Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Reckless attacker. The orc can choose to attack with advantage, if the orc does he gives advantage to all enemy attacks against him.
Attack action. Two melee weapon attacks.
Greataxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 6) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 6) piercing damage.
Battle axe/short sword. Melee Weapons Attack: +8 to hit, reach 5 ft., one target. Hit: (1d8 + 6) slashing damage and (1d6 + 4) slashing damage.
Stone’s Endurance. Orc can focus to occasionally shrug off injury. When the orc takes damage, he can use a reaction to roll a d12. Add his Constitution modifier to the number rolled, and reduce the damage by that total.
Description
Black Orcs are savage and destructive humanoids with rough piggish faces, and large prominent teeth that resemble tusks. They gather in small clans and satisfy their bloodlust by slaying any humanoids that stand against them with the added bonus of tasty man flesh.
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