Large Beast (Bullywug), Neutral Evil
Armor Class 17 Natural Armor
Hit Points 70 (10d10 + 15)
Speed 30 ft., Swim 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
3 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills Perception +2
Senses Darkvision 30 ft., Passive Perception 12
Languages Bullywug -- Beelzebufo cannot read or write
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious. The frog can breathe air and water.

Standing Leap. The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (4d6 + 1) piercing damage, and the target is grappled (escape DC 11). Until this grapple ends, the target is restrained, and the frog can't bite another target.

Bellow (Recharge 5-6). Each creature within 30ft must make a DC 12 Constitution saving throw or take 3d6 thunder damage. Those who save take half damage. At the beginning of Beelzebufo's turn, roll a D6. Bellow recharges on a 5 or 6. 

Swallow. When Beelzebufo makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 7 (3d4) acid damage at the start of each of the frog's turns. A swallowed target takes double damage from Bellow. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.

Monster Tags: Misc Creature

Habitat: Swamp

Gnarles_Bardley

Comments

Posts Quoted:
Reply
Clear All Quotes