NOW attacks the Thyme Rot.
The Cats attack the Thyme Rot.
Simuob:


[Clown]:
ORIGIN:
You are assumed to have charged



with 0.2 more actions, and regenerates! Meanwhile, the Energy Plant facetankes 202 damage damage and practically evaporates. ecneserP ehT gains 10 DR and 0.6 Actions/round!
adds 15 more damage to the Thyme Rot's collection of injuries, and the Pathetic Cats add 3 more.

300/832 HP, 1196 Life Force(???), 15A, 20 DR, 25 Thorns, 6.7 Actions, Cat-aclysmic Overwrite. 20C Failsafe Bomb. Decaying 47. Heir.

ecneserP ehT attacks the Morally Dissolute Thyme Rot for 462 damage! It then attacks the Basic Dark Cavern and Health Altar, inflicting 25% durability damage and 20 damage, upgrades
[Shar-MIIIaths]
A1: I use a phoenix up on the Godmodder (as opposed to a phoenix down), but I overshoot into a Call of Duty Zombies reference and Gobblegum gumball machine! The Godmodder is now capable of dispensing whimsical effect gumballs! As candy is designed to contain razors in modern day memes, this externalizes the sawblades. Or possibly the Godmodder becomes a phoenix, I don't know I'm not the counter there.
A2 + planet-side cultists: I rebuild the crashed ship into Polus-styled task equipment-y stuff to continue the Among Us reference. I'm not sure why we would want to tasks because the Godmodder clearly has the task advantage there but OKAY! WE'LL FIND OUT WHAT THAT DOES AND CO-OPT IT OR SOMETHING! CULTISTS SHACK TASK DOING TIME TO SEE WHAT BENEFIT THAT HAS! FOR SCIENCE!
A3 + APPLICABLE ENTITIES: OKAY IT'S TIME TO DO THAT ECONOMIC TAKEOVER! WE'RE GOING TO MACHINES! AND WE'RE GOING TO MAKE MACHINES TO OUT-PRODUCTIVITY SNELIOV! WE'LL BUILD THE ECONOMY OUT OF ROBOTS IF WE HAVE TO! Actually wait we did that already THEN WE'LL MAKE THE ECONOMY OUT OF CTHULHU MYTHOS TECHNOLOGY! THE ECONOMY OF FEAR, PEOPLE! WE'LL MAKE OURSELVES INTO THE SUPPLIER OF OMINOUS MYSTERIOUS SUPPORTING COMPONENTS TO RITUALS! CULT INSCRIPTIONERY! Are we going to seal away Cthulhu by disaligning the stellar network NAH FAM WE'RE GOING TO PROLIFERATE A SERIES OF CULTISTRY AND DEPENDENCIES TO MAKE THE OPPONENTS COLLAPSE IN ON THEMSELVES THROUGH ECONOMIC PARALYSIS AND DISTINCT DISAGREEING FACTIONS OF SPECIAL INTERESTS! I guess that worked for another moon, sure.
Other entities act at discretion.