Medium Humanoid (Elf), Any Alignment
Armor Class 11 (14 With Mage Armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Darkvision 60 ft., Passive Perception 10
Languages Any one language (usually Elven)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Fey Ancestry. The bladesinger recruit has advantage on saving throws against being charmed, and magic can’t put the bladesinger recruit to sleep.

Spellcasting. The bladesinger recruit is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The recruit has following wizard spells prepared:

Cantrips (at will): blade ward, fire bolt, prestidigitation

1st level (2 slots): charm person, mage armor, shield

Actions

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Description

Bladesingers are elves who bravely defend their people and lands. They are elf wizards who master a school of sword fighting grounded in a tradition of arcane magic. In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense.

Monster Tags: NPCelf

Habitat: ForestUrban

Mooree4

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