Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Grapple. Melee Weapon Attack: reach 5 ft., one target. Hit: If the target is a creature, it must succeed on a contested strength check with the Armored Mastiff. The Armored Mastiff adds +4 to it's roll.
Description
Armored Mastiffs are more impressive hounds than their smaller breed. They are prized by humanoids for their loyalty, keen senses, strength and tenacity. Armored Mastiffs are trained as guard dogs and war dogs. Halflings and other Small humanoids ride them as mounts.
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