Features & Traits: -Unarmored Defense (AC = 10+DEX+WIS) -Martial Arts (U.S. or Monk wpn atk/dmg + DEX; dmg can be d4; BA: U.S. after atk w/ Monk weapon or U.S.) -Shelter of the Faithful (Free healing & care at Ilmater temples, Yellow Rose Monastery assistance)
Proficiencies & Languages: Simple weapons, shortsword, pan flute; Common, Elvish, Draconic, and Celestial
Equipment: Quarterstaff, darts (10), backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days' rations, waterskin, 50 ft. rope, holy symbol, prayer book, 5 sticks of incense, vestments, common clothes, belt pouch, a brass orb etched with strange runes, pan flute, 3 gp
Background & Characteristics -Personality Traits: I can find common ground between the fiercest enemies, empathizing with them and always working toward peace; I quote (or misquote) sacred texts and proverbs in almost every situation -Ideal: Charity. I always try to help those in need, no matter what the personal cost (Good) -Bond: Everything I do is for the common people -Flaw: I put too much trust in those who wield power within my temple's hierarchy
Concept: A Monk of the Monastery of the Yellow Star, follower of Ilmater and St. Sollars the Twice-Martyred, he has spent the last several years roaming the land, staying at temples and monasteries and helping the common folk wherever he goes. (I imagine he is sent on this mission by a high priest or abbot of a local temple/monastery, who had good relations with the disappeared lord and/or the lady).
Racial: +1 Feat (Polearm Master: As a bonus action when using a halberd, glaive or quarter staff, can make an additional attack using a d4 damage die AND when wielding a halberd, glaive, quarterstaff or pike, can make an opportunity attack when an enemy enters reach), +1 Skill (Arcana), +1 Language (Elvish)
Fighter | Fighting Style - Great Weapon Fighting: reroll damage 1's and 2's and use new roll | Second Wind (LR): Bonus action to regain 1d10+ F level HP
Proficiencies: All armor, Shields, Simple & Martial Weapons, Cards,
Languages: Common, Elvish, Dwarvish
Equipment: Chain Mail, Glaive, Greatsword, Two handaxes, Explorer's Pack, Fine Clothes, Signet Ring, Scroll of Pedigree
Currence: CP: 0, SP: 0, EP: 0, GP: 25
Background: Knight (Will continue working on it, but it will have something do with the city in which the campaign is taking place.)
I'm interested! Curious, and down for anything.
If you love a character, you give them pain, ruin their lives, make them suffer. Maybe even throw in a heroic death.
I'm interested too!
New to PbP but very interested to try. Is this set in an existing world, or homebrewed?
Attacking the Darkness- Since 2015
I'm interested.
I am interested - the plot sounds interesting.
Roll CHA to see if you can persuade your friend to roll CHA for you.
Carcywin Nuluck, Beyond this Earthly Realm - PbPI am interested, any guidelines on character creation?
Hjolryl- Hill Dwarf Druid(Circle of the Moon)
HP- 11 AC-12(14 with shield) Speed- 25 Initiative- +3 Perception- Prof. Bonus- 2 Inspiration[ ]
WEAPONS
Handaxe- +1 1d6
STR- 13 DEX- 13 CON-16 INT-9 WIS-16 CHA-8 (Saving Throws: INT, WIS)
Skills
Survival+5, Animal Handling+5, Perception+5, Insight+5
Features and Traits
Darkvision- 60ft, Advantage on saving throws vs poison, Stonecunning
Proficiencies and Languages
Languages- Common, Dwarvish, Druidic
Equipment
Wooden Shield, Leather Armor, Explorer's Pack, Druidic Focus, Weaver's Tools, Shovel, Iron Pot, Common Clothes, 10gp
Background and Characteristics
Background- Folk Hero
Personality Trait- I have a strong sense of fair play, and always try to resolve arguments fairly.
Ideal- The law is ment to protect everyone, and no one is above it.
Bond- I love and will protect nature, and the Natural Order
Flaw- I enjoy ale far too much.
Spells
Cantrips- Mending, Produce Flame
1st Level- Animal Friendship, Cure Wounds, Faerie Fire, Thunderwave
Attacking the Darkness- Since 2015
Calamis, LG Human Acolyte, Monk 1
HP 10 AC 16 Spd 30 Init +3 Perc 13 Prof +2
Quarterstaff: Atk +5, 1d8+3 bldgn; Unarmed Strike: Atk +5, 1d4+3 bldgn; Darts: Atk +5, 1d4+3 pierce
STR 10(+1[+3]) CON 14(+2) DEX 16(+3[+5]) INT 11(+1) WIS 16(+3) CHA 10(+1)
Athletics +3, Acrobatics +5, Religion +3, Insight +5
Features & Traits:
-Unarmored Defense (AC = 10+DEX+WIS)
-Martial Arts (U.S. or Monk wpn atk/dmg + DEX; dmg can be d4; BA: U.S. after atk w/ Monk weapon or U.S.)
