Medium Elemental, Chaotic Evil
Armor Class 14 Natural armour
Hit Points 26 (4d10 + 2)
Speed 35 ft.
STR
3 (-4)
DEX
18 (+4)
CON
14 (+2)
INT
7 (-2)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws DEX +6, CON +4
Skills Acrobatics +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Grappled
Senses Tremorsense, Passive Perception 10
Languages Terran
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

unsolid. the sandstorm can travel  through solid objects and living creatures any creature the sandstorm moves through must take 15 (3d10) piercing damage any creature that moves through the sandstorm takes 15 (3d10) piercing damage any creature that ends it's turn inside the sandstorm takes 15 (3d10) piercing damage.

Actions

Touch. melee weapon attack: +6 to hit, reach 5 ft.., 1 target. hit: 8 (2d4 + 4) [piercing damage] 

 

 

Description

An animated sandstorm is created when a powerful magical being is killed in a sandstorm the soul of the Spellcaster is then trapped inside the sandstorm.

Lair and Lair Actions

A animated sandstorms lair is an underground cavern usually under a desert 

Lair Actions

On initiative count 10 (losing initiative ties), the [animated sandstorm] takes a lair action to cause one of the following effects; the [animated sandstorm] can’t use the same effect two rounds in a row:

  • The sandstorms size becomes large until the end of its next turn it also gains +10 to all damage rolls until the end of the sandstorms next turn.
  • The sandstorm gains a flying speed of 60ft until the end of its next turn.

Monster Tags: Elemental

Habitat: Desert

Dracorino

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