Medium Humanoid, Chaotic Evil
Armor Class 10 small amount of leather armor
Hit Points 9 (1d10)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
10 (+0)
INT
7 (-2)
WIS
7 (-2)
CHA
9 (-1)
Senses Passive Perception 5
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Grab. As a bonus action, the Bokoblin can move up to its speed toward an object that it can see, grab the object, then move back to the spot where it started the bonus action.

Aggressive. As a bonus action, the Bokoblin can move up to its speed toward a hostile creature that it can see.

Actions

Bokoclub. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 1) [bludgeoning] damage. 

Bokobow. RangedWeapon Attack: +2 to hit, range 30/120 ft., 1 target. Hit: 4 (1d4 + 2) [piercing] damage.

Bokospear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/60 ft., one target. Hit: 4 (1d4 + 3) piercing damage.

Description

Bokoblins are a common enemy found within Hyrule. They appear as humanoid creatures with long ears and come in a variety of colours. These enemies often wield weapons and attempt to attack players and npc if they comes within their range of sight.

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