You all are gathered at your 'HQ', with an old friend, Varrin Axebreaker. Varrin’s braided hair and beard are black with streaks of grey. He wears a loose, comfortable robe over a steel breastplate. Varrin has provided assistance with a number of your 'heists' in the past, and now he needs you help.
“My clan has located wealth stolen from us many years ago, but it’s sealed in a vault that’s magically locked. If you can recover the key—whatever it is—you’ll gain the undying gratitude of Clan Axebreaker. And I’ll cut you in for a percentage of the recovered treasure, of course.
“The catch here is the person who knows how to open the vault is rotting away in the prison of Revel’s End. She’s proved uncooperative with my people in the past, but I recently discovered the vault where she hid what she stole from us. I need you to question her and learn how to open the vault. How you do that is up to you; if you need to spring her from the prison in exchange for this information, please do so. I can provide you with a way in, as well as the layout of Revel’s End and a few useful tricks.” Varrin pulls out a faceted sapphire the size of a small orange and places it on the table. He waves his hand over the gem, and a glowing blue image of a building floor plan appears in the air above it. He taps the gem, and the image vanishes. The sapphire splits into sections, and he passes one fragment to each of you. The fragment grows warm in your hand, melts, then vanishes, leaving a warm, tingling sensation behind. “Think about the map of Revel’s End, and you’ll be able to see it.” MAP
Bazzak scratches his chin, confused. "We are breaking out jail person? But jail person in jail because jail person did bad, right? If we break out jail person from jail, are we bad?"
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I'm taking a break to focus on IRL stuff. Please don't think bad of me. I'm terribly sorry for any inconveniences this hiatus of mine brings about.
Bazzak is still very confused, but his friend needs his help, so he pushes his conscience aside and grins. "Alright friend, I break out jail person for you! Then we get key, and money!"
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I'm taking a break to focus on IRL stuff. Please don't think bad of me. I'm terribly sorry for any inconveniences this hiatus of mine brings about.
Finnigan Silentfoot (Finn) takes his fragment which melts upon touch, but as he thinks about Revel's End a map appears in front of him, clear as day. Examining it he gives an unhappy grunt. This will be difficult. He says to his fellow team members. It wouldn't be the first time we had to do something impossible though and it almost certainly won't be the last. Finn grew up on the streets and knows all too well the difficulty of trying to get into and break out of the prison. With our specialized skillset, we should be able to do this. (Finn is an Arcane Trickster Rogue) Speaking to Varrin he says, So what can you tell us of the security currently in place around this prisoner? And if we do end up springing her from the prison, what do you want us to do with her? I can't imagine you want the person that stole from you to walk free. Perhaps we can arrange a trap to get her arrested again.
(OOC @DM, can we get a campaign link and group PM chat going? No rush, I know you are juggling a lot lol)
With a stretch and a small groan of exhaustion, Qenrabi slowly lurches towards her comrades. Reaching her hands behind her head to fasten the mask she wears as tightly as she possibly can, her footsteps roughly match the ticking of the clock on her side. "Who is this person? Have they a name?" She puzzles, tilting her head and squinting.
{[We'll continue using the PM we have been using. The campaign link is at the top of the second page of posts.]}
Varrin leans in, his voice low and cautious. "Revel's End isn’t just any prison. It’s a fortress built on the edge of the world, where the cold does half the work for them. The walls are thick stone, reinforced with magic. They’ve got guards around the clock, all trained for trouble, and they don't just stand around either—there’s constant patrols, inside and out. No one gets in or out without their say-so.
Then there’s the tower. Word is, it's enchanted. Some kind of anti-magic field. Nothing flashy, but enough to keep the prisoners from pulling tricks. And they’ve got eyes everywhere—spyglasses, magical wards, the works. You won't find a single crack in their defenses... unless you make one. But trust me, you’ll have to be real smart about it."
Varrin leans in closer upon being asked about the prisoner. Lowering his voice as if sharing a secret. "Alright, since you’re asking... Her name is Korda Glintstone. That’s the name the world knows her by, anyway. Once a legend in the underbelly of the realms, they say she could slip through any lock and vanish without a trace. But it seems her luck ran out, and now she’s stuck in that frigid hellhole.
Korda’s not just some petty thief—there’s whispers that she was involved in something much bigger, something that got her caught up in powers she couldn’t control. It’s why Marta keeps a close eye on her. Whatever secrets she holds, I’d wager they’re worth a fortune... or could spell trouble for anyone who tries to free her."
