Disease Aura. Any living creature that starts its turn within 10 feet of the undead takes 5 (1d10) poison damage
Multiattack. The abomination makes a chained hook, cleaver and war pick attack
Chained Hook. Melee Weapon Attack: +10 to hit, reach 15 ft., 1 target. Hit: 10 (1d6 + +7) [piercing] damage. If the target is not within 5 ft. of the abomination, they must succeed on a DC 18 Strength saving throw or be pulled adjacent to the abomination. The target is considered restrained until its next turn.
Cleaver. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 12 (1d10 + +7) [slashing] damage.
War Pick. Melee Weapon Attack: +10 to hit, reach 15 ft., 1 target. Hit: 11(1d8 + +7) [piercing] damage.
Cannibalize. The abomination begins eating a nearby corpse. Every round the abomination spends eating the corpse, it regains 15 hit points. After a minute of consumption the corpse is devoured and provides no additional healing
Description
Created by murder and intense grief, the abomination will not stop until it has exacted its revenge
Comments