Huge Dragon, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 256 (25d12 + 45)
Speed 40 ft., Fly 80 ft., Swim 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
17 (+3)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws DEX +5, CON +5, WIS +5, CHA +5
Skills Perception +6, Stealth +5
Damage Vulnerabilities Cold, Fire, Lightning, Necrotic, Poison, Thunder
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Common, Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 4) piercing damage plus 4 (1d8) acid damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 4) slashing damage.

Breath (Recharge 5–6).  dependent on breath inheritance  

Legendary Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 113 (14d10 + 4) piercing damage plus 4 (1d8) acid damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:  53 (10d6 + 4) slashing damage.

Breath (Recharge 5–6).  dependent on breath inheritance  + 45 damage to any role

Description

The Blood dragon can pass down elemental powers to its offspring after mating with a dragon with said power. Can pass down multiple powers if inherited down the family chain

Blood Dragons may be much smaller and weaker than the average dragon but can still be a viable threat with the right combo or a collection of elemental powers.

WitheredLeviathan

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