Medium Beast, Neutral Good
Armor Class 13 (natural armor)
Hit Points 12 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
13 (+1)
CHA
6 (-2)
Saving Throws CHA +0
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Camouflage. The cooshee has advantage on Dexterity (Stealth) checks when in forested terrain.

Keen Hearing and Smell. The cooshee has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Sprint. Once per minute, the cooshee can move 4x its current speed for 1 round.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage. If the cooshee moves at least 20 feet straight toward a creature and attacks with claws, the creature must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the cooshee can make one bite attack against it as a bonus action.

Description

Cooshee, also known as elven dogs, are large dogs normally found in the forests and meadows frequented by elves. They are most commonly encountered in the company of elves and rarely on their own. They are quite large, typically weighing between 170 and 200 lbs. Their coat is green with brown spots, and their paws are large with heavy claws. Cooshee usually avoid other dog species.

Elves typically use cooshee as guard animals and hunting companions. Cooshee only bark to warn their masters of danger, and their bark can be heard up to a mile away.

Monster Tags: Misc Creaturebeast companion

Habitat: Forest

Talen1066

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