Grab. As a bonus action, the Bokoblin can move up to its speed toward an object that it can see, grab the object, then move back to the spot where it started the bonus action.
Aggressive. As a bonus action, the Bokoblin can move up to its speed toward a hostile creature that it can see.
Bokoclub. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 1) [bludgeoning] damage.
Bokobow. RangedWeapon Attack: +2 to hit, range 30/120 ft., 1 target. Hit: 4 (1d4 + 2) [piercing] damage.
Bokospear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/60 ft., one target. Hit: 4 (1d4 + 3) piercing damage.
Description
Bokoblins are a common enemy found within Hyrule. They appear as humanoid creatures with long ears and come in a variety of colours. These enemies often wield weapons and attempt to attack players and npc if they comes within their range of sight.
Previous Versions
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