Spell casting. The mage is a 9th-level spell caster. Its spell casting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): ]fire bolt light, mage hand infestation
1st level (4 slots):healing word mage armor, magic missile, shield
2nd level (3 slots):burning hands,flaming sphere
3rd level (3 slots):lighting bolt fireball fly
4th level (3 slots):greater invisibility, ice storm
5th level (1 slot): cone of cold
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
swarm summon(recharge 5-6)
summon 1d4 swarms of bugs
swarm healing
heal 2d4 for every swarm in 30 ft
swarm fighter
if there is at least one swarm imply disavantage on the triggering attack if the attack fails the attacker takes 1d8 peircing damage
Description
Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
Comments