Medium Monstrosity, Unaligned
Armor Class 16 Natural
Hit Points 142 (12d10 + 7)
Speed 40 ft., Walk 45 ft.
STR
28 (+9)
DEX
18 (+4)
CON
24 (+7)
INT
16 (+3)
WIS
16 (+3)
CHA
6 (-2)
Saving Throws STR +13, DEX +8, CON +11, WIS +7
Skills Perception +16, Survival +6
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Deafened, Exhaustion
Senses Blindsight 60 ft, Tremorsense 30 ft, Passive Perception 17
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Pack Tactics. The Betrayer has advantage on an attack roll against a creature if at least one of the Betrayer's allies is within 5 feet of the creature and the ally isn't incapacitated.

Bio light sensitivity: Whenever the Betrayer starts its turn within artificial light, either from Lumidogs or Illushrooms, It is blinded until it leaves the area causing the artificial light.

Magic Resistance. The Betrayer has advantage on saving throws against spells and other magical effects.

Reactive. The Betrayer can take one reaction on every turn in a combat.

Blood soaked teeth: The Betrayers attacks ignore resistance to damage and counts immunity as resistance.  

Pack prowlers: For each additional Betrayer within 30 feet of the Betrayer, it gets +1 to AC, +1 to its attack rolls and +1 to damage rolls.

Serrated teeth: For each pair of betrayers within 30 feet of the Betrayer, its attacks deal an additional 2d4 damage on its attacks. 

Actions

Serrated Bite. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 17 (3d4+8) piercing damage, plus 24 (4d10) necrotic damage is the target is already wounded.

Bolster the pack (Recharge 6). The betrayer unleashes a loud ear curdling howl. Each betrayer within 30 feet of it gains resistance to non magical damage for 1 minute. If the Betrayer is at half or less maximum hp, Each Betrayer gains an additional 25 feet of movement and may take the Dash or Attack action as a reaction.

  

Reactions

Internal hatred: Whenever a Betrayer takes damage, it may make an attack of opportunity against its attacker if within range. 

Description

Betrayers are monstrous hound-like creatures that stalk the caverns of the deep earth. Their deep orange eyes glow like a fire. They are extremely intelligent and work together in packs to bring down prey and adventures, be it for a quick bite or for sport. They are roughly the size of the average human adult. their skin is lightly furred with tough hide protecting them. Their teeth are lined with tiny edges, making escape only a fleeting dream when cornered. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/20/2020 10:26:22 AM
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1
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Coming Soon
7/28/2020 1:11:38 AM
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0
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Coming Soon

Habitat: Underdark

BoundlessHorizons

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