Armor Class
16
Natural armor
Hit Points
220
(16d12 + 96)
Speed
30 ft.
STR
20
(+5)
DEX
10
(+0)
CON
20
(+5)
INT
18
(+4)
WIS
12
(+1)
CHA
5
(-3)
Saving Throws
CON +12, INT +11
Skills
Arcana +20, Investigation +20
Damage Vulnerabilities
Fire
Damage Immunities
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Darkvision 60 feet, Passive Perception 15
Languages
Common Can understand but not speak.
Challenge
23 (50,000 XP)
Proficiency Bonus
+7
Traits
Negative vitality. Anytime the corpse guardian would take necrotic damage it regains that many hit points instead.
Spellcasting. The [Corpse Guardian] is a 18th-level spellcaster. Its spellcasting ability is [intelligence] (spell save DC 20, +# to hit with spell attacks). The [Corpse Guardian] has following [Wizard] spells prepared:
- Cantrips (at will): [Toll the Dead], [Frostbite ]
- 1st level (# slots): [spell name], [spell name]
- 2nd level (3 slots): [Ray of enfeeblement]
- 3rd level (3 slots): [Animate Dead], [Fear]
- 4th level (3 slots): [Blight]
- 5th level (3 slots): [Negative energy flood], [Danse Macabre]
- 6th level (2 slots): [Circle of death], [Create Undead], [Soul Cage]
- 7th level (2 slots): [Finger of death]
- 8th level (1 slot): [Abi-Dalzim’s Horrid Wilting]
- 9th level (1 slot): [Power word kill]
Actions
Action Name. Enter the description for your action.
Halberd. Melee Weapon Attack: +10 to hit, one target. Hit: 21 (3d10 + 5) [Slashing] damage.
Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.
Reactions
Reaction Name. Enter the description for your action.
Description
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