Medium Humanoid, Chaotic Evil
Armor Class 12
Hit Points 60 (8d8 + 24)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
16 (+3)
INT
15 (+2)
WIS
13 (+1)
CHA
18 (+4)
Skills Arcana +5, Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Draconic, Elvish, Telepathy 30ft
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Armor of Shadows. Ambry Linfeld can cast Mage Armor on herself at will, without expending a spell slot.

Spellcasting. The Ambry Linfeld is an 8th level spellcaster. Her spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). Ambry Linfeld has following Warlock spells prepared:

Cantrips (at will): eldritch blast (+4 bonus to each damage roll, enemies hit are pushed back 10ft), poison spray, prestidigitation

1st-4th level (2-4th level slots): blight, dissonant whispers, Evard's black tentacles, hellish rebuke, hex, the hunger of Hadar, mirror image, misty step, vampiric touch 

Actions

Action Melee Attack. Dagger-Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) piercing damage. 

Action Ranged Attack. Dagger RangedWeapon Attack: +5 to hit, range 20/60 ft., 1 target. Hit: 4 (1d4 + 2) piercing damage.

Vessel of Corruption. (Recharge5-6). Ambry Linfeld utters corrupting secrets no mortal was meant to hear. Each creature within 10 feet of Ambry Linfeld must succeed on a DC15 Wisdom throw or take 21 (6d6) psychic damage on a failed save, or half on a successful one.

Reactions

Entropic Ward (1/day). When a creature makes an attack rill against Ambry, she can use her reaction to impose disadvantage on that roll. If that attack misses her, her next attack roll against the creature has advantage if she makes it before the end of her next turn.

Sarza89

Comments

Posts Quoted:
Reply
Clear All Quotes