When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 9,001 fire damage. You and anyone within 100feet must succeed a DC 15 Constitution saving throw or take 48(12d8) points of fire damage. If you fail, you also must roll a d6:
- Your left arm is disintegrated and turns into dust
- Your left leg is disintegrated and turns into dust
- Your right arm is disintegrated and turns into dust
- Your Right arm is disintegrated and turns into dust
- Your head is disintegrated and turns into dust. If that´s your only head, you instantly die
- You rip open a gateway to the elemental plane of fire. You and any creatures within 20feet of you must succeed on a Dexterity Saving Throw ( DC 20 ) or be pulled into the plane. You have disadvantage on the roll
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Fire, Bonus: Melee Weapon Attacks, Damage: Fire, Requires Attunment by Patrick Roofus, Damage, Combat, Finesse, Light, Thrown, Nick
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Posted Jul 18, 2022Balanced
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Posted Aug 20, 2022All Hail Patrick Roofus I guess
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Posted Jul 24, 2024xD you don't even need to hit, you'll just have to roll the dice, nothing else and BAM 9k fire damage. also, everyone still has to make that DC, since it's not linked to a hit just its usage.
thing is. You'd only face creatures with fire immunity in my games, rendering this dagger useless, seeing you roll on your own table to see how much damage you get, just for using it and being eager to see if you even loose a limb or two xD