Crypt Swarm. If a Crypt Monarch feels threatened, they can call all Crypt Lurkers and Crypt Lords in a 200 foot radius to attack the target(s).
Slam. Unarmed Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Bash. Two-Handed Unarmed Melee Attack. +3 to hit, reach 6 ft, up to two targets. (2d12 + 2) bludgeoning damage.
A Crypt Monarch can take 3 legendary actions, choosing from the options below.
Sacrificial Tax. The Crypt Monarch sacrifices a nearby Crypt monster to restore 20 hitpoints.
Crypt Initiative (Costs 2 Actions). The Crypt Monarch calls all nearby Crypt monsters to take a turn, skipping any other player or creatures turn.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.
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