Medium Fey (Shapechanger), Neutral
Armor Class 16 Natural armor
Hit Points 166 (10d12 + 86)
Speed 40 ft.
STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
18 (+4)
WIS
16 (+3)
CHA
20 (+5)
Saving Throws INT +10, WIS +9, CHA +11
Skills Arcana +8, Deception +9, Investigation +8, Perception +7, Persuasion +9
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Poisoned
Senses Passive Perception 10
Languages Common, Elvish, Undercommon
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Innate Spellcasting. The kitsune's innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

At will: detect magic, magic missile, major image, misty step, speak with animals, thaumaturgy

Keen Senses. The kitsune has advantage on perception checks that rely on hearing or smell.

Magic Resistance. The kitsune has advantage on saving throws against spells and other magical effects.

Spellcasting. The kitsune is an 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It has the following druid and wizard spells prepared:

Cantrips (at will): control flames, dancing lights, druidcraft, mage hand

1st level (4 slots): cure wounds, entangle, identify, purify food and drink

2nd level (3 slots): enlarge/reduce, hold person, invisibility, mirror image

 3rd level (3 slots): fireballcounterspelllightning bolt

4th level (3 slots): freedom of movementgreater invisibilitypolymorph

5th level (2 slots): awakencone of coldmodify memory

6th level (1 slot): eyebite

 
Actions

Unarmed Strike (Human Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 +5) bludgeoning damage.

Great Sword. (Human Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 +5) slashing damage.

Assault Rifle (Human Form Only). Ranged Weapon Attack: +7 to hit, range 200/600, one target. Hit: 15 (3d8) piercing damage. Reload 30. 

Bite (Fox Form Only). Melee Weapon attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Claws (Fox Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Change Shape. The kitsune magically polymorphs into a Medium male humanoid, or back into his true form. His statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed. He reverts to his true form if he dies.

Fey Charm. The kitsune targets one humanoid or beast that he can see within 30 feet of him. If the target can see the kitsune, it must succeed on a DC 17 Wisdom saving throw or be magically charmed. The charmed creature regards the kitsune as a trusted friend to be heeded and protected. Although the target isn't under the kitsune's control, it takes the kitsune's requests or actions in the most favorable way it can.

Each time the kitsune or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the kitsune dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the kitsune's Fey Charm for the next 24 hours.

The kitsune can have no more than one humanoid and up to three beasts charmed at a time.

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2021 2:40:17 AM
51
2
1
Coming Soon

Monster Tags: Shapechangerfey

Habitat: ForestUrban

Galandolf

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