"Ree-en-fours-ed? So... wall is too strong to break." Bazzakk zones out, trying to imagine not being able to knock down a wall, but he can't. "Hm... must be magic wall..." He mutters to himself, not realizing that's exactly what it is.
Rollback Post to RevisionRollBack
I'm taking a break to focus on IRL stuff. Please don't think bad of me. I'm terribly sorry for any inconveniences this hiatus of mine brings about.
Qenrabi leans over to glance at the map, turning her head down to stare at it. A bandaged hand scratches her chin as a raspy hum escapes her throat. "Korda. Understood... the prison sounds like it's in the North, if I'm correct? From my understanding, cold winds arise from there... but of course, my knowledge of Geography is little." She muses, taking a look at the clock on her wrist and then back at the speaker. "How long should the travel take us? A day? A week?" She asks, tapping her watch... then realizing the hand isn't right. Proceeding to fiddle with the dials to make sure the time is just right...
Jaeha strolls into the room, carrot in hand, and takes a loud, crunching bite from the orange delicacy. She looks around, realizes that something is going on, and looks bewildered. "No one told me there was a meeting going on" She exclaims somewhat good-naturedly, then mutters something to herself "No one ever tells the healer anything." But, before anyone can react, her face brightens, and she looks around "Another job prospect? What's it this time? Riches? Info? People?" She hops from furred foot to another excitedly, her energy apparent for the rest of you to see. Her energy seems more than mundane, however, as the flames in the fireplace begin to brighten and change color, they flicker, glowing hues of red, then orange, and on and on, cycling through the rainbow.
OOC
Castin' Thaumaturgy, with the second bullet-point effect.
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Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brorminthe Devout Crusher; Morgrom the Cunning Summoner;Theathe Rebellious Beauty;
With a sudden jerk, Qenrabi turns to face the new voice that arises from the back. The metal sheets under her visors closing slightly to form a squint at the harengon's tapping, then to the magically shifting flames. How quaint. She should have learned a trick like that, come to see it. Would have made for a far better reaction from Xelor than his usual. But nonetheless, she nods and motions to the Varrim as he gives out the duty. "People. Someone locked in a cell, from my assumption. Should be as usual." She muses, squinting back at the fire and then having her mask return to a usual blank look. "Fascinating trick..."
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“The brighter they shine, the darker the shadow grows.” - Makino Fumito
Varrin tosses Jaeha one of the stones. "I was wondering when you'd join us. I can get you there in a few days by boat, or you can find your own way in. I do however have a well thought out plan on how you can get into the prison."
Varrin Checkles. "HA! No, that is not the plan. We are going to get you in there by posing you as guards and cooks."
Finnigan: Good! I spend half my time avoiding getting arrested, I didn't cherish the idea of getting caught on purpose. When does the boat leave? Arriving in a normal civilian way seems to be the best plan if we will be playing typical workmen. He then minor illusions a chef hat onto his head.
"The boat leaves tomorrow at dawn, and you’re not going to be the only ones aboard. Could be other staff, maybe some supplies for the prison. Hell, maybe even a prisoner transfer, but that’s just a guess. My advice? Act like you belong. Blend in, keep your heads down, and don’t draw attention.
You’ll need to be sharp when you get there. They’ll expect you to know your way around, so pick up anything you can from the real guards or workers. Ask questions without sounding like you’re fishing. Stay close to the ones who’ve done this before, but don’t get too chatty. And remember—this isn’t a place where mistakes go unnoticed. Once you’re inside, it’s all about timing and trust in your cover. Play the part well, and you might just pull this off. Slip up? Well, let’s just say Revel’s End doesn’t take kindly to imposters."
I think I'll need to pose as a member of the maintenance staff. No way they will believe a halfling made it to Revel's End as a guard and if they ask me to cook something, the only way our cover will be maintained is if the flavor alone kills them on the spot. Finn waves his hand and the hat illusion disappears. Varrin's warning was received and the jovial mood he was in melted away. The job lay ahead and that required all his attention.
"Unfortunately, that's not an option. They don't have any maintenance. However, three are some crates we can stick you in. I don't know where you'd end up though, so it'd be up to you to find the rest of the group."
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You all are gathered at your 'HQ', with an old friend, Varrin Axebreaker.
Varrin’s braided hair and beard are black with streaks of grey. He wears a loose, comfortable robe over a steel breastplate.
Varrin has provided assistance with a number of your 'heists' in the past, and now he needs you help.
