Medium Fiend, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 20 ft., Fly 60 ft.
STR
12 (+1)
DEX
19 (+4)
CON
14 (+2)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Damage Resistances Fire, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 11
Languages Abyssal --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Pack Tactics. The camazotz has advantage on an attack roll against a creature if at least one of the camazotz’s allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d8 + 4) piercing damage, and the camazotz attaches to the target. While attached, at the start of each of the target’s turns, the target takes 13 (3d8) Necrotic damage. The Camazotz regains hit points equal to the necrotic damage dealt.

The camazotz can detach itself by spending 5 feet of its movement.

Horrid Wail (Recharge 5–6). The camazotz lets out a terrifying scream in a 60-foot cone. Each creature in that area must make a DC 14 wisdom saving throw or be frightened for one minute. The target is paralyzed while frightened in this way. A target can repeat the saving throw at the end of each of its turns. 

Description

Demon bats

ToastiferousEternal

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