-Shelter of the Faithful (Free healing & care at Ilmater temples, Yellow Rose Monastery assistance)
Proficiencies & Languages: Simple weapons, shortsword, pan flute; Common, Elvish, Draconic, and Celestial
Equipment: Quarterstaff, darts (10), backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days' rations, waterskin, 50 ft. rope, holy symbol, prayer book, 5 sticks of incense, vestments, common clothes, belt pouch, a brass orb etched with strange runes, pan flute, 3 gp
Background & Characteristics
-Personality Traits: I can find common ground between the fiercest enemies, empathizing with them and always working toward peace; I quote (or misquote) sacred texts and proverbs in almost every situation
-Ideal: Charity. I always try to help those in need, no matter what the personal cost (Good)
-Bond: Everything I do is for the common people
-Flaw: I put too much trust in those who wield power within my temple's hierarchy
Concept: A Monk of the Monastery of the Yellow Star, follower of Ilmater and St. Sollars the Twice-Martyred, he has spent the last several years roaming the land, staying at temples and monasteries and helping the common folk wherever he goes. (I imagine he is sent on this mission by a high priest or abbot of a local temple/monastery, who had good relations with the disappeared lord and/or the lady).
PDF
Roll CHA to see if you can persuade your friend to roll CHA for you.
Carcywin Nuluck, Beyond this Earthly Realm - PbPI don't know about you, but I was told to use the point buy system. If that's changed, then my guy is going to end up pretty different.
Attacking the Darkness- Since 2015
Should we roll for stats or use the (15,14,13,12,10,8)?
Roll CHA to see if you can persuade your friend to roll CHA for you.
Carcywin Nuluck, Beyond this Earthly Realm - PbPLike I said, I was told to use the 27 point buy system.
Attacking the Darkness- Since 2015
I also used Point Buy.
I use a calculator like this, because I'm too lazy to figure it out by hand: http://1-dot-encounter-planner.appspot.com/point-buy-calculator.html
First of, thanks for sharing that. I've been doing point buying in my head, and it's a pain in the ass.
Second, I'm still confused on how you ended up with a 22 DEX, Faerryn?
Attacking the Darkness- Since 2015
I don't know math, apparently. I fixed it. Sorry for the utter confusion.
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Carcywin Nuluck, Beyond this Earthly Realm - PbPFixed!
I don't do math, apparently. The PDF is fixed!
https://drive.google.com/file/d/0B7cjtvYhUjY0MzE1STZSeEZMWkk/view?usp=sharing
Roll CHA to see if you can persuade your friend to roll CHA for you.
Carcywin Nuluck, Beyond this Earthly Realm - PbPTalizar, Fighter, V. Human
HP: 12, AC: 16, Speed: 30, Initiative: 0, Passive Perception: 11, Proficiency Bonus: +2, Inspiration: 0
Attacks | Glaive: +5 to hit, 1d10+3 | Greatsword: +5 to hit, 2d6+3 | Handaxe: +5 to hit, 1d6+3
STR (15+1 racial): 16 | Dex:10 | Con (13+1 racial): 14 | Int:12 | Wis:8 | Cha:14 Saving Throws: Str, Con
Skills: Perception +1, Athletics +5, History +3, Persuasion +4, Arcana +1
Racial: +1 Feat (Polearm Master: As a bonus action when using a halberd, glaive or quarter staff, can make an additional attack using a d4 damage die AND when wielding a halberd, glaive, quarterstaff or pike, can make an opportunity attack when an enemy enters reach), +1 Skill (Arcana), +1 Language (Elvish)
Fighter | Fighting Style - Great Weapon Fighting: reroll damage 1's and 2's and use new roll | Second Wind (LR): Bonus action to regain 1d10+ F level HP
Proficiencies: All armor, Shields, Simple & Martial Weapons, Cards,
Languages: Common, Elvish, Dwarvish
Equipment: Chain Mail, Glaive, Greatsword, Two handaxes, Explorer's Pack, Fine Clothes, Signet Ring, Scroll of Pedigree
Currence: CP: 0, SP: 0, EP: 0, GP: 25
Background: Knight (Will continue working on it, but it will have something do with the city in which the campaign is taking place.)