“My clan has located wealth stolen from us many years ago, but it’s sealed in a vault that’s magically locked. If you can recover the key—whatever it is—you’ll gain the undying gratitude of Clan Axebreaker. And I’ll cut you in for a percentage of the recovered treasure, of course.
“The catch here is the person who knows how to open the vault is rotting away in the prison of Revel’s End. She’s proved uncooperative with my people in the past, but I recently discovered the vault where she hid what she stole from us. I need you to question her and learn how to open the vault. How you do that is up to you; if you need to spring her from the prison in exchange for this information, please do so. I can provide you with a way in, as well as the layout of Revel’s End and a few useful tricks.”
Varrin pulls out a faceted sapphire the size of a small orange and places it on the table. He waves his hand over the gem, and a glowing blue image of a building floor plan appears in the air above it. He taps the gem, and the image vanishes. The sapphire splits into sections, and he passes one fragment to each of you. The fragment grows warm in your hand, melts, then vanishes, leaving a warm, tingling sensation behind.
“Think about the map of Revel’s End, and you’ll be able to see it.”
MAP
Bazzak scratches his chin, confused. "We are breaking out jail person? But jail person in jail because jail person did bad, right? If we break out jail person from jail, are we bad?"
I'm taking a break to focus on IRL stuff. Please don't think bad of me. I'm terribly sorry for any inconveniences this hiatus of mine brings about.
"I know, it seems a little wrong, but yes. if it comes to that, break her out. I don't care, as long as you get the key."
Bazzak is still very confused, but his friend needs his help, so he pushes his conscience aside and grins. "Alright friend, I break out jail person for you! Then we get key, and money!"
I'm taking a break to focus on IRL stuff. Please don't think bad of me. I'm terribly sorry for any inconveniences this hiatus of mine brings about.
Finnigan Silentfoot (Finn) takes his fragment which melts upon touch, but as he thinks about Revel's End a map appears in front of him, clear as day. Examining it he gives an unhappy grunt. This will be difficult. He says to his fellow team members. It wouldn't be the first time we had to do something impossible though and it almost certainly won't be the last. Finn grew up on the streets and knows all too well the difficulty of trying to get into and break out of the prison. With our specialized skillset, we should be able to do this. (Finn is an Arcane Trickster Rogue)
Speaking to Varrin he says, So what can you tell us of the security currently in place around this prisoner? And if we do end up springing her from the prison, what do you want us to do with her? I can't imagine you want the person that stole from you to walk free. Perhaps we can arrange a trap to get her arrested again.
(OOC @DM, can we get a campaign link and group PM chat going? No rush, I know you are juggling a lot lol)
With a stretch and a small groan of exhaustion, Qenrabi slowly lurches towards her comrades. Reaching her hands behind her head to fasten the mask she wears as tightly as she possibly can, her footsteps roughly match the ticking of the clock on her side. "Who is this person? Have they a name?" She puzzles, tilting her head and squinting.
“The brighter they shine, the darker the shadow grows.” - Makino Fumito
👑 King of Junior Year 👑
DND Amateur and boxing nerd.
Extended Signature.
{[We'll continue using the PM we have been using. The campaign link is at the top of the second page of posts.]}
Varrin leans in, his voice low and cautious.
"Revel's End isn’t just any prison. It’s a fortress built on the edge of the world, where the cold does half the work for them. The walls are thick stone, reinforced with magic. They’ve got guards around the clock, all trained for trouble, and they don't just stand around either—there’s constant patrols, inside and out. No one gets in or out without their say-so.
Then there’s the tower. Word is, it's enchanted. Some kind of anti-magic field. Nothing flashy, but enough to keep the prisoners from pulling tricks. And they’ve got eyes everywhere—spyglasses, magical wards, the works. You won't find a single crack in their defenses... unless you make one. But trust me, you’ll have to be real smart about it."
Varrin leans in closer upon being asked about the prisoner. Lowering his voice as if sharing a secret.
"Alright, since you’re asking... Her name is Korda Glintstone. That’s the name the world knows her by, anyway. Once a legend in the underbelly of the realms, they say she could slip through any lock and vanish without a trace. But it seems her luck ran out, and now she’s stuck in that frigid hellhole.
Korda’s not just some petty thief—there’s whispers that she was involved in something much bigger, something that got her caught up in powers she couldn’t control. It’s why Marta keeps a close eye on her. Whatever secrets she holds, I’d wager they’re worth a fortune... or could spell trouble for anyone who tries to free her."
"Ree-en-fours-ed? So... wall is too strong to break." Bazzakk zones out, trying to imagine not being able to knock down a wall, but he can't. "Hm... must be magic wall..." He mutters to himself, not realizing that's exactly what it is.
