Medium Beast, Neutral Evil
Armor Class 18 Natural armor
Hit Points 155 (10d12 + 95)
Speed 30 ft.
STR
20 (+5)
DEX
10 (+0)
CON
14 (+2)
INT
8 (-1)
WIS
20 (+5)
CHA
8 (-1)
Saving Throws STR +8, WIS +8
Damage Resistances Bludgeoning; Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Blinded, Frightened
Senses Blindsight, Passive Perception 20
Languages None
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Indomitable. A creature within 15ft of this creature causes the Bulwark to turn into an immune boulder. The Bulwark will look as if it is a boulder until within range of his blindsense (45ft).

Pack Hunting. The Bulwark prefers to be in a pack ranging from 3-10.

Actions

Bulwark Frenzy. The Bulwark makes one boulder throw and a lunge attack in this order.

Boulder Throw. ranged weapon attack: +10 to hit, range 30/45 ft., 1 target. Hit: 28 (4d12 + 10) [Bludgeoning] damage. 

Pounce. If the Bulwark moves at least 30 ft straight toward a creature and then hits it with a Headbutt attack on the same turn, that target must succeed on a DC 20 Strength saving throw or be knocked prone.

Headbutt Attack. Melee weapon attack: +10 to hit, reach 5 ft, 1 target. Hit: 18 (2d8 + 10) [Bludgeoning] damage.

Description

The Bulwark is blind and can only sense a creature if it is less than 45 ft away from it. The Bulwark will revert back to its boulder state once a creature gets within 15 ft of it. The exterior look of the Bulwark is ape like with large boulders protruding from its shoulders and more around his body. Having 4 large arms on the front of it, 2 on each side, and one smaller leg on each for walking.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Majorly_Owned

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