Large Humanoid (Human), Lawful Neutral
Armor Class 16 Leather
Hit Points 47 (5d8 + 5)
Speed
STR
12 (+1)
DEX
16 (+3)
CON
16 (+3)
INT
19 (+4)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws INT +7
Damage Resistances Fire
Senses Passive Perception 16
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

BattleMage. The Battlemage is able to cast spells as well as use a long sword

Spellcasting. The mage is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): Fire Bolt, Ray of Frost 
1st level (4 slots): Magic Missile, Mage Armor.

2nd level (4 slots): Blindness/Deafness Web.

3rd level (4 slots): Stoneskin dispel magic

4th level (3 slots): control water polymorph

 

 

Actions

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 5) [Slashing] damage. 

Legendary Actions

Legendary Action. 

Major Image: The Battlemage may use this legendary action no sooner than once per two rounds

Description

A battleMage of the Black Sun Order

Habitat: Desert

cyteck2000

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