I'm taking a break to focus on IRL stuff. Please don't think bad of me. I'm terribly sorry for any inconveniences this hiatus of mine brings about.
Fred opens the map & stares at it.
"So cold, thick walls', attentive guards' and anti-magic. Am I missing anything?
Qenrabi leans over to glance at the map, turning her head down to stare at it. A bandaged hand scratches her chin as a raspy hum escapes her throat. "Korda. Understood... the prison sounds like it's in the North, if I'm correct? From my understanding, cold winds arise from there... but of course, my knowledge of Geography is little." She muses, taking a look at the clock on her wrist and then back at the speaker. "How long should the travel take us? A day? A week?" She asks, tapping her watch... then realizing the hand isn't right. Proceeding to fiddle with the dials to make sure the time is just right...
“The brighter they shine, the darker the shadow grows.” - Makino Fumito
👑 King of Junior Year 👑
DND Amateur and boxing nerd.
Extended Signature.
Jaeha Saelurn
Jaeha strolls into the room, carrot in hand, and takes a loud, crunching bite from the orange delicacy. She looks around, realizes that something is going on, and looks bewildered. "No one told me there was a meeting going on" She exclaims somewhat good-naturedly, then mutters something to herself "No one ever tells the healer anything." But, before anyone can react, her face brightens, and she looks around "Another job prospect? What's it this time? Riches? Info? People?" She hops from furred foot to another excitedly, her energy apparent for the rest of you to see. Her energy seems more than mundane, however, as the flames in the fireplace begin to brighten and change color, they flicker, glowing hues of red, then orange, and on and on, cycling through the rainbow.
OOC
Castin' Thaumaturgy, with the second bullet-point effect.
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Morgrom the Cunning Summoner; Thea the Rebellious Beauty;
Check out my EXTENDED SIGNATUR and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
With a sudden jerk, Qenrabi turns to face the new voice that arises from the back. The metal sheets under her visors closing slightly to form a squint at the harengon's tapping, then to the magically shifting flames. How quaint. She should have learned a trick like that, come to see it. Would have made for a far better reaction from Xelor than his usual. But nonetheless, she nods and motions to the Varrim as he gives out the duty. "People. Someone locked in a cell, from my assumption. Should be as usual." She muses, squinting back at the fire and then having her mask return to a usual blank look. "Fascinating trick..."
“The brighter they shine, the darker the shadow grows.” - Makino Fumito
👑 King of Junior Year 👑
DND Amateur and boxing nerd.
Extended Signature.
Varrin tosses Jaeha one of the stones.
"I was wondering when you'd join us.
I can get you there in a few days by boat, or you can find your own way in.
I do however have a well thought out plan on how you can get into the prison."
“Let me guess…” says Fred, looking up from the map. “We get arrested. It’s foolproof.”
Varrin Checkles.
"HA! No, that is not the plan. We are going to get you in there by posing you as guards and cooks."
Finnigan: Good! I spend half my time avoiding getting arrested, I didn't cherish the idea of getting caught on purpose. When does the boat leave? Arriving in a normal civilian way seems to be the best plan if we will be playing typical workmen.
He then minor illusions a chef hat onto his head.
"The boat leaves tomorrow at dawn, and you’re not going to be the only ones aboard. Could be other staff, maybe some supplies for the prison. Hell, maybe even a prisoner transfer, but that’s just a guess. My advice? Act like you belong. Blend in, keep your heads down, and don’t draw attention.
You’ll need to be sharp when you get there. They’ll expect you to know your way around, so pick up anything you can from the real guards or workers. Ask questions without sounding like you’re fishing. Stay close to the ones who’ve done this before, but don’t get too chatty. And remember—this isn’t a place where mistakes go unnoticed. Once you’re inside, it’s all about timing and trust in your cover. Play the part well, and you might just pull this off. Slip up? Well, let’s just say Revel’s End doesn’t take kindly to imposters."
I think I'll need to pose as a member of the maintenance staff. No way they will believe a halfling made it to Revel's End as a guard and if they ask me to cook something, the only way our cover will be maintained is if the flavor alone kills them on the spot.
Finn waves his hand and the hat illusion disappears. Varrin's warning was received and the jovial mood he was in melted away. The job lay ahead and that required all his attention.
"Unfortunately, that's not an option. They don't have any maintenance. However, three are some crates we can stick you in. I don't know where you'd end up though, so it'd be up to you to find the rest of the group."