+1
    +2
    +3
  • Filter Magic Items
Name
Type
Attunement
Notes
    Rod
    Required
    Advantage: Perception, Advantage: Initiative
    Rod
    Required
    Resistance: Fire, Resistance: Necrotic, Spellcaster, Damage, Warding
    Rod of Security Legacy This doesn't reflect the latest rules and lore. Learn More Very Rare
    Rod
    ——
    Healing, Teleportation, Utility
    Rod
    ——
    Rod of the Pact Keeper Legacy This doesn't reflect the latest rules and lore. Learn More Varies
    Rod
    Required
    Bonus: Warlock Spell Attacks, Bonus: Warlock Spell Save DC, Warlock, Buff
    Rod
    Required
    Warlock
    Wondrous Item
    Required
    Bonus: Constitution Saving Throws
    Ring
    Required
    Spellcaster, Healing, Damage, Control, Buff, Social, Debuff, Movement, Exploration, Shapechanging, Foreknowledge
    Wondrous Item
    Required
    Resistance: Necrotic, Warding, Jewelry
    Armor Shield
    Required
    Resistance: Psychic, Resistance: Thunder
    Wondrous Item
    Required
    Bonus: Armor Class, Immunity: Charmed, Immunity: Frightened, Advantage: Saving Throws, Set: Innate Speed (Flying)
    Weapon Scimitar
    Required
    Bonus: Magic, Extra Attack as Bonus Action, Damage, Combat, Finesse, Light, Nick
    Wondrous Item
    Required
    Resistance: Fire, Damage, Control, Warding
    Armor Shield
    Required
    Bonus: Armor Class
    Armor Shield
    Required
    Immunity: Cold, Damage, Warding
    Shield, +3 Very Rare
    Armor Shield
    ——
    Bonus: Armor Class, Combat, Warding
    Skull Helm Very Rare
    Wondrous Item
    Required
    Resistance: Cold, Resistance: Poison, Resistance: Necrotic, Summoning, Warding, Headwear
    Weapon
    ——
    Bonus: Magic
    Wondrous Item
    ——
    Communication
    Weapon Spear
    Required
    Bonus: Magic, Bonus: Weapon Attack Range, Damage: Additional, Damage, Buff, Combat, Cursed, Thrown, Versatile, Sap