This bag superficially resembles a bag of holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice.
The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed.
Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The GM determines the time and plane.
If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.
Notes: Control, Utility, Combat, Container
If you get sucked in on your turn and haven't used your action you can try to get out.
@Soulstar888
No need to be rude. This is a forum where people discuss and help each other out.
Furthermore, how someone plays the game is entirely their own decision. You wanna sell that magic item? Sure, just find someone who wants to buy it. This could be a whole quest.
DnD is about fun, not about the "right" thing to do. It's a roleplaying game after all.
If the player later thinks "damn that bag of devouring would have been useful now" is a whole other story! ;-)
Most people are forgetting the obvious. It is a strength CHECK, not a strength SAVE. It is also repeatable. Take the ready action on your turn so when the BBEG makes a melee attack you place the bag in the way. BBEG fails the roll and is eaten, or succeeds the roll and you do it again next turn. To people saying this bag is useless, it can eat a tarrasque 25% of the time and the tarrasque can't legendary resist it.
"However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The GM determines the time and plane." - why not talk to your GM about binding the place it spits out to somewhere. Could be an interplanetary same day shipping item.
What happens if somebody who is wearing a bag of holding is pulled in the bag of devouring?
Am I supposed to flip for it? Or is it more of a 50% They succeed their Strength check, 50% they fail their Strength check?
Also this would work wonders with Hex if you wanted a little extra assurance.
I had a hag give to my players. The Barbarian got swallowed up and escaped.
You could use bead of force on someone and stuff em in the bag
Got one of these is my old campaign. The DM was shady with the descriptions but we always turned a bag out to see if anything good fell out. Nothing came so we were a little sketched out. Didn't do any else with it till the wizard identified it. Very grateful to have been cautious for once.
My prosthetic arm don’t count lol and it’s a trick holding that’s why
Stick it on a Tarrasque's toe, possibly let it get killed by it
also hilarious if the party fails to Identify it and just assumes its a bag of holding.
Bag of Beholdering
you can shove somebody into it
My rouge places it on the ground in doorways baddies are likely to come thru.
I had a bag of devouring once.. but after I "tested" it out by putting a man we were interrogating head into it and he instantly lost it due to an ac of 9 and 5hp, my dm sort to destroy it :) I guess he realised since our party constited of a 20 strength cleric focusing on grapple attributes, I was going to end every battle with decapitation.
Forbidden vacuum cleaner
Hmm.
You use your reaction to try to escape if you're placed or pulled in. At the start of your turn in initiative, should you fail, you are devoured.
easily blocked by a gm though, the bag still acts like a bag until you put part of yourself inside it so trying to counter some one wielding a sword would likely result in the incredibly delicate bag that breaks completely if torn or pierced in any way copping some unreasonable wear during the struggle to force a part of the enemy in to it. im not saying it cant be used like that, im just saying i wouldn't rely on it working more than once when you really need it