Armor Class
12
Hit Points
22
(3d10 + 6)
Speed
STR
23
(+6)
DEX
14
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
3
(-4)
CHA
3
(-4)
Saving Throws
STR +8
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Paralyzed, Poisoned, Prone, Restrained, Stunned
Senses
Blindsight 60 ft., Passive Perception 6
Languages
Cannot speak
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Mindless Familiar. This creature is unable to take any actions if it has been summoned unless the summoner gives an order.
Description
An amalgamation of the corruption created by the Black Grail. It has no will of its own as it is merely the mud of the Black grail given a form by the Grail's will.