Shoulder Blades. The Clockwork Boar has blades on its shoulders that spin when it runs. If it runs within 5 feet of anything it must make a DC12 dexterity saving throw or take 3(1d6) slashing damage and 7(2d6) slashing damage if the boar is dashing.
Tusks. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) piercing damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Clockwork boar was created by a mad scientist bent on destruction of any Imperfections.it appears to be a normal boar, but as opposed to flesh it is made of bronze, silver, and the like. It has serrated blades on it's shoulders as to slash any oTusksne who goes near.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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