Tiny Aberration, Unaligned
Armor Class 14
Hit Points 6 (2d4 + 1)
Speed 15 ft., swim 15 ft., climb 15 ft.
STR
7 (-2)
DEX
16 (+3)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
9 (-1)
Skills Perception +4
Senses Truesight 30 ft., Passive Perception 14
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2

Keen Sight. The mamba has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (2d4 - 2)  piercing damage, and the target must make a DC 13 Constitution saving throw, taking 5 (1d8 + 1) poison damage on a failed save, or half as much damage on a successful one.

Reactions

Mutate. If the mamba mutates, it spews out a noxious gas targeting one creature within 15 ft. The creature is poisoned for 1 hour and must make a DC 13 Constitution save. On a failed save the creature takes 7  (2d6) poison damage. While afflicted by this poison, the creature's Strength and Constitution score is reduced by 2.

Monster Tags: Misc Creature

Environment: ForestSwamp

stew1416

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