While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Fire, Damage, Combat, Finesse, Light, Vex
Sword have big fire and big fire burn unless big fire doesn't burn and then there is no big fire but if there is big fire but person not like fire it burn a lot but sometimes don't and sometimes big fire do not burn much for people who like big fire but sometimes it do burn but sometimes it won't burn because person is also big fire then big sad then sword just stabby stab.
Y'all get me?
Also sometimes big fire burn person lots because they don't like fire but sometimes they don't like fire but it still burn normal.
Torch+sword, deals +7 dmg, is Rare.
A sword with +2 hit & +2 dmg is Rare but requires no attunement...
I guess it's nice to have options.
WHAT QUEST WOULD YOU GET IT FROM?