While the Hand and Eye of Vecna is seen as a very real possibility to be out in the world somewhere, hiding, the Balls of Venca is seen as more of a silly myth, but to some: Legend. Whether myth or legend, it is believed that the item was detached due to one of Vecna's wife's after a divorce. Real or legend, people say even this oddity has power like the others.
Great Charisma: Your charisma score becomes 20 unless it is already 20 or higher.
Balls of Venca Spells: The Balls have 8 charges and regain 1d4+4 expanded charges daily at dawn (charisma is your spellcasting focus). The Balls cast suggestion on you (save DC 18; no Concentration required) demanding you commit an evil act. The DM might give you a specific one or just leave it up to you.
Charm Person = 1
Calm Emotions = 2
Command = 1
Suggestion = 2
Enthrall = 2
Groin Strike: When you roll a natural 20 on a melee attack you can make a special bonus action attack:
Target must succeed a Constitution saving throw (DC = 8 + Proficiency Bonus + Charisma Modifier).
On failure, The creature is knocked prone and is incapacitated until the end of your next turn.
Creatures immune to this are: Oozes, Constructs, curtain creatures without curtain anatomy, creatures that are 2 sizes larger than you and higher.
Notes: Incapacitated, Spell have curtain charge amounts, see under Balls of Vecna Spells in Description. , Replace Item part with your own, the part grafts itself to you and remains there until you die. If the part is removed, you die.
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Posted Jan 9, 2026Silly joke people can put in their campaigns, have fun! :D